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Diffstat (limited to 'source/blender/draw/modes/shaders/common_hair_lib.glsl')
-rw-r--r--source/blender/draw/modes/shaders/common_hair_lib.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/modes/shaders/common_hair_lib.glsl b/source/blender/draw/modes/shaders/common_hair_lib.glsl
index e7002dde291..cbcdc947bc7 100644
--- a/source/blender/draw/modes/shaders/common_hair_lib.glsl
+++ b/source/blender/draw/modes/shaders/common_hair_lib.glsl
@@ -44,7 +44,7 @@ uniform usamplerBuffer hairStrandSegBuffer; /* R16UI */
/* -- Subdivision stage -- */
/**
* We use a transform feedback to preprocess the strands and add more subdivision to it.
- * For the moment theses are simple smooth interpolation but one could hope to see the full
+ * For the moment these are simple smooth interpolation but one could hope to see the full
* children particle modifiers being evaluated at this stage.
*
* If no more subdivision is needed, we can skip this step.