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Diffstat (limited to 'source/blender/draw/modes/edit_curve_mode.c')
-rw-r--r--source/blender/draw/modes/edit_curve_mode.c375
1 files changed, 0 insertions, 375 deletions
diff --git a/source/blender/draw/modes/edit_curve_mode.c b/source/blender/draw/modes/edit_curve_mode.c
deleted file mode 100644
index afaaba0712f..00000000000
--- a/source/blender/draw/modes/edit_curve_mode.c
+++ /dev/null
@@ -1,375 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Copyright 2016, Blender Foundation.
- */
-
-/** \file
- * \ingroup draw
- */
-
-#include "DRW_engine.h"
-#include "DRW_render.h"
-
-#include "DNA_curve_types.h"
-#include "DNA_view3d_types.h"
-
-#include "BKE_object.h"
-
-/* If builtin shaders are needed */
-#include "GPU_shader.h"
-
-#include "draw_common.h"
-#include "draw_mode_engines.h"
-
-/* If needed, contains all global/Theme colors
- * Add needed theme colors / values to DRW_globals_update() and update UBO
- * Not needed for constant color. */
-
-extern char datatoc_common_globals_lib_glsl[];
-extern char datatoc_common_view_lib_glsl[];
-extern char datatoc_edit_curve_overlay_loosevert_vert_glsl[];
-extern char datatoc_edit_curve_overlay_normals_vert_glsl[];
-extern char datatoc_edit_curve_overlay_handle_vert_glsl[];
-extern char datatoc_edit_curve_overlay_handle_geom_glsl[];
-
-extern char datatoc_gpu_shader_point_varying_color_frag_glsl[];
-extern char datatoc_gpu_shader_3D_smooth_color_frag_glsl[];
-extern char datatoc_gpu_shader_uniform_color_frag_glsl[];
-
-/* *********** LISTS *********** */
-/* All lists are per viewport specific datas.
- * They are all free when viewport changes engines
- * or is free itself. Use EDIT_CURVE_engine_init() to
- * initialize most of them and EDIT_CURVE_cache_init()
- * for EDIT_CURVE_PassList */
-
-typedef struct EDIT_CURVE_PassList {
- struct DRWPass *wire_pass;
- struct DRWPass *wire_pass_xray;
- struct DRWPass *overlay_edge_pass;
- struct DRWPass *overlay_vert_pass;
-} EDIT_CURVE_PassList;
-
-typedef struct EDIT_CURVE_StorageList {
- struct CustomStruct *block;
- struct EDIT_CURVE_PrivateData *g_data;
-} EDIT_CURVE_StorageList;
-
-typedef struct EDIT_CURVE_Data {
- void *engine_type; /* Required */
- DRWViewportEmptyList *fbl;
- DRWViewportEmptyList *txl;
- EDIT_CURVE_PassList *psl;
- EDIT_CURVE_StorageList *stl;
-} EDIT_CURVE_Data;
-
-/* *********** STATIC *********** */
-
-typedef struct EDIT_CURVE_Shaders {
- GPUShader *wire_sh;
- GPUShader *wire_normals_sh;
- GPUShader *overlay_edge_sh; /* handles and nurbs control cage */
- GPUShader *overlay_vert_sh;
-} EDIT_CURVE_Shaders;
-
-static struct {
- EDIT_CURVE_Shaders sh_data[GPU_SHADER_CFG_LEN];
-} e_data = {{{NULL}}}; /* Engine data */
-
-typedef struct EDIT_CURVE_PrivateData {
- /* resulting curve as 'wire' for curves (and optionally normals) */
- DRWShadingGroup *wire_shgrp;
- DRWShadingGroup *wire_shgrp_xray;
- DRWShadingGroup *wire_normals_shgrp;
- DRWShadingGroup *wire_normals_shgrp_xray;
-
- DRWShadingGroup *overlay_edge_shgrp;
- DRWShadingGroup *overlay_vert_shgrp;
-
- int show_handles;
-} EDIT_CURVE_PrivateData; /* Transient data */
-
-/* *********** FUNCTIONS *********** */
-
-/* Init Textures, Framebuffers, Storage and Shaders.
