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-rw-r--r--source/blender/draw/engines/overlay/overlay_edit_curve.c5
-rw-r--r--source/blender/draw/engines/overlay/overlay_edit_text.c3
-rw-r--r--source/blender/draw/engines/overlay/overlay_private.h1
-rw-r--r--source/blender/draw/engines/overlay/shaders/edit_curve_handle_geom.glsl16
-rw-r--r--source/blender/draw/engines/overlay/shaders/edit_curve_point_vert.glsl11
-rw-r--r--source/blender/draw/intern/draw_cache_impl.h1
-rw-r--r--source/blender/draw/intern/draw_cache_impl_curve.c18
-rw-r--r--source/blender/draw/intern/shaders/common_globals_lib.glsl1
8 files changed, 48 insertions, 8 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_edit_curve.c b/source/blender/draw/engines/overlay/overlay_edit_curve.c
index 6456d6868a5..9a79c78c996 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_curve.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_curve.c
@@ -36,7 +36,8 @@ void OVERLAY_edit_curve_cache_init(OVERLAY_Data *vedata)
GPUShader *sh;
DRWState state;
- pd->edit_curve.show_handles = (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) != 0;
+ pd->edit_curve.show_handles = v3d->overlay.handle_display != CURVE_HANDLE_NONE;
+ pd->edit_curve.handle_display = v3d->overlay.handle_display;
pd->shdata.edit_curve_normal_length = v3d->overlay.normals_length;
/* Run Twice for in-front passes. */
@@ -62,11 +63,13 @@ void OVERLAY_edit_curve_cache_init(OVERLAY_Data *vedata)
pd->edit_curve_handle_grp = grp = DRW_shgroup_create(sh, psl->edit_curve_handle_ps);
DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo);
DRW_shgroup_uniform_bool_copy(grp, "showCurveHandles", pd->edit_curve.show_handles);
+ DRW_shgroup_uniform_int_copy(grp, "curveHandleDisplay", pd->edit_curve.handle_display);
DRW_shgroup_state_enable(grp, DRW_STATE_BLEND_ALPHA);
sh = OVERLAY_shader_edit_curve_point();
pd->edit_curve_points_grp = grp = DRW_shgroup_create(sh, psl->edit_curve_handle_ps);
DRW_shgroup_uniform_bool_copy(grp, "showCurveHandles", pd->edit_curve.show_handles);
+ DRW_shgroup_uniform_int_copy(grp, "curveHandleDisplay", pd->edit_curve.handle_display);
DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo);
}
}
diff --git a/source/blender/draw/engines/overlay/overlay_edit_text.c b/source/blender/draw/engines/overlay/overlay_edit_text.c
index 3de0155d6e0..c4d020adc11 100644
--- a/source/blender/draw/engines/overlay/overlay_edit_text.c
+++ b/source/blender/draw/engines/overlay/overlay_edit_text.c
@@ -38,7 +38,8 @@ void OVERLAY_edit_text_cache_init(OVERLAY_Data *vedata)
GPUShader *sh;
DRWState state;
- pd->edit_curve.show_handles = (v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_CU_HANDLES) != 0;
+ pd->edit_curve.show_handles = v3d->overlay.handle_display != CURVE_HANDLE_NONE;
+ pd->edit_curve.handle_display = v3d->overlay.handle_display;
pd->shdata.edit_curve_normal_length = v3d->overlay.normals_length;
/* Run Twice for in-front passes. */
diff --git a/source/blender/draw/engines/overlay/overlay_private.h b/source/blender/draw/engines/overlay/overlay_private.h
