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Diffstat (limited to 'source/blender/draw/modes')
-rw-r--r--source/blender/draw/modes/edit_armature_mode.c4
-rw-r--r--source/blender/draw/modes/edit_curve_mode.c2
-rw-r--r--source/blender/draw/modes/edit_lattice_mode.c1
-rw-r--r--source/blender/draw/modes/edit_mesh_mode_text.c3
-rw-r--r--source/blender/draw/modes/edit_metaball_mode.c4
-rw-r--r--source/blender/draw/modes/edit_text_mode.c3
-rw-r--r--source/blender/draw/modes/object_mode.c5
-rw-r--r--source/blender/draw/modes/overlay_mode.c2
-rw-r--r--source/blender/draw/modes/paint_texture_mode.c1
-rw-r--r--source/blender/draw/modes/paint_vertex_mode.c2
-rw-r--r--source/blender/draw/modes/paint_weight_mode.c5
-rw-r--r--source/blender/draw/modes/particle_mode.c8
-rw-r--r--source/blender/draw/modes/pose_mode.c3
-rw-r--r--source/blender/draw/modes/sculpt_mode.c5
14 files changed, 0 insertions, 48 deletions
diff --git a/source/blender/draw/modes/edit_armature_mode.c b/source/blender/draw/modes/edit_armature_mode.c
index d483d19569b..cb23123fde2 100644
--- a/source/blender/draw/modes/edit_armature_mode.c
+++ b/source/blender/draw/modes/edit_armature_mode.c
@@ -34,10 +34,6 @@
#include "draw_common.h"
-#include "draw_mode_engines.h"
-
-
-
/* *********** LISTS *********** */
typedef struct EDIT_ARMATURE_PassList {
struct DRWPass *bone_solid[2];
diff --git a/source/blender/draw/modes/edit_curve_mode.c b/source/blender/draw/modes/edit_curve_mode.c
index 5ba9c6bf173..eb450c287a6 100644
--- a/source/blender/draw/modes/edit_curve_mode.c
+++ b/source/blender/draw/modes/edit_curve_mode.c
@@ -36,11 +36,9 @@
/* If builtin shaders are needed */
#include "GPU_shader.h"
-#include "GPU_batch.h"
#include "draw_common.h"
-#include "draw_mode_engines.h"
/* If needed, contains all global/Theme colors
* Add needed theme colors / values to DRW_globals_update() and update UBO
diff --git a/source/blender/draw/modes/edit_lattice_mode.c b/source/blender/draw/modes/edit_lattice_mode.c
index e484b359b9e..938f8b36e5d 100644
--- a/source/blender/draw/modes/edit_lattice_mode.c
+++ b/source/blender/draw/modes/edit_lattice_mode.c
@@ -36,7 +36,6 @@
#include "draw_common.h"
-#include "draw_mode_engines.h"
#include "draw_builtin_shader.h"
extern char datatoc_common_world_clip_lib_glsl[];
diff --git a/source/blender/draw/modes/edit_mesh_mode_text.c b/source/blender/draw/modes/edit_mesh_mode_text.c
index 6c78473be34..ceccbbd6965 100644
--- a/source/blender/draw/modes/edit_mesh_mode_text.c
+++ b/source/blender/draw/modes/edit_mesh_mode_text.c
@@ -35,9 +35,6 @@
#include "ED_view3d.h"
-#include "GPU_shader.h"
-#include "GPU_viewport.h"
-
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
diff --git a/source/blender/draw/modes/edit_metaball_mode.c b/source/blender/draw/modes/edit_metaball_mode.c
index 6541d71d5e8..4b5fe2788e8 100644
--- a/source/blender/draw/modes/edit_metaball_mode.c
+++ b/source/blender/draw/modes/edit_metaball_mode.c
@@ -26,23 +26,19 @@
* \ingroup draw
*/
-#include "DRW_engine.h"
#include "DRW_render.h"
#include "DNA_meta_types.h"
#include "BKE_object.h"
-#include "BKE_mball.h"
#include "ED_mball.h"
/* If builtin shaders are needed */
#include "GPU_shader.h"
-#include "GPU_select.h"
#include "draw_common.h"
-#include "draw_mode_engines.h"
/* *********** LISTS *********** */
/* All lists are per viewport specific datas.
diff --git a/source/blender/draw/modes/edit_text_mode.c b/source/blender/draw/modes/edit_text_mode.c
index f287f7b1018..ca533a00737 100644
--- a/source/blender/draw/modes/edit_text_mode.c
+++ b/source/blender/draw/modes/edit_text_mode.c
@@ -37,12 +37,9 @@
/* If builtin shaders are needed */
#include "GPU_shader.h"
-#include "GPU_batch.h"
#include "draw_common.h"
-#include "draw_mode_engines.h"
-
/* *********** LISTS *********** */
/* All lists are per viewport specific datas.