- * It is called for every frames.
- * (Optional) */
-static void EDIT_CURVE_engine_init(void *UNUSED(vedata))
-{
- const DRWContextState *draw_ctx = DRW_context_state_get();
- EDIT_CURVE_Shaders *sh_data = &e_data.sh_data[draw_ctx->sh_cfg];
-
- const GPUShaderConfigData *sh_cfg_data = &GPU_shader_cfg_data[draw_ctx->sh_cfg];
-
- if (!sh_data->wire_sh) {
- sh_data->wire_sh = GPU_shader_get_builtin_shader_with_config(GPU_SHADER_3D_UNIFORM_COLOR,
- draw_ctx->sh_cfg);
- }
-
- if (!sh_data->wire_normals_sh) {
- sh_data->wire_normals_sh = GPU_shader_create_from_arrays({
- .vert = (const char *[]){sh_cfg_data->lib,
- datatoc_common_view_lib_glsl,
- datatoc_edit_curve_overlay_normals_vert_glsl,
- NULL},
- .frag = (const char *[]){datatoc_gpu_shader_uniform_color_frag_glsl, NULL},
- .defs = (const char *[]){sh_cfg_data->def, "#define IN_PLACE_INSTANCES\n", NULL},
- });
- }
-
- if (!sh_data->overlay_edge_sh) {
- sh_data->overlay_edge_sh = GPU_shader_create_from_arrays({
- .vert = (const char *[]){sh_cfg_data->lib,
- datatoc_common_view_lib_glsl,
- datatoc_edit_curve_overlay_handle_vert_glsl,
- NULL},
- .geom = (const char *[]){sh_cfg_data->lib,
- datatoc_common_globals_lib_glsl,
- datatoc_edit_curve_overlay_handle_geom_glsl,
- NULL},
- .frag = (const char *[]){datatoc_gpu_shader_3D_smooth_color_frag_glsl, NULL},
- .defs = (const char *[]){sh_cfg_data->def, NULL},
- });
- }
-
- if (!sh_data->overlay_vert_sh) {
- sh_data->overlay_vert_sh = GPU_shader_create_from_arrays({
- .vert = (const char *[]){sh_cfg_data->lib,
- datatoc_common_globals_lib_glsl,
- datatoc_common_view_lib_glsl,
- datatoc_edit_curve_overlay_loosevert_vert_glsl,
- NULL},
- .frag = (const char *[]){datatoc_gpu_shader_point_varying_color_frag_glsl, NULL},
- .defs = (const char *[]){sh_cfg_data->def, NULL},
- });
- }
-}
-
-static void EDIT_CURVE_wire_shgrp_create(EDIT_CURVE_Shaders *sh_data,
- const View3D *v3d,
- const RegionView3D *rv3d,
- DRWPass *pass,
- DRWShadingGroup **wire_shgrp,
- DRWShadingGroup **wire_normals_shgrp)
-{
- DRWShadingGroup *grp = DRW_shgroup_create(sh_data->wire_sh, pass);
- DRW_shgroup_uniform_vec4(grp, "color", G_draw.block.colorWireEdit, 1);
- if (rv3d->rflag & RV3D_CLIPPING) {
- DRW_shgroup_state_enable(grp, DRW_STATE_CLIP_PLANES);
- }
- *wire_shgrp = grp;
-
- grp = DRW_shgroup_create(sh_data->wire_normals_sh, pass);
- DRW_shgroup_uniform_vec4(grp, "color", G_draw.block.colorWireEdit, 1);
- DRW_shgroup_uniform_float_copy(grp, "normalSize", v3d->overlay.normals_length);
- if (rv3d->rflag & RV3D_CLIPPING) {
- DRW_shgroup_state_enable(grp, DRW_STATE_CLIP_PLANES);
- }
- *wire_normals_shgrp = grp;
-}
-
-/* Here init all passes and shading groups
- * Assume that all Passes are NULL */
-static void EDIT_CURVE_cache_init(void *vedata)
-{
- EDIT_CURVE_PassList *psl = ((EDIT_CURVE_Data *)vedata)->psl;
- EDIT_CURVE_StorageList *stl = ((EDIT_CURVE_Data *)vedata)->stl;
