diff options
Diffstat (limited to 'source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc')
-rw-r--r-- | source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc index 96595df9276..492721b4853 100644 --- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc +++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_sculpt_data.cc @@ -12,7 +12,7 @@ #include "BKE_paint.h" #include "draw_subdivision.h" -#include "extract_mesh.h" +#include "extract_mesh.hh" namespace blender::draw { @@ -31,7 +31,7 @@ static GPUVertFormat *get_sculpt_data_format() } static void extract_sculpt_data_init(const MeshRenderData *mr, - struct MeshBatchCache *UNUSED(cache), + MeshBatchCache *UNUSED(cache), void *buf, void *UNUSED(tls_data)) { @@ -42,8 +42,8 @@ static void extract_sculpt_data_init(const MeshRenderData *mr, CustomData *cd_vdata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->vdata : &mr->me->vdata; CustomData *cd_pdata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->pdata : &mr->me->pdata; - float *cd_mask = (float *)CustomData_get_layer(cd_vdata, CD_PAINT_MASK); - int *cd_face_set = (int *)CustomData_get_layer(cd_pdata, CD_SCULPT_FACE_SETS); + const float *cd_mask = (const float *)CustomData_get_layer(cd_vdata, CD_PAINT_MASK); + const int *cd_face_set = (const int *)CustomData_get_layer(cd_pdata, CD_SCULPT_FACE_SETS); GPU_vertbuf_init_with_format(vbo, format); GPU_vertbuf_data_alloc(vbo, mr->loop_len); @@ -54,7 +54,7 @@ static void extract_sculpt_data_init(const MeshRenderData *mr, }; gpuSculptData *vbo_data = (gpuSculptData *)GPU_vertbuf_get_data(vbo); - MLoop *loops = (MLoop *)CustomData_get_layer(cd_ldata, CD_MLOOP); + const MLoop *loops = (const MLoop *)CustomData_get_layer(cd_ldata, CD_MLOOP); if (mr->extract_type == MR_EXTRACT_BMESH) { int cd_mask_ofs = CustomData_get_offset(cd_vdata, CD_PAINT_MASK); @@ -113,7 +113,7 @@ static void extract_sculpt_data_init(const MeshRenderData *mr, static void extract_sculpt_data_init_subdiv(const DRWSubdivCache *subdiv_cache, const MeshRenderData *mr, - struct MeshBatchCache *UNUSED(cache), + MeshBatchCache *UNUSED(cache), void *buffer, void *UNUSED(data)) { @@ -126,7 +126,7 @@ static void extract_sculpt_data_init_subdiv(const DRWSubdivCache *subdiv_cache, /* First, interpolate mask if available. */ GPUVertBuf *mask_vbo = nullptr; GPUVertBuf *subdiv_mask_vbo = nullptr; - float *cd_mask = (float *)CustomData_get_layer(cd_vdata, CD_PAINT_MASK); + const float *cd_mask = (const float *)CustomData_get_layer(cd_vdata, CD_PAINT_MASK); if (cd_mask) { GPUVertFormat mask_format = {0}; @@ -167,7 +167,7 @@ static void extract_sculpt_data_init_subdiv(const DRWSubdivCache *subdiv_cache, }; gpuFaceSet *face_sets = (gpuFaceSet *)GPU_vertbuf_get_data(face_set_vbo); - int *cd_face_set = (int *)CustomData_get_layer(cd_pdata, CD_SCULPT_FACE_SETS); + const int *cd_face_set = (const int *)CustomData_get_layer(cd_pdata, CD_SCULPT_FACE_SETS); GPUVertFormat *format = get_sculpt_data_format(); GPU_vertbuf_init_build_on_device(vbo, format, subdiv_cache->num_subdiv_loops); @@ -215,6 +215,4 @@ constexpr MeshExtract create_extractor_sculpt_data() } // namespace blender::draw -extern "C" { const MeshExtract extract_sculpt_data = blender::draw::create_extractor_sculpt_data(); -} |