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Diffstat (limited to 'source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl')
-rw-r--r--source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl20
1 files changed, 2 insertions, 18 deletions
diff --git a/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl b/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl
index d4d7c455b1b..13431168fb0 100644
--- a/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl
+++ b/source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl
@@ -9,12 +9,6 @@ uniform mat4 ModelViewProjectionMatrix;
uniform mat4 ModelMatrix;
uniform ivec4 dataMask = ivec4(0xFF);
-#ifdef USE_WORLD_CLIP_PLANES
-uniform vec4 WorldClipPlanes[6];
-uniform int WorldClipPlanesLen;
-#endif
-
-
in vec3 pos;
#ifdef VERTEX_FACING
in vec3 vnor;
@@ -43,12 +37,7 @@ void main()
# endif
# ifdef USE_WORLD_CLIP_PLANES
- {
- vec3 worldPosition = (ModelMatrix * vec4(pos, 1.0)).xyz;
- for (int i = 0; i < WorldClipPlanesLen; i++) {
- gl_ClipDistance[i] = dot(WorldClipPlanes[i].xyz, worldPosition) + WorldClipPlanes[i].w;
- }
- }
+ world_clip_planes_calc_clip_distance((ModelMatrix * vec4(pos, 1.0)).xyz);
# endif
}
@@ -115,12 +104,7 @@ void main()
# endif
# ifdef USE_WORLD_CLIP_PLANES
- {
- vec3 worldPosition = (ModelMatrix * vec4(pos, 1.0)).xyz;
- for (int i = 0; i < WorldClipPlanesLen; i++) {
- gl_ClipDistance[i] = dot(WorldClipPlanes[i].xyz, worldPosition) + WorldClipPlanes[i].w;
- }
- }
+ world_clip_planes_calc_clip_distance((ModelMatrix * vec4(pos, 1.0)).xyz);
# endif
}