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Diffstat (limited to 'source/blender/draw/modes/edit_mode.c')
-rw-r--r-- | source/blender/draw/modes/edit_mode.c | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/source/blender/draw/modes/edit_mode.c b/source/blender/draw/modes/edit_mode.c new file mode 100644 index 00000000000..83c9cdd1901 --- /dev/null +++ b/source/blender/draw/modes/edit_mode.c @@ -0,0 +1,107 @@ +/* + * Copyright 2016, Blender Foundation. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * Contributor(s): Blender Institute + * + */ + +/** \file blender/draw/modes/EDIT_mode.c + * \ingroup draw + */ + +#include "DRW_render.h" + +#include "draw_mode_pass.h" + +#include "edit_mode.h" + +/* keep it under MAX_PASSES */ +typedef struct EDIT_PassList{ + struct DRWPass *non_meshes_pass; + struct DRWPass *ob_center_pass; + struct DRWPass *wire_outline_pass; + struct DRWPass *depth_pass_hidden_wire; +} EDIT_PassList; + +static DRWShadingGroup *depth_shgrp_hidden_wire; + +void EDIT_cache_init(void) +{ + EDIT_PassList *psl = DRW_mode_pass_list_get(); + static struct GPUShader *depth_sh; + + if (!depth_sh) { + depth_sh = DRW_shader_create_3D_depth_only(); + } + + psl->depth_pass_hidden_wire = DRW_pass_create("Depth Pass Hidden Wire", DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS | DRW_STATE_CULL_BACK); + depth_shgrp_hidden_wire = DRW_shgroup_create(depth_sh, psl->depth_pass_hidden_wire); + + DRW_mode_passes_setup(NULL, + NULL, + &psl->wire_outline_pass, + &psl->non_meshes_pass, + &psl->ob_center_pass); +} + +void EDIT_cache_populate(Object *ob) +{ + struct Batch *geom; + + CollectionEngineSettings *ces_mode_ed = BKE_object_collection_engine_get(ob, COLLECTION_MODE_EDIT, ""); + bool do_occlude_wire = BKE_collection_engine_property_value_get_bool(ces_mode_ed, "show_occlude_wire"); + + switch (ob->type) { + case OB_MESH: + geom = DRW_cache_surface_get(ob); + if (do_occlude_wire) { + DRW_shgroup_call_add(depth_shgrp_hidden_wire, geom, ob->obmat); + DRW_shgroup_wire_outline(ob, true, false, true); + } + break; + case OB_LAMP: + DRW_shgroup_lamp(ob); + break; + case OB_CAMERA: + case OB_EMPTY: + DRW_shgroup_empty(ob); + break; + case OB_SPEAKER: + DRW_shgroup_speaker(ob); + break; + default: + break; + } + + DRW_shgroup_object_center(ob); + DRW_shgroup_relationship_lines(ob); +} + +void EDIT_cache_finish(void) +{ + /* Do nothing */ +} + +void EDIT_draw(void) +{ + EDIT_PassList *psl = DRW_mode_pass_list_get(); + + DRW_draw_pass(psl->depth_pass_hidden_wire); + DRW_draw_pass(psl->wire_outline_pass); + DRW_draw_pass(psl->non_meshes_pass); + DRW_draw_pass(psl->ob_center_pass); +}
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