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Diffstat (limited to 'source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl')
-rw-r--r--source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl31
1 files changed, 0 insertions, 31 deletions
diff --git a/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl b/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl
deleted file mode 100644
index 144024a7d5d..00000000000
--- a/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl
+++ /dev/null
@@ -1,31 +0,0 @@
-
-uniform ivec3 grid_resolution;
-uniform vec3 corner;
-uniform vec3 increment_x;
-uniform vec3 increment_y;
-uniform vec3 increment_z;
-
-flat out int objectId;
-
-void main()
-{
- vec3 ls_cell_location;
- /* Keep in sync with update_irradiance_probe */
- ls_cell_location.z = float(gl_VertexID % grid_resolution.z);
- ls_cell_location.y = float((gl_VertexID / grid_resolution.z) % grid_resolution.y);
- ls_cell_location.x = float(gl_VertexID / (grid_resolution.z * grid_resolution.y));
-
- vec3 ws_cell_location = corner +
- (increment_x * ls_cell_location.x + increment_y * ls_cell_location.y +
- increment_z * ls_cell_location.z);
-
- gl_Position = ViewProjectionMatrix * vec4(ws_cell_location, 1.0);
- gl_PointSize = 2.0f;
-
- /* ID 0 is nothing (background) */
- objectId = resource_handle + 1;
-
-#ifdef USE_WORLD_CLIP_PLANES
- world_clip_planes_calc_clip_distance(ws_cell_location);
-#endif
-}