diff options
Diffstat (limited to 'source/blender/draw/modes/shaders/object_camera_image_frag.glsl')
-rw-r--r-- | source/blender/draw/modes/shaders/object_camera_image_frag.glsl | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/source/blender/draw/modes/shaders/object_camera_image_frag.glsl b/source/blender/draw/modes/shaders/object_camera_image_frag.glsl deleted file mode 100644 index 7804ebdb8c9..00000000000 --- a/source/blender/draw/modes/shaders/object_camera_image_frag.glsl +++ /dev/null @@ -1,25 +0,0 @@ -in vec2 texCoord_interp; -out vec4 fragColor; - -uniform sampler2D image; -uniform float alpha; -uniform bool imagePremultiplied; - -void main() -{ -#ifdef DRW_STATE_DO_COLOR_MANAGEMENT - /* render engine has already applied the view transform. We sample the - * camera images as srgb*/ - vec4 color = texture_read_as_srgb(image, imagePremultiplied, texCoord_interp); - -#else - /* Render engine renders in linearrgb. We sample the camera images as - * linearrgb */ - vec4 color = texture_read_as_linearrgb(image, imagePremultiplied, texCoord_interp); -#endif - - color.a *= alpha; - color.rgb *= color.a; - - fragColor = color; -} |