diff options
Diffstat (limited to 'source/blender/draw')
3 files changed, 165 insertions, 159 deletions
diff --git a/source/blender/draw/intern/draw_cache_extract.h b/source/blender/draw/intern/draw_cache_extract.h index 7dc468d1a73..a6f5e57e1ba 100644 --- a/source/blender/draw/intern/draw_cache_extract.h +++ b/source/blender/draw/intern/draw_cache_extract.h @@ -152,8 +152,6 @@ typedef struct MeshBufferCache { GPUIndexBuf *edituv_points; GPUIndexBuf *edituv_fdots; } ibo; - /* Index buffer per material. These are subranges of `ibo.tris` */ - GPUIndexBuf **tris_per_mat; } MeshBufferCache; /** @@ -226,6 +224,9 @@ typedef struct MeshBatchCache { GPUBatch *sculpt_overlays; } batch; + /* Index buffer per material. These are subranges of `ibo.tris` */ + GPUIndexBuf **tris_per_mat; + GPUBatch **surface_per_mat; uint32_t batch_requested; /* DRWBatchFlag */ diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c index 52b76733b78..727cb6826a8 100644 --- a/source/blender/draw/intern/draw_cache_impl_mesh.c +++ b/source/blender/draw/intern/draw_cache_impl_mesh.c @@ -79,39 +79,42 @@ /* clang-format off */ -#define _BUFFER_INDEX(buff_name) ((offsetof(MeshBufferCache, buff_name) - offsetof(MeshBufferCache, vbo)) / sizeof(void *)) - -#define _MDEPS_CREATE1(b) (1u << MBC_BATCH_INDEX(b)) -#define _MDEPS_CREATE2(b1, b2) _MDEPS_CREATE1(b1) | _MDEPS_CREATE1(b2) -#define _MDEPS_CREATE3(b1, b2, b3) _MDEPS_CREATE2(b1, b2) | _MDEPS_CREATE1(b3) -#define _MDEPS_CREATE4(b1, b2, b3, b4) _MDEPS_CREATE3(b1, b2, b3) | _MDEPS_CREATE1(b4) -#define _MDEPS_CREATE5(b1, b2, b3, b4, b5) _MDEPS_CREATE4(b1, b2, b3, b4) | _MDEPS_CREATE1(b5) -#define _MDEPS_CREATE6(b1, b2, b3, b4, b5, b6) _MDEPS_CREATE5(b1, b2, b3, b4, b5) | _MDEPS_CREATE1(b6) -#define _MDEPS_CREATE7(b1, b2, b3, b4, b5, b6, b7) _MDEPS_CREATE6(b1, b2, b3, b4, b5, b6) | _MDEPS_CREATE1(b7) -#define _MDEPS_CREATE8(b1, b2, b3, b4, b5, b6, b7, b8) _MDEPS_CREATE7(b1, b2, b3, b4, b5, b6, b7) | _MDEPS_CREATE1(b8) -#define _MDEPS_CREATE9(b1, b2, b3, b4, b5, b6, b7, b8, b9) _MDEPS_CREATE8(b1, b2, b3, b4, b5, b6, b7, b8) | _MDEPS_CREATE1(b9) -#define _MDEPS_CREATE10(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10) _MDEPS_CREATE9(b1, b2, b3, b4, b5, b6, b7, b8, b9) | _MDEPS_CREATE1(b10) -#define _MDEPS_CREATE19(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15, b16, b17, b18, b19) _MDEPS_CREATE10(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10) | _MDEPS_CREATE9(b11, b12, b13, b14, b15, b16, b17, b18, b19) - -#define