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Diffstat (limited to 'source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc')
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc191
1 files changed, 191 insertions, 0 deletions
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc
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index 00000000000..2f1cff08796
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+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_vcol.cc
@@ -0,0 +1,191 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2021 by Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup draw
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_string.h"
+
+#include "draw_cache_extract_mesh_private.h"
+
+namespace blender::draw {
+
+/* ---------------------------------------------------------------------- */
+/** \name Extract VCol
+ * \{ */
+
+static void extract_vcol_init(const MeshRenderData *mr,
+ struct MeshBatchCache *cache,
+ void *buf,
+ void *UNUSED(tls_data))
+{
+ GPUVertBuf *vbo = static_cast<GPUVertBuf *>(buf);
+ GPUVertFormat format = {0};
+ GPU_vertformat_deinterleave(&format);
+
+ CustomData *cd_ldata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->ldata : &mr->me->ldata;
+ CustomData *cd_vdata = (mr->extract_type == MR_EXTRACT_BMESH) ? &mr->bm->vdata : &mr->me->vdata;
+ uint32_t vcol_layers = cache->cd_used.vcol;
+ uint32_t svcol_layers = cache->cd_used.sculpt_vcol;
+
+ for (int i = 0; i < MAX_MCOL; i++) {
+ if (vcol_layers & (1 << i)) {
+ char attr_name[32], attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
+ const char *layer_name = CustomData_get_layer_name(cd_ldata, CD_MLOOPCOL, i);
+ GPU_vertformat_safe_attr_name(layer_name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
+
+ BLI_snprintf(attr_name, sizeof(attr_name), "c%s", attr_safe_name);
+ GPU_vertformat_attr_add(&format, attr_name, GPU_COMP_U16, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
+
+ if (i == CustomData_get_render_layer(cd_ldata, CD_MLOOPCOL)) {
+ GPU_vertformat_alias_add(&format, "c");
+ }
+ if (i == CustomData_get_active_layer(cd_ldata, CD_MLOOPCOL)) {
+ GPU_vertformat_alias_add(&format, "ac");
+ }
+
+ /* Gather number of auto layers. */
+ /* We only do `vcols` that are not overridden by `uvs` and sculpt vertex colors. */
+ if (CustomData_get_named_layer_index(cd_ldata, CD_MLOOPUV, layer_name) == -1 &&
+ CustomData_get_named_layer_index(cd_vdata, CD_PROP_COLOR, layer_name) == -1) {
+ BLI_snprintf(attr_name, sizeof(attr_name), "a%s", attr_safe_name);
+ GPU_vertformat_alias_add(&format, attr_name);
+ }
+ }
+ }
+
+ /* Sculpt Vertex Colors */
+ if (U.experimental.use_sculpt_vertex_colors) {
+ for (int i = 0; i < 8; i++) {
+ if (svcol_layers & (1 << i)) {
+ char attr_name[32], attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
+ const char *layer_name = CustomData_get_layer_name(cd_vdata, CD_PROP_COLOR, i);
+ GPU_vertformat_safe_attr_name(layer_name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
+
+ BLI_snprintf(attr_name, sizeof(attr_name), "c%s", attr_safe_name);
+ GPU_vertformat_attr_add(&format, attr_name, GPU_COMP_U16, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
+
+ if (i == CustomData_get_render_layer(cd_vdata, CD_PROP_COLOR)) {
+ GPU_vertformat_alias_add(&format, "c");
+ }
+ if (i == CustomData_get_active_layer(cd_vdata, CD_PROP_COLOR)) {
+ GPU_vertformat_alias_add(&format, "ac");
+ }
+ /* Gather number of auto layers. */
+ /* We only do `vcols` that are not overridden by `uvs`. */
+ if (CustomData_get_named_layer_index(cd_ldata, CD_MLOOPUV, layer_name) == -1) {
