diff options
Diffstat (limited to 'source/blender/draw/modes/object_mode.c')
-rw-r--r-- | source/blender/draw/modes/object_mode.c | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c index a9286fc0fe0..278aee0b1f8 100644 --- a/source/blender/draw/modes/object_mode.c +++ b/source/blender/draw/modes/object_mode.c @@ -414,12 +414,14 @@ static void OBJECT_engine_init(void *vedata) sh_data->outline_prepass = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_gpu_shader_3D_vert_glsl, NULL}, .frag = (const char *[]){datatoc_object_outline_prepass_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); sh_data->outline_prepass_wire = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_object_outline_prepass_vert_glsl, NULL}, .geom = (const char *[]){world_clip_lib_or_empty, datatoc_object_outline_prepass_geom_glsl, NULL}, .frag = (const char *[]){datatoc_object_outline_prepass_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); sh_data->outline_resolve = DRW_shader_create_fullscreen(datatoc_object_outline_resolve_frag_glsl, NULL); @@ -456,11 +458,13 @@ static void OBJECT_engine_init(void *vedata) sh_data->object_empty_image = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_object_empty_image_vert_glsl, NULL}, .frag = (const char *[]){datatoc_object_empty_image_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, empty_image_defs, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, empty_image_defs, NULL}, + }); sh_data->object_empty_image_wire = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_object_empty_image_vert_glsl, NULL}, .frag = (const char *[]){datatoc_object_empty_image_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, "#define USE_WIRE\n", empty_image_defs, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, "#define USE_WIRE\n", empty_image_defs, NULL}, + }); } /* Grid */ @@ -488,7 +492,8 @@ static void OBJECT_engine_init(void *vedata) sh_data->loose_points = DRW_shader_create_from_arrays({ .vert = (const char *[]){world_clip_lib_or_empty, datatoc_gpu_shader_3D_vert_glsl, NULL}, .frag = (const char *[]){datatoc_object_loose_points_frag_glsl, NULL}, - .defs = (const char *[]){world_clip_def_or_empty, NULL}}); + .defs = (const char *[]){world_clip_def_or_empty, NULL}, + }); } { |