- const DRWContextState *draw_ctx = DRW_context_state_get();
- View3D *v3d = draw_ctx->v3d;
- const RegionView3D *rv3d = draw_ctx->rv3d;
- EDIT_CURVE_Shaders *sh_data = &e_data.sh_data[draw_ctx->sh_cfg];
-
- if (!stl->g_data) {
- /* Alloc transient pointers */
- stl->g_data = MEM_callocN(sizeof(*stl->g_data), __func__);
- }
-
- stl->g_data->show_handles = (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) != 0;
-
- {
- DRWShadingGroup *grp;
-
- /* Center-Line (wire) */
- psl->wire_pass = DRW_pass_create(
- "Curve Wire", DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL);
- EDIT_CURVE_wire_shgrp_create(sh_data,
- v3d,
- rv3d,
- psl->wire_pass,
- &stl->g_data->wire_shgrp,
- &stl->g_data->wire_normals_shgrp);
-
- psl->wire_pass_xray = DRW_pass_create(
- "Curve Wire Xray", DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_ALWAYS);
- EDIT_CURVE_wire_shgrp_create(sh_data,
- v3d,
- rv3d,
- psl->wire_pass_xray,
- &stl->g_data->wire_shgrp_xray,
- &stl->g_data->wire_normals_shgrp_xray);
-
- psl->overlay_edge_pass = DRW_pass_create("Curve Handle Overlay",
- DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND_ALPHA);
-
- grp = DRW_shgroup_create(sh_data->overlay_edge_sh, psl->overlay_edge_pass);
- DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo);
- DRW_shgroup_uniform_vec2(grp, "viewportSize", DRW_viewport_size_get(), 1);
- DRW_shgroup_uniform_bool(grp, "showCurveHandles", &stl->g_data->show_handles, 1);
- if (rv3d->rflag & RV3D_CLIPPING) {
- DRW_shgroup_state_enable(grp, DRW_STATE_CLIP_PLANES);
- }
- stl->g_data->overlay_edge_shgrp = grp;
-
- psl->overlay_vert_pass = DRW_pass_create("Curve Vert Overlay", DRW_STATE_WRITE_COLOR);
-
- grp = DRW_shgroup_create(sh_data->overlay_vert_sh, psl->overlay_vert_pass);
- DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo);
- if (rv3d->rflag & RV3D_CLIPPING) {
- DRW_shgroup_state_enable(grp, DRW_STATE_CLIP_PLANES);
- }
- stl->g_data->overlay_vert_shgrp = grp;
- }
-}
-
-/* Add geometry to shadingGroups. Execute for each objects */
-static void EDIT_CURVE_cache_populate(void *vedata, Object *ob)
-{
- EDIT_CURVE_StorageList *stl = ((EDIT_CURVE_Data *)vedata)->stl;
- const DRWContextState *draw_ctx = DRW_context_state_get();
- View3D *v3d = draw_ctx->v3d;
-
- if (ob->type == OB_CURVE) {
- if (BKE_object_is_in_editmode(ob)) {
- Curve *cu = ob->data;
- /* Get geometry cache */
- struct GPUBatch *geom;
-
- DRWShadingGroup *wire_shgrp, *wire_normals_shgrp;
-
- if (ob->dtx & OB_DRAWXRAY) {
- wire_shgrp = stl->g_data->wire_shgrp_xray;
- wire_normals_shgrp = stl->g_data->wire_normals_shgrp_xray;
- }
- else {
- wire_shgrp = stl->g_data->wire_shgrp;
- wire_normals_shgrp = stl->g_data->wire_normals_shgrp;
- }
-
- geom = DRW_cache_curve_edge_wire_get(ob);
- if (geom) {
- DRW_shgroup_call_no_cull(wire_shgrp, geom, ob);
- }
-
- if ((cu->flag & CU_3D) && (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_NORMALS) != 0) {
