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Diffstat (limited to 'source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_data.cc')
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_data.cc140
1 files changed, 140 insertions, 0 deletions
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_data.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_data.cc
new file mode 100644
index 00000000000..d4a72000fc1
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+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_edituv_data.cc
@@ -0,0 +1,140 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2021 by Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup draw
+ */
+
+#include "draw_cache_extract_mesh_private.h"
+#include "draw_cache_impl.h"
+
+namespace blender::draw {
+
+/* ---------------------------------------------------------------------- */
+/** \name Extract Edit UV Data / Flags
+ * \{ */
+
+typedef struct MeshExtract_EditUVData_Data {
+ EditLoopData *vbo_data;
+ int cd_ofs;
+} MeshExtract_EditUVData_Data;
+
+static void extract_edituv_data_init(const MeshRenderData *mr,
+ struct MeshBatchCache *UNUSED(cache),
+ void *buf,
+ void *tls_data)
+{
+ GPUVertBuf *vbo = static_cast<GPUVertBuf *>(buf);
+ static GPUVertFormat format = {0};
+ if (format.attr_len == 0) {
+ /* WARNING: Adjust #EditLoopData struct accordingly. */
+ GPU_vertformat_attr_add(&format, "data", GPU_COMP_U8, 4, GPU_FETCH_INT);
+ GPU_vertformat_alias_add(&format, "flag");
+ }
+
+ GPU_vertbuf_init_with_format(vbo, &format);
+ GPU_vertbuf_data_alloc(vbo, mr->loop_len);
+
+ CustomData *cd_ldata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->ldata : &mr->me->ldata;
+
+ MeshExtract_EditUVData_Data *data = static_cast<MeshExtract_EditUVData_Data *>(tls_data);
+ data->vbo_data = (EditLoopData *)GPU_vertbuf_get_data(vbo);
+ data->cd_ofs = CustomData_get_offset(cd_ldata, CD_MLOOPUV);
+}
+
+static void extract_edituv_data_iter_poly_bm(const MeshRenderData *mr,
+ const BMFace *f,
+ const int UNUSED(f_index),
+ void *_data)
+{
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ const int l_index = BM_elem_index_get(l_iter);
+ MeshExtract_EditUVData_Data *data = static_cast<MeshExtract_EditUVData_Data *>(_data);
+ EditLoopData *eldata = &data->vbo_data[l_index];
+ memset(eldata, 0x0, sizeof(*eldata));
+ mesh_render_data_loop_flag(mr, l_iter, data->cd_ofs, eldata);
+ mesh_render_data_face_flag(mr, f, data->cd_ofs, eldata);
+ mesh_render_data_loop_edge_flag(mr, l_iter, data->cd_ofs, eldata);
+ } while ((l_iter = l_iter->next) != l_first);
+}
+
+static void extract_edituv_data_iter_poly_mesh(const MeshRenderData *mr,
+ const MPoly *mp,
+ const int mp_index,
+ void *_data)
+{
+ MeshExtract_EditUVData_Data *data = static_cast<MeshExtract_EditUVData_Data *>(_data);
+ const MLoop *mloop = mr->mloop;
+ const int ml_index_end = mp->loopstart + mp->totloop;
+ for (int ml_index = mp->loopstart; ml_index < ml_index_end; ml_index += 1) {
+ const MLoop *ml = &mloop[ml_index];
+
+ EditLoopData *eldata = &data->vbo_data[ml_index];
+ memset(eldata, 0x0, sizeof(*eldata));
+ BMFace *efa = bm_original_face_get(mr, mp_index);
+ if (efa) {
+ BMEdge *eed = bm_original_edge_get(mr, ml->e);
+ BMVert *eve = bm_original_vert_get(mr, ml->v);
+ if (eed && eve) {
+ /* Loop on an edge endpoint. */
+ BMLoop *l = BM_face_edge_share_loop(efa, eed);
+ mesh_render_data_loop_flag(mr, l, data->cd_ofs, eldata);
+ mesh_render_data_loop_edge_flag(mr, l, data->cd_ofs, eldata);
+ }
+ else {
+ if (eed == nullptr) {
+ /* Find if the loop's vert is not part of an edit edge.
+ * For this, we check if the previous loop was on an edge. */
+ const int ml_index_last = mp->loopstart + mp->totloop - 1;
+ const int l_prev = (ml_index == mp->loopstart) ? ml_index_last : (ml_index - 1);
+ const MLoop *ml_prev = &mr->mloop[l_prev];
+ eed = bm_original_edge_get(mr, ml_prev->e);
+ }
+ if (eed) {
+ /* Mapped points on an edge between two edit verts. */
+ BMLoop *l = BM_face_edge_share_loop(efa, eed);
+ mesh_render_data_loop_edge_flag(mr, l, data->cd_ofs, eldata);
+ }
+ }
+ }
+ }
+}
+
+constexpr MeshExtract create_extractor_edituv_data()
+{
+ MeshExtract extractor = {nullptr};
+ extractor.init = extract_edituv_data_init;
+ extractor.iter_poly_bm = extract_edituv_data_iter_poly_bm;
+ extractor.iter_poly_mesh = extract_edituv_data_iter_poly_mesh;
+ extractor.data_type = MR_DATA_NONE;
+ extractor.data_size = sizeof(MeshExtract_EditUVData_Data);
+ extractor.use_threading = true;
+ extractor.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.edituv_data);
+ return extractor;
+}
+
+/** \} */
+
+} // namespace blender::draw
+
+extern "C" {
+const MeshExtract extract_edituv_data = blender::draw::create_extractor_edituv_data();
+}