index fa7c7f6d090..8afa562c937 100644
--- a/source/blender/draw/engines/overlay/overlay_private.h
+++ b/source/blender/draw/engines/overlay/overlay_private.h
@@ -297,6 +297,7 @@ typedef struct OVERLAY_PrivateData {
} antialiasing;
struct {
bool show_handles;
+ int handle_display;
} edit_curve;
struct {
int ghost_ob;
diff --git a/source/blender/draw/engines/overlay/shaders/edit_curve_handle_geom.glsl b/source/blender/draw/engines/overlay/shaders/edit_curve_handle_geom.glsl
index b444b3b0fec..306fbb473ee 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_curve_handle_geom.glsl
+++ b/source/blender/draw/engines/overlay/shaders/edit_curve_handle_geom.glsl
@@ -4,10 +4,15 @@
#define EVEN_U_BIT 1 << 4
#define COLOR_SHIFT 5
+/* Keep the same value in `handle_display` in `DNA_view3d_types.h` */
+#define CURVE_HANDLE_SELECTED 0
+#define CURVE_HANDLE_ALL 1
+
layout(lines) in;
layout(triangle_strip, max_vertices = 10) out;
uniform bool showCurveHandles;
+uniform int curveHandleDisplay;
flat in int vertFlag[];
@@ -46,6 +51,17 @@ void main()
}
bool edge_selected = (((vertFlag[1] | vertFlag[0]) & VERT_SELECTED) != 0);
+ bool handle_selected = (showCurveHandles &&
+ (((vertFlag[1] | vertFlag[0]) & HANDLE_SELECTED) != 0));
+
+ /* If handle type is only selected and the edge is not selected, don't show. */
+ if ((curveHandleDisplay != CURVE_HANDLE_ALL) && (!handle_selected)) {
+ /* Nurbs must show the handles always. */
+ bool is_u_segment = (((vertFlag[1] ^ vertFlag[0]) & EVEN_U_BIT) != 0);
+ if (!is_u_segment) {
+ return;
+ }
+ }
vec4 inner_color;
if (color_id == 0) {
diff --git a/source/blender/draw/engines/overlay/shaders/edit_curve_point_vert.glsl b/source/blender/draw/engines/overlay/shaders/edit_curve_point_vert.glsl
index 6fa4576ae71..b1e1c0879a5 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_curve_point_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/edit_curve_point_vert.glsl
@@ -2,7 +2,11 @@
/* Keep the same value of `BEZIER_HANDLE` in `draw_cache_imp_curve.c` */
#define BEZIER_HANDLE 1 << 3
+/* Keep the same value in `handle_display` in `DNA_view3d_types.h` */
+#define CURVE_HANDLE_SELECTED 0
+
uniform bool showCurveHandles;
+uniform int curveHandleDisplay;
in vec3 pos;
in int data;
@@ -32,7 +36,12 @@ void main()
world_clip_planes_calc_clip_distance(world_pos);
#endif
- if (!showCurveHandles && ((data & BEZIER_HANDLE) != 0)) {
+ bool show_handle = showCurveHandles;
+ if ((curveHandleDisplay == CURVE_HANDLE_SELECTED) && ((data & HANDLE_SELECTED) == 0)) {
+ show_handle = false;
+ }
+
+ if (!show_handle && ((data & BEZIER_HANDLE) != 0)) {
/* We set the vertex at the camera origin to generate 0 fragments. */
gl_Position = vec4(0.0, 0.0, -3e36, 0.0);
}
diff --git a/source/blender/draw/intern/draw_cache_impl.h b/source/blender/draw/intern/draw_cache_impl.h
index de0cd027ece..daa46252331 100644
--- a/source/blender/draw/intern/draw_cache_impl.h
+++ b/source/blender/draw/intern/draw_cache_impl.h
