diff options
Diffstat (limited to 'source/blender/draw/modes')
-rw-r--r-- | source/blender/draw/modes/edit_armature_mode.c | 4 | ||||
-rw-r--r-- | source/blender/draw/modes/edit_curve_mode.c | 2 | ||||
-rw-r--r-- | source/blender/draw/modes/edit_lattice_mode.c | 1 | ||||
-rw-r--r-- | source/blender/draw/modes/edit_mesh_mode_text.c | 3 | ||||
-rw-r--r-- | source/blender/draw/modes/edit_metaball_mode.c | 4 | ||||
-rw-r--r-- | source/blender/draw/modes/edit_text_mode.c | 3 | ||||
-rw-r--r-- | source/blender/draw/modes/object_mode.c | 5 | ||||
-rw-r--r-- | source/blender/draw/modes/overlay_mode.c | 2 | ||||
-rw-r--r-- | source/blender/draw/modes/paint_texture_mode.c | 1 | ||||
-rw-r--r-- | source/blender/draw/modes/paint_vertex_mode.c | 2 | ||||
-rw-r--r-- | source/blender/draw/modes/paint_weight_mode.c | 5 | ||||
-rw-r--r-- | source/blender/draw/modes/particle_mode.c | 8 | ||||
-rw-r--r-- | source/blender/draw/modes/pose_mode.c | 3 | ||||
-rw-r--r-- | source/blender/draw/modes/sculpt_mode.c | 5 |
14 files changed, 0 insertions, 48 deletions
diff --git a/source/blender/draw/modes/edit_armature_mode.c b/source/blender/draw/modes/edit_armature_mode.c index d483d19569b..cb23123fde2 100644 --- a/source/blender/draw/modes/edit_armature_mode.c +++ b/source/blender/draw/modes/edit_armature_mode.c @@ -34,10 +34,6 @@ #include "draw_common.h" -#include "draw_mode_engines.h" - - - /* *********** LISTS *********** */ typedef struct EDIT_ARMATURE_PassList { struct DRWPass *bone_solid[2]; diff --git a/source/blender/draw/modes/edit_curve_mode.c b/source/blender/draw/modes/edit_curve_mode.c index 5ba9c6bf173..eb450c287a6 100644 --- a/source/blender/draw/modes/edit_curve_mode.c +++ b/source/blender/draw/modes/edit_curve_mode.c @@ -36,11 +36,9 @@ /* If builtin shaders are needed */ #include "GPU_shader.h" -#include "GPU_batch.h" #include "draw_common.h" -#include "draw_mode_engines.h" /* If needed, contains all global/Theme colors * Add needed theme colors / values to DRW_globals_update() and update UBO diff --git a/source/blender/draw/modes/edit_lattice_mode.c b/source/blender/draw/modes/edit_lattice_mode.c index e484b359b9e..938f8b36e5d 100644 --- a/source/blender/draw/modes/edit_lattice_mode.c +++ b/source/blender/draw/modes/edit_lattice_mode.c @@ -36,7 +36,6 @@ #include "draw_common.h" -#include "draw_mode_engines.h" #include "draw_builtin_shader.h" extern char datatoc_common_world_clip_lib_glsl[]; diff --git a/source/blender/draw/modes/edit_mesh_mode_text.c b/source/blender/draw/modes/edit_mesh_mode_text.c index 6c78473be34..ceccbbd6965 100644 --- a/source/blender/draw/modes/edit_mesh_mode_text.c +++ b/source/blender/draw/modes/edit_mesh_mode_text.c @@ -35,9 +35,6 @@ #include "ED_view3d.h" -#include "GPU_shader.h" -#include "GPU_viewport.h" - #include "DNA_mesh_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" diff --git a/source/blender/draw/modes/edit_metaball_mode.c b/source/blender/draw/modes/edit_metaball_mode.c index 6541d71d5e8..4b5fe2788e8 100644 --- a/source/blender/draw/modes/edit_metaball_mode.c +++ b/source/blender/draw/modes/edit_metaball_mode.c @@ -26,23 +26,19 @@ * \ingroup draw */ -#include "DRW_engine.h" #include "DRW_render.h" #include "DNA_meta_types.h" #include "BKE_object.h" -#include "BKE_mball.h" #include "ED_mball.h" /* If builtin shaders are needed */ #include "GPU_shader.h" -#include "GPU_select.h" #include "draw_common.h" -#include "draw_mode_engines.h" /* *********** LISTS *********** */ /* All lists are per viewport specific datas. diff --git a/source/blender/draw/modes/edit_text_mode.c b/source/blender/draw/modes/edit_text_mode.c index f287f7b1018..ca533a00737 100644 --- a/source/blender/draw/modes/edit_text_mode.c +++ b/source/blender/draw/modes/edit_text_mode.c @@ -37,12 +37,9 @@ /* If builtin shaders are needed */ #include "GPU_shader.h" -#include "GPU_batch.h" #include "draw_common.h" -#include "draw_mode_engines.h" - /* *********** LISTS *********** */ /* All lists are per viewport specific datas. * They are all free when viewport changes engines diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c index 719e781f291..255c8fc937f 100644 --- a/source/blender/draw/modes/object_mode.c +++ b/source/blender/draw/modes/object_mode.c @@ -45,24 +45,19 @@ #include "DNA_view3d_types.h" #include "DNA_world_types.h" -#include "BIF_gl.h" -#include "BLI_string_utils.h" #include "BKE_anim.h" #include "BKE_camera.h" #include "BKE_constraint.h" #include "BKE_curve.h" #include "BKE_editmesh.h" -#include "BKE_global.h" #include "BKE_mball.h" #include "BKE_mesh.h" #include "BKE_modifier.h" #include "BKE_movieclip.h" #include "BKE_object.h" #include "BKE_particle.h" -#include "BKE_image.h" -#include "BKE_texture.h" #include "BKE_tracking.h" #include "ED_view3d.h" diff --git a/source/blender/draw/modes/overlay_mode.c b/source/blender/draw/modes/overlay_mode.c index 1888bd85246..dc8ea53be2a 100644 --- a/source/blender/draw/modes/overlay_mode.c +++ b/source/blender/draw/modes/overlay_mode.c @@ -34,10 +34,8 @@ #include "BKE_global.h" #include "GPU_shader.h" -#include "GPU_extensions.h" #include "DRW_render.h" -#include "draw_mode_engines.h" /* Structures */ typedef struct OVERLAY_StorageList { diff --git a/source/blender/draw/modes/paint_texture_mode.c b/source/blender/draw/modes/paint_texture_mode.c index 094e4bdced4..5b8b597c349 100644 --- a/source/blender/draw/modes/paint_texture_mode.c +++ b/source/blender/draw/modes/paint_texture_mode.c @@ -39,7 +39,6 @@ #include "draw_common.h" -#include "draw_mode_engines.h" #include "DNA_mesh_types.h" diff --git a/source/blender/draw/modes/paint_vertex_mode.c b/source/blender/draw/modes/paint_vertex_mode.c index d63f6216e92..b7581cf13f2 100644 --- a/source/blender/draw/modes/paint_vertex_mode.c +++ b/source/blender/draw/modes/paint_vertex_mode.c @@ -26,7 +26,6 @@ * \ingroup draw */ -#include "DRW_engine.h" #include "DRW_render.h" /* If builtin shaders are needed */ @@ -34,7 +33,6 @@ #include "draw_common.h" -#include "draw_mode_engines.h" #include "DNA_mesh_types.h" #include "DNA_view3d_types.h" diff --git a/source/blender/draw/modes/paint_weight_mode.c b/source/blender/draw/modes/paint_weight_mode.c index 7d4b3cac41b..14b9a27928c 100644 --- a/source/blender/draw/modes/paint_weight_mode.c +++ b/source/blender/draw/modes/paint_weight_mode.c @@ -26,7 +26,6 @@ * \ingroup draw */ -#include "DRW_engine.h" #include "DRW_render.h" /* If builtin shaders are needed */ @@ -34,13 +33,9 @@ #include "draw_common.h" -#include "draw_mode_engines.h" - #include "DNA_mesh_types.h" #include "DNA_view3d_types.h" -#include "BKE_mesh.h" - #include "DEG_depsgraph_query.h" extern char datatoc_common_world_clip_lib_glsl[]; diff --git a/source/blender/draw/modes/particle_mode.c b/source/blender/draw/modes/particle_mode.c index 3827dba8ac1..eb3f73235e4 100644 --- a/source/blender/draw/modes/particle_mode.c +++ b/source/blender/draw/modes/particle_mode.c @@ -26,29 +26,21 @@ * \ingroup draw */ -#include "DRW_engine.h" #include "DRW_render.h" -#include "DNA_mesh_types.h" #include "DNA_object_types.h" #include "DNA_particle_types.h" -#include "BKE_particle.h" #include "BKE_pointcache.h" #include "GPU_shader.h" -#include "GPU_batch.h" #include "draw_common.h" -#include "draw_mode_engines.h" - #include "ED_particle.h" #include "DEG_depsgraph_query.h" -#include "draw_cache_impl.h" - extern char datatoc_particle_strand_vert_glsl[]; extern char datatoc_particle_strand_frag_glsl[]; extern char datatoc_common_globals_lib_glsl[]; diff --git a/source/blender/draw/modes/pose_mode.c b/source/blender/draw/modes/pose_mode.c index 37a61692a37..bf95f0e38e9 100644 --- a/source/blender/draw/modes/pose_mode.c +++ b/source/blender/draw/modes/pose_mode.c @@ -38,9 +38,6 @@ #include "draw_common.h" -#include "draw_mode_engines.h" - - /* *********** LISTS *********** */ /* All lists are per viewport specific datas. * They are all free when viewport changes engines diff --git a/source/blender/draw/modes/sculpt_mode.c b/source/blender/draw/modes/sculpt_mode.c index c38bd8faddd..94ad86d70c0 100644 --- a/source/blender/draw/modes/sculpt_mode.c +++ b/source/blender/draw/modes/sculpt_mode.c @@ -36,16 +36,11 @@ #include "BKE_pbvh.h" #include "BKE_paint.h" -#include "DEG_depsgraph.h" - /* If builtin shaders are needed */ #include "GPU_shader.h" -#include "GPU_matrix.h" #include "draw_common.h" -#include "draw_mode_engines.h" - extern char datatoc_sculpt_mask_vert_glsl[]; extern char datatoc_gpu_shader_flat_color_frag_glsl[]; extern char datatoc_gpu_shader_3D_smooth_color_frag_glsl[]; |