diff options
Diffstat (limited to 'source/blender/draw/modes/shaders/armature_envelope_solid_frag.glsl')
-rw-r--r-- | source/blender/draw/modes/shaders/armature_envelope_solid_frag.glsl | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/source/blender/draw/modes/shaders/armature_envelope_solid_frag.glsl b/source/blender/draw/modes/shaders/armature_envelope_solid_frag.glsl deleted file mode 100644 index 424cc92b930..00000000000 --- a/source/blender/draw/modes/shaders/armature_envelope_solid_frag.glsl +++ /dev/null @@ -1,18 +0,0 @@ - -uniform float alpha = 0.6; - -flat in vec3 finalStateColor; -flat in vec3 finalBoneColor; -in vec3 normalView; - -out vec4 fragColor; - -void main() -{ - /* Smooth lighting factor. */ - const float s = 0.2; /* [0.0-0.5] range */ - float n = normalize(normalView).z; - float fac = clamp((n * (1.0 - s)) + s, 0.0, 1.0); - fragColor.rgb = mix(finalStateColor, finalBoneColor, fac); - fragColor.a = alpha; -} |