* They are all free when viewport changes engines
diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c
index 719e781f291..255c8fc937f 100644
--- a/source/blender/draw/modes/object_mode.c
+++ b/source/blender/draw/modes/object_mode.c
@@ -45,24 +45,19 @@
#include "DNA_view3d_types.h"
#include "DNA_world_types.h"
-#include "BIF_gl.h"
-#include "BLI_string_utils.h"
#include "BKE_anim.h"
#include "BKE_camera.h"
#include "BKE_constraint.h"
#include "BKE_curve.h"
#include "BKE_editmesh.h"
-#include "BKE_global.h"
#include "BKE_mball.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_movieclip.h"
#include "BKE_object.h"
#include "BKE_particle.h"
-#include "BKE_image.h"
-#include "BKE_texture.h"
#include "BKE_tracking.h"
#include "ED_view3d.h"
diff --git a/source/blender/draw/modes/overlay_mode.c b/source/blender/draw/modes/overlay_mode.c
index 1888bd85246..dc8ea53be2a 100644
--- a/source/blender/draw/modes/overlay_mode.c
+++ b/source/blender/draw/modes/overlay_mode.c
@@ -34,10 +34,8 @@
#include "BKE_global.h"
#include "GPU_shader.h"
-#include "GPU_extensions.h"
#include "DRW_render.h"
-#include "draw_mode_engines.h"
/* Structures */
typedef struct OVERLAY_StorageList {
diff --git a/source/blender/draw/modes/paint_texture_mode.c b/source/blender/draw/modes/paint_texture_mode.c
index 094e4bdced4..5b8b597c349 100644
--- a/source/blender/draw/modes/paint_texture_mode.c
+++ b/source/blender/draw/modes/paint_texture_mode.c
@@ -39,7 +39,6 @@
#include "draw_common.h"
-#include "draw_mode_engines.h"
#include "DNA_mesh_types.h"
diff --git a/source/blender/draw/modes/paint_vertex_mode.c b/source/blender/draw/modes/paint_vertex_mode.c
index d63f6216e92..b7581cf13f2 100644
--- a/source/blender/draw/modes/paint_vertex_mode.c
+++ b/source/blender/draw/modes/paint_vertex_mode.c
@@ -26,7 +26,6 @@
* \ingroup draw
*/
-#include "DRW_engine.h"
#include "DRW_render.h"
/* If builtin shaders are needed */
@@ -34,7 +33,6 @@
#include "draw_common.h"
-#include "draw_mode_engines.h"
#include "DNA_mesh_types.h"
#include "DNA_view3d_types.h"
diff --git a/source/blender/draw/modes/paint_weight_mode.c b/source/blender/draw/modes/paint_weight_mode.c
index 7d4b3cac41b..14b9a27928c 100644
--- a/source/blender/draw/modes/paint_weight_mode.c
+++ b/source/blender/draw/modes/paint_weight_mode.c
@@ -26,7 +26,6 @@
* \ingroup draw
*/
-#include "DRW_engine.h"
#include "DRW_render.h"
/* If builtin shaders are needed */
@@ -34,13 +33,9 @@
#include "draw_common.h"
-#include "draw_mode_engines.h"
-
#include "DNA_mesh_types.h"
#include "DNA_view3d_types.h"
-#include "BKE_mesh.h"
-
#include "DEG_depsgraph_query.h"
extern char datatoc_common_world_clip_lib_glsl[];
diff --git a/source/blender/draw/modes/particle_mode.c b/source/blender/draw/modes/particle_mode.c
index 3827dba8ac1..eb3f73235e4 100644
--- a/source/blender/draw/modes/particle_mode.c
+++ b/source/blender/draw/modes/particle_mode.c
@@ -26,29 +26,21 @@
* \ingroup draw
*/
-#include "DRW_engine.h"
#include "DRW_render.h"
-#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "DNA_particle_types.h"
-#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "GPU_shader.h"
-#include "GPU_batch.h"
#include "draw_common.h"
-#include "draw_mode_engines.h"
-
#include "ED_particle.h"
#include "DEG_depsgraph_query.h"
-#include "draw_cache_impl.h"
-
extern char datatoc_particle_strand_vert_glsl[];
extern char datatoc_particle_strand_frag_glsl[];
extern char datatoc_common_globals_lib_glsl[];
diff --git a/source/blender/draw/modes/pose_mode.c b/source/blender/draw/modes/pose_mode.c
index 37a61692a37..bf95f0e38e9 100644
--- a/source/blender/draw/modes/pose_mode.c
+++ b/source/blender/draw/modes/pose_mode.c
@@ -38,9 +38,6 @@
#include "draw_common.h"
-#include "draw_mode_engines.h"
-
-
/* *********** LISTS *********** */
/* All lists are per viewport specific datas.
* They are all free when viewport changes engines
diff --git a/source/blender/draw/modes/sculpt_mode.c b/source/blender/draw/modes/sculpt_mode.c
index c38bd8faddd..94ad86d70c0 100644
--- a/source/blender/draw/modes/sculpt_mode.c
+++ b/source/blender/draw/modes/sculpt_mode.c
@@ -36,16 +36,11 @@
#include "BKE_pbvh.h"
#include "BKE_paint.h"
-#include "DEG_depsgraph.h"
-
/* If builtin shaders are needed */
#include "GPU_shader.h"
-#include "GPU_matrix.h"
#include "draw_common.h"
-#include "draw_mode_engines.h"
-
extern char datatoc_sculpt_mask_vert_glsl[];
extern char datatoc_gpu_shader_flat_color_frag_glsl[];
extern char datatoc_gpu_shader_3D_smooth_color_frag_glsl[];