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Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/intern/draw_builtin_shader.c9
-rw-r--r--source/blender/draw/modes/shaders/paint_vert_frag.glsl1
2 files changed, 0 insertions, 10 deletions
diff --git a/source/blender/draw/intern/draw_builtin_shader.c b/source/blender/draw/intern/draw_builtin_shader.c
index 8b8f4bc2e04..5606d31f73f 100644
--- a/source/blender/draw/intern/draw_builtin_shader.c
+++ b/source/blender/draw/intern/draw_builtin_shader.c
@@ -38,15 +38,6 @@
extern char datatoc_common_world_clip_lib_glsl[];
-extern char datatoc_gpu_shader_3D_smooth_color_frag_glsl[];
-extern char datatoc_gpu_shader_3D_smooth_color_vert_glsl[];
-extern char datatoc_gpu_shader_3D_vert_glsl[];
-extern char datatoc_gpu_shader_depth_only_frag_glsl[];
-extern char datatoc_gpu_shader_flat_color_frag_glsl[];
-extern char datatoc_gpu_shader_instance_camera_vert_glsl[];
-extern char datatoc_gpu_shader_instance_variying_size_variying_color_vert_glsl[];
-extern char datatoc_gpu_shader_uniform_color_frag_glsl[];
-
/* Add shaders to this list when support is added. */
#define GPU_SHADER_IS_SUPPORTED(shader_id) \
ELEM(shader_id, \
diff --git a/source/blender/draw/modes/shaders/paint_vert_frag.glsl b/source/blender/draw/modes/shaders/paint_vert_frag.glsl
index d7f604d5c2c..2e83362b90f 100644
--- a/source/blender/draw/modes/shaders/paint_vert_frag.glsl
+++ b/source/blender/draw/modes/shaders/paint_vert_frag.glsl
@@ -3,7 +3,6 @@ flat in vec4 finalColor;
out vec4 fragColor;
#define VERTEX_SELECTED (1 << 0)
-#define VERTEX_HIDE (1 << 4)
void main()
{