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Diffstat (limited to 'source/blender/draw/intern/shaders/draw_hair_refine_info.hh')
-rw-r--r--source/blender/draw/intern/shaders/draw_hair_refine_info.hh42
1 files changed, 42 insertions, 0 deletions
diff --git a/source/blender/draw/intern/shaders/draw_hair_refine_info.hh b/source/blender/draw/intern/shaders/draw_hair_refine_info.hh
new file mode 100644
index 00000000000..3c1af1bf759
--- /dev/null
+++ b/source/blender/draw/intern/shaders/draw_hair_refine_info.hh
@@ -0,0 +1,42 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2022 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup draw
+ */
+
+#include "gpu_shader_create_info.hh"
+
+GPU_SHADER_CREATE_INFO(draw_hair_refine_compute)
+ .local_group_size(1, 1)
+ .storage_buf(0, Qualifier::WRITE_ONLY, "vec4", "posTime[]")
+ .sampler(0, ImageType::FLOAT_BUFFER, "hairPointBuffer")
+ .sampler(1, ImageType::UINT_BUFFER, "hairStrandBuffer")
+ .sampler(2, ImageType::UINT_BUFFER, "hairStrandSegBuffer")
+ .push_constant(0, Type::VEC4, "hairDupliMatrix", 4)
+ .push_constant(16, Type::BOOL, "hairCloseTip")
+ .push_constant(17, Type::FLOAT, "hairRadShape")
+ .push_constant(18, Type::FLOAT, "hairRadTip")
+ .push_constant(19, Type::FLOAT, "hairRadRoot")
+ .push_constant(20, Type::INT, "hairThicknessRes")
+ .push_constant(21, Type::INT, "hairStrandsRes")
+ .push_constant(22, Type::INT, "hairStrandOffset")
+ .compute_source("common_hair_refine_comp.glsl")
+ .define("HAIR_PHASE_SUBDIV")
+ .do_static_compilation(true);