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Diffstat (limited to 'source/blender/draw/modes/pose_mode.c')
-rw-r--r--source/blender/draw/modes/pose_mode.c12
1 files changed, 11 insertions, 1 deletions
diff --git a/source/blender/draw/modes/pose_mode.c b/source/blender/draw/modes/pose_mode.c
index 8cdf28f177a..3a5c87688fe 100644
--- a/source/blender/draw/modes/pose_mode.c
+++ b/source/blender/draw/modes/pose_mode.c
@@ -35,6 +35,10 @@
#include "draw_common.h"
#include "draw_mode_engines.h"
+extern char datatoc_common_view_lib_glsl[];
+extern char datatoc_gpu_shader_uniform_color_frag_glsl[];
+extern char datatoc_pose_selection_vert_glsl[];
+
/* *********** LISTS *********** */
/**
* All lists are per viewport specific datas.
@@ -93,12 +97,18 @@ static bool POSE_is_bone_selection_overlay_active(void)
static void POSE_engine_init(void *UNUSED(vedata))
{
if (!e_data.bone_selection_sh) {
- e_data.bone_selection_sh = GPU_shader_get_builtin_shader(GPU_SHADER_3D_UNIFORM_COLOR);
+ e_data.bone_selection_sh = DRW_shader_create_with_lib(
+ datatoc_pose_selection_vert_glsl,
+ NULL,
+ datatoc_gpu_shader_uniform_color_frag_glsl,
+ datatoc_common_view_lib_glsl,
+ NULL);
}
}
static void POSE_engine_free(void)
{
+ DRW_SHADER_FREE_SAFE(e_data.bone_selection_sh);
}
/* Here init all passes and shading groups