+ BLI_snprintf(attr_name, sizeof(attr_name), "a%s", attr_safe_name);
+ GPU_vertformat_alias_add(&format, attr_name);
+ }
+ }
+ }
+ }
+
+ GPU_vertbuf_init_with_format(vbo, &format);
+ GPU_vertbuf_data_alloc(vbo, mr->loop_len);
+
+ using gpuMeshVcol = struct gpuMeshVcol {
+ ushort r, g, b, a;
+ };
+
+ gpuMeshVcol *vcol_data = (gpuMeshVcol *)GPU_vertbuf_get_data(vbo);
+ MLoop *loops = (MLoop *)CustomData_get_layer(cd_ldata, CD_MLOOP);
+
+ for (int i = 0; i < MAX_MCOL; i++) {
+ if (vcol_layers & (1 << i)) {
+ if (mr->extract_type == MR_EXTRACT_BMESH) {
+ int cd_ofs = CustomData_get_n_offset(cd_ldata, CD_MLOOPCOL, i);
+ BMIter f_iter;
+ BMFace *efa;
+ BM_ITER_MESH (efa, &f_iter, mr->bm, BM_FACES_OF_MESH) {
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
+ do {
+ const MLoopCol *mloopcol = (const MLoopCol *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_ofs);
+ vcol_data->r = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mloopcol->r]);
+ vcol_data->g = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mloopcol->g]);
+ vcol_data->b = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mloopcol->b]);
+ vcol_data->a = unit_float_to_ushort_clamp(mloopcol->a * (1.0f / 255.0f));
+ vcol_data++;
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+ }
+ else {
+ const MLoopCol *mloopcol = (MLoopCol *)CustomData_get_layer_n(cd_ldata, CD_MLOOPCOL, i);
+ for (int ml_index = 0; ml_index < mr->loop_len; ml_index++, mloopcol++, vcol_data++) {
+ vcol_data->r = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mloopcol->r]);
+ vcol_data->g = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mloopcol->g]);
+ vcol_data->b = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mloopcol->b]);
+ vcol_data->a = unit_float_to_ushort_clamp(mloopcol->a * (1.0f / 255.0f));
+ }
+ }
+ }
+
+ if (svcol_layers & (1 << i) && U.experimental.use_sculpt_vertex_colors) {
+ if (mr->extract_type == MR_EXTRACT_BMESH) {
+ int cd_ofs = CustomData_get_n_offset(cd_vdata, CD_PROP_COLOR, i);
+ BMIter f_iter;
+ BMFace *efa;
+ BM_ITER_MESH (efa, &f_iter, mr->bm, BM_FACES_OF_MESH) {
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
+ do {
+ const MPropCol *prop_col = (const MPropCol *)BM_ELEM_CD_GET_VOID_P(l_iter->v, cd_ofs);
+ vcol_data->r = unit_float_to_ushort_clamp(prop_col->color[0]);
+ vcol_data->g = unit_float_to_ushort_clamp(prop_col->color[1]);
+ vcol_data->b = unit_float_to_ushort_clamp(prop_col->color[2]);
+ vcol_data->a = unit_float_to_ushort_clamp(prop_col->color[3]);
+ vcol_data++;
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+ }
+ else {
+ MPropCol *vcol = (MPropCol *)CustomData_get_layer_n(cd_vdata, CD_PROP_COLOR, i);
+ for (int ml_index = 0; ml_index < mr->loop_len; ml_index++, vcol_data++) {
+ vcol_data->r = unit_float_to_ushort_clamp(vcol[loops[ml_index].v].color[0]);
+ vcol_data->g = unit_float_to_ushort_clamp(vcol[loops[ml_index].v].color[1]);
+ vcol_data->b = unit_float_to_ushort_clamp(vcol[loops[ml_index].v].color[2]);
+ vcol_data->a = unit_float_to_ushort_clamp(vcol[loops[ml_index].v].color[3]);
+ }
+ }
+ }
+ }
+}
+
+constexpr MeshExtract create_extractor_vcol()
+{
+ MeshExtract extractor = {nullptr};
+ extractor.init = extract_vcol_init;
+ extractor.data_type = MR_DATA_NONE;
+ extractor.data_size = 0;
+ extractor.use_threading = false;
+ extractor.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.vcol);
+ return extractor;
+}
+
+/** \} */
+
+} // namespace blender::draw
+
+extern "C" {
+const MeshExtract extract_vcol = blender::draw::create_extractor_vcol();
+}