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Diffstat (limited to 'source/blender/draw/modes/paint_weight_mode.c')
-rw-r--r--source/blender/draw/modes/paint_weight_mode.c25
1 files changed, 10 insertions, 15 deletions
diff --git a/source/blender/draw/modes/paint_weight_mode.c b/source/blender/draw/modes/paint_weight_mode.c
index d52a5540ee6..910ffecd9ba 100644
--- a/source/blender/draw/modes/paint_weight_mode.c
+++ b/source/blender/draw/modes/paint_weight_mode.c
@@ -31,8 +31,6 @@
#include "DEG_depsgraph_query.h"
-extern char datatoc_gpu_shader_cfg_world_clip_lib_glsl[];
-
extern char datatoc_paint_face_vert_glsl[];
extern char datatoc_paint_weight_vert_glsl[];
extern char datatoc_paint_weight_frag_glsl[];
@@ -92,38 +90,35 @@ static void PAINT_WEIGHT_engine_init(void *UNUSED(vedata))
{
const DRWContextState *draw_ctx = DRW_context_state_get();
PAINT_WEIGHT_Shaders *sh_data = &e_data.sh_data[draw_ctx->sh_cfg];
- const bool is_clip = (draw_ctx->rv3d->rflag & RV3D_CLIPPING) != 0;
+ const GPUShaderConfigData *sh_cfg_data = &GPU_shader_cfg_data[draw_ctx->sh_cfg];
- if (is_clip) {
+ if (draw_ctx->sh_cfg == GPU_SHADER_CFG_CLIPPED) {
DRW_state_clip_planes_set_from_rv3d(draw_ctx->rv3d);
}
if (!sh_data->weight_face) {
- const char *world_clip_lib_or_empty = is_clip ? datatoc_gpu_shader_cfg_world_clip_lib_glsl : "";
- const char *world_clip_def_or_empty = is_clip ? "#define USE_WORLD_CLIP_PLANES\n" : "";
-
sh_data->weight_face = GPU_shader_create_from_arrays({
- .vert = (const char *[]){world_clip_lib_or_empty, datatoc_common_globals_lib_glsl, datatoc_paint_weight_vert_glsl, NULL},
+ .vert = (const char *[]){sh_cfg_data->lib, datatoc_common_globals_lib_glsl, datatoc_paint_weight_vert_glsl, NULL},
.frag = (const char *[]){datatoc_common_globals_lib_glsl, datatoc_paint_weight_frag_glsl, NULL},
- .defs = (const char *[]){world_clip_def_or_empty, NULL},
+ .defs = (const char *[]){sh_cfg_data->def, NULL},
});
sh_data->wire_overlay = GPU_shader_create_from_arrays({
- .vert = (const char *[]){world_clip_lib_or_empty, datatoc_common_globals_lib_glsl, datatoc_paint_wire_vert_glsl, NULL},
+ .vert = (const char *[]){sh_cfg_data->lib, datatoc_common_globals_lib_glsl, datatoc_paint_wire_vert_glsl, NULL},
.frag = (const char *[]){datatoc_paint_wire_frag_glsl, NULL},
- .defs = (const char *[]){world_clip_def_or_empty, "#define WEIGHT_MODE\n", NULL},
+ .defs = (const char *[]){sh_cfg_data->def, "#define WEIGHT_MODE\n", NULL},
});
sh_data->face_overlay = GPU_shader_create_from_arrays({
- .vert = (const char *[]){world_clip_lib_or_empty, datatoc_paint_face_vert_glsl, NULL},
+ .vert = (const char *[]){sh_cfg_data->lib, datatoc_paint_face_vert_glsl, NULL},
.frag = (const char *[]){datatoc_gpu_shader_uniform_color_frag_glsl, NULL},
- .defs = (const char *[]){world_clip_def_or_empty, NULL},
+ .defs = (const char *[]){sh_cfg_data->def, NULL},
});
sh_data->vert_overlay = GPU_shader_create_from_arrays({
- .vert = (const char *[]){world_clip_lib_or_empty, datatoc_common_globals_lib_glsl, datatoc_paint_wire_vert_glsl, NULL},
+ .vert = (const char *[]){sh_cfg_data->lib, datatoc_common_globals_lib_glsl, datatoc_paint_wire_vert_glsl, NULL},
.frag = (const char *[]){datatoc_common_globals_lib_glsl, datatoc_paint_vert_frag_glsl, NULL},
- .defs = (const char *[]){world_clip_def_or_empty, NULL},
+ .defs = (const char *[]){sh_cfg_data->def, NULL},
});
}
}