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Diffstat (limited to 'source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_weights.cc')
-rw-r--r--source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_weights.cc189
1 files changed, 189 insertions, 0 deletions
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_weights.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_weights.cc
new file mode 100644
index 00000000000..aae266eadce
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+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_weights.cc
@@ -0,0 +1,189 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2021 by Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup draw
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BKE_deform.h"
+
+#include "draw_cache_extract_mesh_private.h"
+
+namespace blender::draw {
+
+/* ---------------------------------------------------------------------- */
+/** \name Extract Vertex Weight
+ * \{ */
+
+struct MeshExtract_Weight_Data {
+ float *vbo_data;
+ const DRW_MeshWeightState *wstate;
+ const MDeformVert *dvert; /* For #Mesh. */
+ int cd_ofs; /* For #BMesh. */
+};
+
+static float evaluate_vertex_weight(const MDeformVert *dvert, const DRW_MeshWeightState *wstate)
+{
+ /* Error state. */
+ if ((wstate->defgroup_active < 0) && (wstate->defgroup_len > 0)) {
+ return -2.0f;
+ }
+ if (dvert == nullptr) {
+ return (wstate->alert_mode != OB_DRAW_GROUPUSER_NONE) ? -1.0f : 0.0f;
+ }
+
+ float input = 0.0f;
+ if (wstate->flags & DRW_MESH_WEIGHT_STATE_MULTIPAINT) {
+ /* Multi-Paint feature */
+ bool is_normalized = (wstate->flags & (DRW_MESH_WEIGHT_STATE_AUTO_NORMALIZE |
+ DRW_MESH_WEIGHT_STATE_LOCK_RELATIVE));
+ input = BKE_defvert_multipaint_collective_weight(dvert,
+ wstate->defgroup_len,
+ wstate->defgroup_sel,
+ wstate->defgroup_sel_count,
+ is_normalized);
+ /* make it black if the selected groups have no weight on a vertex */
+ if (input == 0.0f) {
+ return -1.0f;
+ }
+ }
+ else {
+ /* default, non tricky behavior */
+ input = BKE_defvert_find_weight(dvert, wstate->defgroup_active);
+
+ if (input == 0.0f) {
+ switch (wstate->alert_mode) {
+ case OB_DRAW_GROUPUSER_ACTIVE:
+ return -1.0f;
+ break;
+ case OB_DRAW_GROUPUSER_ALL:
+ if (BKE_defvert_is_weight_zero(dvert, wstate->defgroup_len)) {
+ return -1.0f;
+ }
+ break;
+ }
+ }
+ }
+
+ /* Lock-Relative: display the fraction of current weight vs total unlocked weight. */
+ if (wstate->flags & DRW_MESH_WEIGHT_STATE_LOCK_RELATIVE) {
+ input = BKE_defvert_lock_relative_weight(
+ input, dvert, wstate->defgroup_len, wstate->defgroup_locked, wstate->defgroup_unlocked);
+ }
+
+ CLAMP(input, 0.0f, 1.0f);
+ return input;
+}
+
+static void extract_weights_init(const MeshRenderData *mr,
+ struct MeshBatchCache *cache,
+ void *buf,
+ void *tls_data)
+{
+ GPUVertBuf *vbo = static_cast<GPUVertBuf *>(buf);
+ static GPUVertFormat format = {0};
+ if (format.attr_len == 0) {
+ GPU_vertformat_attr_add(&format, "weight", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
+ }
+ GPU_vertbuf_init_with_format(vbo, &format);
+ GPU_vertbuf_data_alloc(vbo, mr->loop_len + mr->loop_loose_len);
+
+ MeshExtract_Weight_Data *data = static_cast<MeshExtract_Weight_Data *>(tls_data);
+ data->vbo_data = (float *)GPU_vertbuf_get_data(vbo);
+ data->wstate = &cache->weight_state;
+
+ if (data->wstate->defgroup_active == -1) {
+ /* Nothing to show. */
+ data->dvert = nullptr;
+ data->cd_ofs = -1;
+ }
+ else if (mr->extract_type == MR_EXTRACT_BMESH) {
+ data->dvert = nullptr;
+ data->cd_ofs = CustomData_get_offset(&mr->bm->vdata, CD_MDEFORMVERT);
+ }
+ else {
+ data->dvert = (const MDeformVert *)CustomData_get_layer(&mr->me->vdata, CD_MDEFORMVERT);
+ data->cd_ofs = -1;
+ }
+}
+
+static void extract_weights_iter_poly_bm(const MeshRenderData *UNUSED(mr),
+ const BMFace *f,
+ const int UNUSED(f_index),
+ void *_data)
+{
+ MeshExtract_Weight_Data *data = static_cast<MeshExtract_Weight_Data *>(_data);
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ const int l_index = BM_elem_index_get(l_iter);
+ if (data->cd_ofs != -1) {
+ const MDeformVert *dvert = (const MDeformVert *)BM_ELEM_CD_GET_VOID_P(l_iter->v,
+ data->cd_ofs);
+ data->vbo_data[l_index] = evaluate_vertex_weight(dvert, data->wstate);
+ }
+ else {
+ data->vbo_data[l_index] = evaluate_vertex_weight(nullptr, data->wstate);
+ }
+ } while ((l_iter = l_iter->next) != l_first);
+}
+
+static void extract_weights_iter_poly_mesh(const MeshRenderData *mr,
+ const MPoly *mp,
+ const int UNUSED(mp_index),
+ void *_data)
+{
+ MeshExtract_Weight_Data *data = static_cast<MeshExtract_Weight_Data *>(_data);
+ const MLoop *mloop = mr->mloop;
+ const int ml_index_end = mp->loopstart + mp->totloop;
+ for (int ml_index = mp->loopstart; ml_index < ml_index_end; ml_index += 1) {
+ const MLoop *ml = &mloop[ml_index];
+ if (data->dvert != nullptr) {
+ const MDeformVert *dvert = &data->dvert[ml->v];
+ data->vbo_data[ml_index] = evaluate_vertex_weight(dvert, data->wstate);
+ }
+ else {
+ const MDeformVert *dvert = nullptr;
+ data->vbo_data[ml_index] = evaluate_vertex_weight(dvert, data->wstate);
+ }
+ }
+}
+
+constexpr MeshExtract create_extractor_weights()
+{
+ MeshExtract extractor = {nullptr};
+ extractor.init = extract_weights_init;
+ extractor.iter_poly_bm = extract_weights_iter_poly_bm;
+ extractor.iter_poly_mesh = extract_weights_iter_poly_mesh;
+ extractor.data_type = MR_DATA_NONE;
+ extractor.data_size = sizeof(MeshExtract_Weight_Data);
+ extractor.use_threading = true;
+ extractor.mesh_buffer_offset = offsetof(MeshBufferCache, vbo.weights);
+ return extractor;
+}
+
+/** \} */
+
+} // namespace blender::draw
+
+extern "C" {
+const MeshExtract extract_weights = blender::draw::create_extractor_weights();
+}