MDEPS_CREATE(buff_name, ...) [_BUFFER_INDEX(buff_name)] = VA_NARGS_CALL_OVERLOAD(_MDEPS_CREATE, __VA_ARGS__) - -#define _MDEPS_CREATE_MAP1(a) g_buffer_deps[_BUFFER_INDEX(a)] -#define _MDEPS_CREATE_MAP2(a, b) _MDEPS_CREATE_MAP1(a) | _MDEPS_CREATE_MAP1(b) -#define _MDEPS_CREATE_MAP3(a, b, c) _MDEPS_CREATE_MAP2(a, b) | _MDEPS_CREATE_MAP1(c) -#define _MDEPS_CREATE_MAP4(a, b, c, d) _MDEPS_CREATE_MAP3(a, b, c) | _MDEPS_CREATE_MAP1(d) -#define _MDEPS_CREATE_MAP5(a, b, c, d, e) _MDEPS_CREATE_MAP4(a, b, c, d) | _MDEPS_CREATE_MAP1(e) -#define _MDEPS_CREATE_MAP6(a, b, c, d, e, f) _MDEPS_CREATE_MAP5(a, b, c, d, e) | _MDEPS_CREATE_MAP1(f) -#define _MDEPS_CREATE_MAP7(a, b, c, d, e, f, g) _MDEPS_CREATE_MAP6(a, b, c, d, e, f) | _MDEPS_CREATE_MAP1(g) -#define _MDEPS_CREATE_MAP8(a, b, c, d, e, f, g, h) _MDEPS_CREATE_MAP7(a, b, c, d, e, f, g) | _MDEPS_CREATE_MAP1(h) -#define _MDEPS_CREATE_MAP9(a, b, c, d, e, f, g, h, i) _MDEPS_CREATE_MAP8(a, b, c, d, e, f, g, h) | _MDEPS_CREATE_MAP1(i) -#define _MDEPS_CREATE_MAP10(a, b, c, d, e, f, g, h, i, j) _MDEPS_CREATE_MAP9(a, b, c, d, e, f, g, h, i) | _MDEPS_CREATE_MAP1(j) - -#define MDEPS_CREATE_MAP(...) VA_NARGS_CALL_OVERLOAD(_MDEPS_CREATE_MAP, __VA_ARGS__) +#define BUFFER_INDEX(buff_name) ((offsetof(MeshBufferCache, buff_name) - offsetof(MeshBufferCache, vbo)) / sizeof(void *)) +#define BUFFER_LEN (sizeof(MeshBufferCache) / sizeof(void *)) + +#define _BATCH_FLAG1(b) (1u << MBC_BATCH_INDEX(b)) +#define _BATCH_FLAG2(b1, b2) _BATCH_FLAG1(b1) | _BATCH_FLAG1(b2) +#define _BATCH_FLAG3(b1, b2, b3) _BATCH_FLAG2(b1, b2) | _BATCH_FLAG1(b3) +#define _BATCH_FLAG4(b1, b2, b3, b4) _BATCH_FLAG3(b1, b2, b3) | _BATCH_FLAG1(b4) +#define _BATCH_FLAG5(b1, b2, b3, b4, b5) _BATCH_FLAG4(b1, b2, b3, b4) | _BATCH_FLAG1(b5) +#define _BATCH_FLAG6(b1, b2, b3, b4, b5, b6) _BATCH_FLAG5(b1, b2, b3, b4, b5) | _BATCH_FLAG1(b6) +#define _BATCH_FLAG7(b1, b2, b3, b4, b5, b6, b7) _BATCH_FLAG6(b1, b2, b3, b4, b5, b6) | _BATCH_FLAG1(b7) +#define _BATCH_FLAG8(b1, b2, b3, b4, b5, b6, b7, b8) _BATCH_FLAG7(b1, b2, b3, b4, b5, b6, b7) | _BATCH_FLAG1(b8) +#define _BATCH_FLAG9(b1, b2, b3, b4, b5, b6, b7, b8, b9) _BATCH_FLAG8(b1, b2, b3, b4, b5, b6, b7, b8) | _BATCH_FLAG1(b9) +#define _BATCH_FLAG10(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10) _BATCH_FLAG9(b1, b2, b3, b4, b5, b6, b7, b8, b9) | _BATCH_FLAG1(b10) +#define _BATCH_FLAG18(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15, b16, b17, b18) _BATCH_FLAG10(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10) | _BATCH_FLAG8(b11, b12, b13, b14, b15, b16, b17, b18) + +#define BATCH_FLAG(...) VA_NARGS_CALL_OVERLOAD(_BATCH_FLAG, __VA_ARGS__) + +#define _BATCH_MAP1(a) g_buffer_deps[BUFFER_INDEX(a)] +#define _BATCH_MAP2(a, b) _BATCH_MAP1(a) | _BATCH_MAP1(b) +#define _BATCH_MAP3(a, b, c) _BATCH_MAP2(a, b) | _BATCH_MAP1(c) +#define _BATCH_MAP4(a, b, c, d) _BATCH_MAP3(a, b, c) | _BATCH_MAP1(d) +#define _BATCH_MAP5(a, b, c, d, e) _BATCH_MAP4(a, b, c, d) | _BATCH_MAP1(e) +#define _BATCH_MAP6(a, b, c, d, e, f) _BATCH_MAP5(a, b, c, d, e) | _BATCH_MAP1(f) +#define _BATCH_MAP7(a, b, c, d, e, f, g) _BATCH_MAP6(a, b, c, d, e, f) | _BATCH_MAP1(g) +#define _BATCH_MAP8(a, b, c, d, e, f, g, h) _BATCH_MAP7(a, b, c, d, e, f, g) | _BATCH_MAP1(h) +#define _BATCH_MAP9(a, b, c, d, e, f, g, h, i) _BATCH_MAP8(a, b, c, d, e, f, g, h) | _BATCH_MAP1(i) +#define _BATCH_MAP10(a, b, c, d, e, f, g, h, i, j) _BATCH_MAP9(a, b, c, d, e, f, g, h, i) | _BATCH_MAP1(j) + +#define BATCH_MAP(...) VA_NARGS_CALL_OVERLOAD(_BATCH_MAP, __VA_ARGS__) #ifndef NDEBUG -# define _MDEPS_ASSERT2(b, name) \ - g_buffer_deps_d[_BUFFER_INDEX(name)] |= _MDEPS_CREATE1(b); \ - BLI_assert(g_buffer_deps[_BUFFER_INDEX(name)] & _MDEPS_CREATE1(b)) +# define MDEPS_ASSERT_INDEX(buffer_index, batch_flag) \ + g_buffer_deps_d[buffer_index] |= batch_flag; \ + BLI_assert(g_buffer_deps[buffer_index] & batch_flag) + +# define _MDEPS_ASSERT2(b, n1) MDEPS_ASSERT_INDEX(BUFFER_INDEX(n1), b) # define _MDEPS_ASSERT3(b, n1, n2) _MDEPS_ASSERT2(b, n1); _MDEPS_ASSERT2(b, n2) # define _MDEPS_ASSERT4(b, n1, n2, n3) _MDEPS_ASSERT3(b, n1, n2); _MDEPS_ASSERT2(b, n3) # define _MDEPS_ASSERT5(b, n1, n2, n3, n4) _MDEPS_ASSERT4(b, n1, n2, n3); _MDEPS_ASSERT2(b, n4) @@ -119,99 +122,100 @@ # define _MDEPS_ASSERT7(b, n1, n2, n3, n4, n5, n6) _MDEPS_ASSERT6(b, n1, n2, n3, n4, n5); _MDEPS_ASSERT2(b, n6) # define _MDEPS_ASSERT8(b, n1, n2, n3, n4, n5, n6, n7) _MDEPS_ASSERT7(b, n1, n2, n3, n4, n5, n6); _MDEPS_ASSERT2(b, n7) -# define MDEPS_ASSERT(...) VA_NARGS_CALL_OVERLOAD(_MDEPS_ASSERT, __VA_ARGS__) -# define MDEPS_ASSERT_MAP(name) BLI_assert(g_buffer_deps_d[_BUFFER_INDEX(name)] == g_buffer_deps[_BUFFER_INDEX(name)]) +# define MDEPS_ASSERT_FLAG(...) VA_NARGS_CALL_OVERLOAD(_MDEPS_ASSERT, __VA_ARGS__) +# define MDEPS_ASSERT(batch_name, ...) MDEPS_ASSERT_FLAG(BATCH_FLAG(batch_name), __VA_ARGS__) +# define MDEPS_ASSERT_MAP_INDEX(buff_index) BLI_assert(g_buffer_deps_d[buff_index] == g_buffer_deps[buff_index]) +# define