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-rw-r--r--source/blender/draw/engines/gpencil/gpencil_render.c2
-rw-r--r--source/blender/draw/intern/draw_instance_data.c2
-rw-r--r--source/blender/draw/intern/draw_manager_data.c2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/draw/engines/gpencil/gpencil_render.c b/source/blender/draw/engines/gpencil/gpencil_render.c
index 1402448a699..5d417d995ac 100644
--- a/source/blender/draw/engines/gpencil/gpencil_render.c
+++ b/source/blender/draw/engines/gpencil/gpencil_render.c
@@ -101,7 +101,7 @@ void GPENCIL_render_init(GPENCIL_Data *vedata,
const bool do_clear_z = !pix_z || do_region;
const bool do_clear_col = !pix_col || do_region;
- /* FIXME(fclem): we have a precision loss in the depth buffer because of this reupload.
+ /* FIXME(fclem): we have a precision loss in the depth buffer because of this re-upload.
* Find where it comes from! */
/* In multi view render the textures can be reused. */
if (txl->render_depth_tx && !do_clear_z) {
diff --git a/source/blender/draw/intern/draw_instance_data.c b/source/blender/draw/intern/draw_instance_data.c
index 32060ca02a1..f341d16838e 100644
--- a/source/blender/draw/intern/draw_instance_data.c
+++ b/source/blender/draw/intern/draw_instance_data.c
@@ -22,7 +22,7 @@
/**
* DRW Instance Data Manager
- * This is a special memory manager that keeps memory blocks ready to send as vbo data in one
+ * This is a special memory manager that keeps memory blocks ready to send as VBO data in one
* continuous allocation. This way we avoid feeding #GPUBatch each instance data one by one and
* unnecessary memcpy. Since we loose which memory block was used each #DRWShadingGroup we need to
* redistribute them in the same order/size to avoid to realloc each frame. This is why
diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c
index d92b2fb00d4..a4fc44e9571 100644
--- a/source/blender/draw/intern/draw_manager_data.c
+++ b/source/blender/draw/intern/draw_manager_data.c
@@ -1756,7 +1756,7 @@ void DRW_view_update(DRWView *view,
const float (*culling_winmat)[4])
{
/* DO NOT UPDATE THE DEFAULT VIEW.
- * Create subviews instead, or a copy. */
+ * Create sub-views instead, or a copy. */
BLI_assert(view != DST.view_default);
BLI_assert(view->parent == NULL);