Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl')
-rw-r--r--source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl15
1 files changed, 1 insertions, 14 deletions
diff --git a/source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl b/source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl
index 248d9de7aee..bf41a0a43ae 100644
--- a/source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl
+++ b/source/blender/draw/modes/shaders/edit_mesh_overlay_frag.glsl
@@ -1,11 +1,4 @@
-uniform float edgeScale;
-uniform bool isXray = false;
-
-flat in vec4 finalColorStipple;
-in float dist;
-flat in float base_dist;
-
#ifdef FLAT
flat in vec4 finalColor;
#else
@@ -19,12 +12,6 @@ out vec4 FragColor;
void main()
{
- float dist_px = dist - base_dist;
- dist_px /= fwidth(dist_px);
- float mix_fac = step(0.5, fract(abs(dist_px) * (1.0 / 20.0)));
- if (finalColorStipple.a == 0.0) {
- mix_fac = 1.0;
- }
#if defined(EDGE) && !defined(FLAT)
vec4 prim_col = mix(colorEditMeshMiddle, colorEdgeSelect, finalColor.a);
prim_col = (selectOveride != 0) ? prim_col : finalColor;
@@ -32,5 +19,5 @@ void main()
#else
# define prim_col finalColor
#endif
- FragColor = mix(finalColorStipple, prim_col, mix_fac);
+ FragColor = prim_col;
}