Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl')
-rw-r--r--source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl b/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl
index aea1eb55644..b78c7a7a476 100644
--- a/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl
+++ b/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl
@@ -8,8 +8,6 @@ uniform mat4 ModelViewMatrix;
uniform mat4 ModelViewProjectionMatrix;
uniform ivec4 dataMask = ivec4(0xFF);
-uniform float ofs = 1e-5;
-
in vec3 pos;
#ifdef VERTEX_FACING
in vec3 vnor;
@@ -27,7 +25,6 @@ out float vFacing;
void main()
{
pPos = ModelViewProjectionMatrix * vec4(pos, 1.0);
- pPos.z -= ofs * ((ProjectionMatrix[3][3] == 0.0) ? 1.0 : 0.0);
vData = data & dataMask;
# ifdef VERTEX_FACING
vec4 vpos = ModelViewMatrix * vec4(pos, 1.0);
@@ -64,7 +61,6 @@ out vec3 barycentric;
void main()
{
gl_Position = ModelViewProjectionMatrix * vec4(pos, 1.0);
- gl_Position.z -= ofs * ((ProjectionMatrix[3][3] == 0.0) ? 1.0 : 0.0);
int v_0 = (gl_VertexID / 3) * 3;
int vidx = gl_VertexID % 3;