diff options
Diffstat (limited to 'source/blender/draw/modes/overlay_mode.c')
-rw-r--r-- | source/blender/draw/modes/overlay_mode.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/draw/modes/overlay_mode.c b/source/blender/draw/modes/overlay_mode.c index b28e400055e..3eef5a47288 100644 --- a/source/blender/draw/modes/overlay_mode.c +++ b/source/blender/draw/modes/overlay_mode.c @@ -290,7 +290,7 @@ static void overlay_cache_populate(void *vedata, Object *ob) GPUShader *sh = (all_wires) ? e_data.face_wireframe_sh : e_data.face_wireframe_pretty_sh; if ((DRW_state_is_select() || DRW_state_is_depth()) && - (v3d->shading.flag & V3D_SHADING_XRAY) != 0) + (v3d->shading.flag & XRAY_FLAG(v3d)) != 0) { static float params[2] = {1.2f, 1.0f}; /* Parameters for all wires */ @@ -332,7 +332,7 @@ static void overlay_cache_finish(void *vedata) View3D *v3d = ctx->v3d; /* only in solid mode */ - if (v3d->shading.type == OB_SOLID && (v3d->shading.flag & V3D_SHADING_XRAY) == 0) { + if (v3d->shading.type == OB_SOLID && (v3d->shading.flag & XRAY_FLAG(v3d)) == 0) { if (stl->g_data->ghost_stencil_test) { DRW_pass_state_add(psl->face_wireframe_pass, DRW_STATE_STENCIL_EQUAL); DRW_pass_state_add(psl->face_wireframe_full_pass, DRW_STATE_STENCIL_EQUAL); |