diff options
Diffstat (limited to 'source/blender/draw/intern/shaders')
4 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/draw/intern/shaders/common_fxaa_lib.glsl b/source/blender/draw/intern/shaders/common_fxaa_lib.glsl index bf59972fbaa..599d875c500 100644 --- a/source/blender/draw/intern/shaders/common_fxaa_lib.glsl +++ b/source/blender/draw/intern/shaders/common_fxaa_lib.glsl @@ -51,7 +51,7 @@ /*============================================================================ FXAA QUALITY - TUNING KNOBS ------------------------------------------------------------------------------ -NOTE the other tuning knobs are now in the shader function inputs! +NOTE: the other tuning knobs are now in the shader function inputs! ============================================================================*/ #ifndef FXAA_QUALITY__PRESET /* diff --git a/source/blender/draw/intern/shaders/common_subdiv_lib.glsl b/source/blender/draw/intern/shaders/common_subdiv_lib.glsl index 9dd86c35ee4..e6538d80111 100644 --- a/source/blender/draw/intern/shaders/common_subdiv_lib.glsl +++ b/source/blender/draw/intern/shaders/common_subdiv_lib.glsl @@ -101,7 +101,7 @@ uint get_index(uint i) * the format. */ struct PosNorLoop { float x, y, z; - /* TODO(kevindietrich) : figure how to compress properly as GLSL does not have char/short types, + /* TODO(@kevindietrich): figure how to compress properly as GLSL does not have char/short types, * bit operations get tricky. */ float nx, ny, nz; float flag; diff --git a/source/blender/draw/intern/shaders/draw_hair_refine_info.hh b/source/blender/draw/intern/shaders/draw_hair_refine_info.hh index b41be7d8605..bdfc26b7dcd 100644 --- a/source/blender/draw/intern/shaders/draw_hair_refine_info.hh +++ b/source/blender/draw/intern/shaders/draw_hair_refine_info.hh @@ -25,7 +25,7 @@ GPU_SHADER_CREATE_INFO(draw_hair_refine_compute) .local_group_size(1, 1) - .storage_buf(0, Qualifier::WRITE_ONLY, "vec4", "posTime[]") + .storage_buf(0, Qualifier::WRITE, "vec4", "posTime[]") .sampler(0, ImageType::FLOAT_BUFFER, "hairPointBuffer") .sampler(1, ImageType::UINT_BUFFER, "hairStrandBuffer") .sampler(2, ImageType::UINT_BUFFER, "hairStrandSegBuffer") diff --git a/source/blender/draw/intern/shaders/draw_view_info.hh b/source/blender/draw/intern/shaders/draw_view_info.hh index 0a25059ffed..479527379cf 100644 --- a/source/blender/draw/intern/shaders/draw_view_info.hh +++ b/source/blender/draw/intern/shaders/draw_view_info.hh @@ -83,7 +83,7 @@ GPU_SHADER_CREATE_INFO(draw_hair) .sampler(15, ImageType::FLOAT_BUFFER, "hairPointBuffer") .sampler(14, ImageType::UINT_BUFFER, "hairStrandBuffer") .sampler(13, ImageType::UINT_BUFFER, "hairStrandSegBuffer") - /* TODO(fclem) Pack thoses into one UBO. */ + /* TODO(@fclem): Pack these into one UBO. */ .push_constant(Type::INT, "hairStrandsRes") .push_constant(Type::INT, "hairThicknessRes") .push_constant(Type::FLOAT, "hairRadRoot") |