@@ -208,6 +208,7 @@ enum {
VFLAG_EDGE_SEAM = 1 << 4,
VFLAG_EDGE_SHARP = 1 << 5,
VFLAG_EDGE_FREESTYLE = 1 << 6,
+ VFLAG_HANDLE_SELECTED = 1 << 7,
/* Beware to not go over 1 << 7 (it's a byte flag)
* (see gpu_shader_edit_mesh_overlay_geom.glsl) */
};
diff --git a/source/blender/draw/intern/draw_cache_impl_curve.c b/source/blender/draw/intern/draw_cache_impl_curve.c
index 5642ffba4f1..c6112994b65 100644
--- a/source/blender/draw/intern/draw_cache_impl_curve.c
+++ b/source/blender/draw/intern/draw_cache_impl_curve.c
@@ -685,14 +685,20 @@ static void curve_create_edit_curves_nor(CurveRenderData *rdata, GPUVertBuf *vbo
BLI_assert(vbo_len_used == verts_len_capacity);
}
-static char beztriple_vflag_get(
- CurveRenderData *rdata, char flag, char col_id, int v_idx, int nu_id, bool handle_point)
+static char beztriple_vflag_get(CurveRenderData *rdata,
+ char flag,
+ char col_id,
+ int v_idx,
+ int nu_id,
+ bool handle_point,
+ const bool handle_selected)
{
char vflag = 0;
SET_FLAG_FROM_TEST(vflag, (flag & SELECT), VFLAG_VERT_SELECTED);
SET_FLAG_FROM_TEST(vflag, (v_idx == rdata->actvert && nu_id == rdata->actnu), VFLAG_VERT_ACTIVE);
SET_FLAG_FROM_TEST(vflag, (nu_id == rdata->actnu), ACTIVE_NURB);
SET_FLAG_FROM_TEST(vflag, handle_point, BEZIER_HANDLE);
+ SET_FLAG_FROM_TEST(vflag, handle_selected, VFLAG_HANDLE_SELECTED);
/* handle color id */
vflag |= col_id << COLOR_SHIFT;
return vflag;
@@ -754,11 +760,13 @@ static void curve_create_edit_data_and_handles(CurveRenderData *rdata,
for (Nurb *nu = rdata->nurbs->first; nu; nu = nu->next, nu_id++) {
const BezTriple *bezt = nu->bezt;
const BPoint *bp = nu->bp;
+
if (bezt) {
for (int a = 0; a < nu->pntsu; a++, bezt++) {
if (bezt->hide == true) {
continue;
}
+ const bool handle_selected = BEZT_ISSEL_ANY(bezt);
if (elbp_verts) {
GPU_indexbuf_add_point_vert(elbp_verts, vbo_len_used + 0);
@@ -771,9 +779,9 @@ static void curve_create_edit_data_and_handles(CurveRenderData *rdata,
}
if (vbo_data) {
const char vflag[3] = {
- beztriple_vflag_get(rdata, bezt->f1, bezt->h1, a, nu_id, true),
- beztriple_vflag_get(rdata, bezt->f2, bezt->h1, a, nu_id, false),
- beztriple_vflag_get(rdata, bezt->f3, bezt->h2, a, nu_id, true),
+ beztriple_vflag_get(rdata, bezt->f1, bezt->h1, a, nu_id, true, handle_selected),
+ beztriple_vflag_get(rdata, bezt->f2, bezt->h1, a, nu_id, false, handle_selected),
+ beztriple_vflag_get(rdata, bezt->f3, bezt->h2, a, nu_id, true, handle_selected),
};
for (int j = 0; j < 3; j++) {
GPU_vertbuf_attr_set(vbo_data, attr_id.data, vbo_len_used + j, &vflag[j]);
diff --git a/source/blender/draw/intern/shaders/common_globals_lib.glsl b/source/blender/draw/intern/shaders/common_globals_lib.glsl
index 9dfd48cc21a..a479a87e14b 100644
--- a/source/blender/draw/intern/shaders/common_globals_lib.glsl
+++ b/source/blender/draw/intern/shaders/common_globals_lib.glsl
@@ -140,3 +140,4 @@ layout(std140) uniform globalsBlock
#define EDGE_SEAM (1 << 4)
#define EDGE_SHARP (1 << 5)
#define EDGE_FREESTYLE (1 << 6)
+#define HANDLE_SELECTED (1 << 7)