diff options
Diffstat (limited to 'source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl')
-rw-r--r-- | source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl b/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl index bcdf5adca55..61da94dd433 100644 --- a/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl +++ b/source/blender/draw/modes/shaders/object_lightprobe_grid_vert.glsl @@ -16,19 +16,18 @@ flat out uint finalId; void main() { - vec3 ls_cell_location; - /* Keep in sync with update_irradiance_probe */ - ls_cell_location.z = float(gl_VertexID % grid_resolution.z); - ls_cell_location.y = float((gl_VertexID / grid_resolution.z) % grid_resolution.y); - ls_cell_location.x = float(gl_VertexID / (grid_resolution.z * grid_resolution.y)); + vec3 ls_cell_location; + /* Keep in sync with update_irradiance_probe */ + ls_cell_location.z = float(gl_VertexID % grid_resolution.z); + ls_cell_location.y = float((gl_VertexID / grid_resolution.z) % grid_resolution.y); + ls_cell_location.x = float(gl_VertexID / (grid_resolution.z * grid_resolution.y)); - vec3 ws_cell_location = corner + - (increment_x * ls_cell_location.x + - increment_y * ls_cell_location.y + - increment_z * ls_cell_location.z); + vec3 ws_cell_location = corner + + (increment_x * ls_cell_location.x + increment_y * ls_cell_location.y + + increment_z * ls_cell_location.z); - gl_Position = ViewProjectionMatrix * vec4(ws_cell_location, 1.0); - gl_PointSize = 2.0f; + gl_Position = ViewProjectionMatrix * vec4(ws_cell_location, 1.0); + gl_PointSize = 2.0f; - finalId = uint(baseId + call_id); + finalId = uint(baseId + call_id); } |