diff options
Diffstat (limited to 'source/blender/draw/modes/edit_armature_mode.c')
-rw-r--r-- | source/blender/draw/modes/edit_armature_mode.c | 140 |
1 files changed, 140 insertions, 0 deletions
diff --git a/source/blender/draw/modes/edit_armature_mode.c b/source/blender/draw/modes/edit_armature_mode.c new file mode 100644 index 00000000000..68e3112f03b --- /dev/null +++ b/source/blender/draw/modes/edit_armature_mode.c @@ -0,0 +1,140 @@ +/* + * Copyright 2016, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Blender Institute + * + */ + +/** \file blender/draw/modes/edit_armature_mode.c + * \ingroup draw + */ + +#include "DRW_engine.h" +#include "DRW_render.h" + +#include "DNA_armature_types.h" + +#include "draw_common.h" + +#include "draw_mode_engines.h" + +extern GlobalsUboStorage ts; + +/* *********** LISTS *********** */ +typedef struct EDIT_ARMATURE_PassList { + struct DRWPass *bone_solid; + struct DRWPass *bone_wire; + struct DRWPass *relationship; +} EDIT_ARMATURE_PassList; + +typedef struct EDIT_ARMATURE_StorageList { + struct g_data *g_data; +} EDIT_ARMATURE_StorageList; + +typedef struct EDIT_ARMATURE_Data { + void *engine_type; + char *fbl; + char *txl; + EDIT_ARMATURE_PassList *psl; + EDIT_ARMATURE_StorageList *stl; +} EDIT_ARMATURE_Data; + +/* *********** STATIC *********** */ + +typedef struct g_data { + DRWShadingGroup *relationship_lines; +} g_data; /* Transient data */ + +/* *********** FUNCTIONS *********** */ + +static void EDIT_ARMATURE_cache_init(void *vedata) +{ + EDIT_ARMATURE_PassList *psl = ((EDIT_ARMATURE_Data *)vedata)->psl; + EDIT_ARMATURE_StorageList *stl = ((EDIT_ARMATURE_Data *)vedata)->stl; + + if (!stl->g_data) { + /* Alloc transient pointers */ + stl->g_data = MEM_mallocN(sizeof(g_data), "g_data"); + } + + { + /* Solid bones */ + DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS; + psl->bone_solid = DRW_pass_create("Bone Solid Pass", state); + } + + { + /* Wire bones */ + DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS | DRW_STATE_BLEND; + psl->bone_wire = DRW_pass_create("Bone Wire Pass", state); + } + + { + /* Non Meshes Pass (Camera, empties, lamps ...) */ + DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS | DRW_STATE_BLEND | DRW_STATE_WIRE; + psl->relationship = DRW_pass_create("Bone Relationship Pass", state); + + /* Relationship Lines */ + stl->g_data->relationship_lines = shgroup_dynlines_uniform_color(psl->relationship, ts.colorWire); + DRW_shgroup_state_set(stl->g_data->relationship_lines, DRW_STATE_STIPPLE_3); + } +} + +static void EDIT_ARMATURE_cache_populate(void *vedata, Object *ob) +{ + bArmature *arm = ob->data; + EDIT_ARMATURE_PassList *psl = ((EDIT_ARMATURE_Data *)vedata)->psl; + EDIT_ARMATURE_StorageList *stl = ((EDIT_ARMATURE_Data *)vedata)->stl; + + if (ob->type == OB_ARMATURE) { + if (arm->edbo) { + DRW_shgroup_armature_edit(ob, psl->bone_solid, psl->bone_wire, stl->g_data->relationship_lines); + } + } +} + +static void EDIT_ARMATURE_draw_scene(void *vedata) +{ + EDIT_ARMATURE_PassList *psl = ((EDIT_ARMATURE_Data *)vedata)->psl; + + DRW_draw_pass(psl->bone_solid); + DRW_draw_pass(psl->bone_wire); + DRW_draw_pass(psl->relationship); +} + +#if 0 +void EDIT_ARMATURE_collection_settings_create(CollectionEngineSettings *ces) +{ + BLI_assert(ces); + //BKE_collection_engine_property_add_int(ces, "show_occlude_wire", false); +} +#endif + +static const DrawEngineDataSize EDIT_ARMATURE_data_size = DRW_VIEWPORT_DATA_SIZE(EDIT_ARMATURE_Data); + +DrawEngineType draw_engine_edit_armature_type = { + NULL, NULL, + N_("EditArmatureMode"), + &EDIT_ARMATURE_data_size, + NULL, + NULL, + &EDIT_ARMATURE_cache_init, + &EDIT_ARMATURE_cache_populate, + NULL, + NULL, + &EDIT_ARMATURE_draw_scene +}; |