- geom = DRW_cache_curve_edge_normal_get(ob);
- DRW_shgroup_call_instances(wire_normals_shgrp, ob, geom, 2);
- }
-
- geom = DRW_cache_curve_edge_overlay_get(ob);
- if (geom) {
- DRW_shgroup_call_no_cull(stl->g_data->overlay_edge_shgrp, geom, ob);
- }
-
- geom = DRW_cache_curve_vert_overlay_get(ob, stl->g_data->show_handles);
- if (geom) {
- DRW_shgroup_call_no_cull(stl->g_data->overlay_vert_shgrp, geom, ob);
- }
- }
- }
-
- if (ob->type == OB_SURF) {
- if (BKE_object_is_in_editmode(ob)) {
- struct GPUBatch *geom = DRW_cache_curve_edge_overlay_get(ob);
- if (geom) {
- DRW_shgroup_call_no_cull(stl->g_data->overlay_edge_shgrp, geom, ob);
- }
-
- geom = DRW_cache_curve_vert_overlay_get(ob, false);
- if (geom) {
- DRW_shgroup_call_no_cull(stl->g_data->overlay_vert_shgrp, geom, ob);
- }
- }
- }
-}
-
-/* Draw time ! Control rendering pipeline from here */
-static void EDIT_CURVE_draw_scene(void *vedata)
-{
- EDIT_CURVE_PassList *psl = ((EDIT_CURVE_Data *)vedata)->psl;
-
- /* Default framebuffer and texture */
- DefaultFramebufferList *dfbl = DRW_viewport_framebuffer_list_get();
- DefaultTextureList *dtxl = DRW_viewport_texture_list_get();
-
- if (!DRW_pass_is_empty(psl->wire_pass)) {
- MULTISAMPLE_SYNC_ENABLE(dfbl, dtxl);
-
- DRW_draw_pass(psl->wire_pass);
-
- MULTISAMPLE_SYNC_DISABLE(dfbl, dtxl);
- }
-
- /* Unfortunately this pass cannot be AA'd without
- * MULTISAMPLE_SYNC_DISABLE_NO_DEPTH. While it's
- * quite unlikely to happen to multi-edit curves
- * with a mix of xray enabled/disabled we still
- * support this case. */
- if (!DRW_pass_is_empty(psl->wire_pass_xray)) {
- MULTISAMPLE_SYNC_ENABLE(dfbl, dtxl);
-
- DRW_draw_pass(psl->wire_pass_xray);
-
- MULTISAMPLE_SYNC_DISABLE_NO_DEPTH(dfbl, dtxl);
- }
-
- /* These passes don't write to depth and are AA'ed using other tricks. */
- DRW_draw_pass(psl->overlay_edge_pass);
- DRW_draw_pass(psl->overlay_vert_pass);
-}
-
-/* Cleanup when destroying the engine.
- * This is not per viewport ! only when quitting blender.
- * Mostly used for freeing shaders */
-static void EDIT_CURVE_engine_free(void)
-{
- for (int sh_data_index = 0; sh_data_index < ARRAY_SIZE(e_data.sh_data); sh_data_index++) {
- EDIT_CURVE_Shaders *sh_data = &e_data.sh_data[sh_data_index];
- /* Don't free builtins. */
- sh_data->wire_sh = NULL;
- GPUShader **sh_data_as_array = (GPUShader **)sh_data;
- for (int i = 0; i < (sizeof(EDIT_CURVE_Shaders) / sizeof(GPUShader *)); i++) {
- DRW_SHADER_FREE_SAFE(sh_data_as_array[i]);
- }
- }
-}
-
-static const DrawEngineDataSize EDIT_CURVE_data_size = DRW_VIEWPORT_DATA_SIZE(EDIT_CURVE_Data);
-
-DrawEngineType draw_engine_edit_curve_type = {
- NULL,
- NULL,
- N_("EditCurveMode"),
- &EDIT_CURVE_data_size,
- &EDIT_CURVE_engine_init,
- &EDIT_CURVE_engine_free,
- &EDIT_CURVE_cache_init,
- &EDIT_CURVE_cache_populate,
- NULL,
- NULL, /* draw_background but not needed by mode engines */
- &EDIT_CURVE_draw_scene,
- NULL,
- NULL,
-};