diff options
Diffstat (limited to 'source/blender/draw/intern/shaders/common_math_lib.glsl')
-rw-r--r-- | source/blender/draw/intern/shaders/common_math_lib.glsl | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/intern/shaders/common_math_lib.glsl b/source/blender/draw/intern/shaders/common_math_lib.glsl index 1701056cbb7..4d0ffaeb40f 100644 --- a/source/blender/draw/intern/shaders/common_math_lib.glsl +++ b/source/blender/draw/intern/shaders/common_math_lib.glsl @@ -84,9 +84,9 @@ float avg(vec3 v) { return dot(vec3(1.0 / 3.0), v); } float avg(vec4 v) { return dot(vec4(1.0 / 4.0), v); } float safe_rcp(float a) { return (a != 0.0) ? (1.0 / a) : 0.0; } -vec2 safe_rcp(vec2 a) { return mix(vec2(0.0), (1.0 / a), notEqual(a, vec2(0.0))); } -vec3 safe_rcp(vec3 a) { return mix(vec3(0.0), (1.0 / a), notEqual(a, vec3(0.0))); } -vec4 safe_rcp(vec4 a) { return mix(vec4(0.0), (1.0 / a), notEqual(a, vec4(0.0))); } +vec2 safe_rcp(vec2 a) { return select(vec2(0.0), (1.0 / a), notEqual(a, vec2(0.0))); } +vec3 safe_rcp(vec3 a) { return select(vec3(0.0), (1.0 / a), notEqual(a, vec3(0.0))); } +vec4 safe_rcp(vec4 a) { return select(vec4(0.0), (1.0 / a), notEqual(a, vec4(0.0))); } float safe_sqrt(float a) { return sqrt(max(a, 0.0)); } |