MDEPS_ASSERT_MAP(buff_name) MDEPS_ASSERT_MAP_INDEX(BUFFER_INDEX(buff_name)) #else -# define MDEPS_ASSERT(...) -# define MDEPS_ASSERT_MAP(name) +# define MDEPS_ASSERT_INDEX(buffer_index, batch_flag) +# define MDEPS_ASSERT_FLAG(...) +# define MDEPS_ASSERT(batch_name, ...) +# define MDEPS_ASSERT_MAP_INDEX(buff_index) +# define MDEPS_ASSERT_MAP(buff_name) #endif /* clang-format on */ +#define TRIS_PER_MAT_INDEX BUFFER_LEN +#define SURFACE_PER_MAT_FLAG (1u << MBC_BATCH_LEN) + static const DRWBatchFlag g_buffer_deps[] = { - MDEPS_CREATE(vbo.pos_nor, - batch.surface, - batch.surface_weights, - batch.edit_triangles, - batch.edit_vertices, - batch.edit_edges, - batch.edit_vnor, - batch.edit_lnor, - batch.edit_mesh_analysis, - batch.edit_selection_verts, - batch.edit_selection_edges, - batch.edit_selection_faces, - batch.all_verts, - batch.all_edges, - batch.loose_edges, - batch.edge_detection, - batch.wire_edges, - batch.wire_loops, - batch.sculpt_overlays, - surface_per_mat), - MDEPS_CREATE(vbo.lnor, batch.surface, batch.edit_lnor, batch.wire_loops, surface_per_mat), - MDEPS_CREATE(vbo.edge_fac, batch.wire_edges), - MDEPS_CREATE(vbo.weights, batch.surface_weights), - MDEPS_CREATE(vbo.uv, - batch.surface, - batch.edituv_faces_stretch_area, - batch.edituv_faces_stretch_angle, - batch.edituv_faces, - batch.edituv_edges, - batch.edituv_verts, - batch.wire_loops_uvs, - surface_per_mat), - MDEPS_CREATE(vbo.tan, surface_per_mat), - MDEPS_CREATE(vbo.vcol, batch.surface, surface_per_mat), - MDEPS_CREATE(vbo.sculpt_data, batch.sculpt_overlays), - MDEPS_CREATE(vbo.orco, surface_per_mat), - MDEPS_CREATE(vbo.edit_data, batch.edit_triangles, batch.edit_edges, batch.edit_vertices), - MDEPS_CREATE(vbo.edituv_data, - batch.edituv_faces, - batch.edituv_faces_stretch_area, - batch.edituv_faces_stretch_angle, - batch.edituv_edges, - batch.edituv_verts), - MDEPS_CREATE(vbo.edituv_stretch_area, batch.edituv_faces_stretch_area), - MDEPS_CREATE(vbo.edituv_stretch_angle, batch.edituv_faces_stretch_angle), - MDEPS_CREATE(vbo.mesh_analysis, batch.edit_mesh_analysis), - MDEPS_CREATE(vbo.fdots_pos, batch.edit_fdots, batch.edit_selection_fdots), - MDEPS_CREATE(vbo.fdots_nor, batch.edit_fdots), - MDEPS_CREATE(vbo.fdots_uv, batch.edituv_fdots), - MDEPS_CREATE(vbo.fdots_edituv_data, batch.edituv_fdots), - MDEPS_CREATE(vbo.skin_roots, batch.edit_skin_roots), - MDEPS_CREATE(vbo.vert_idx, batch.edit_selection_verts), - MDEPS_CREATE(vbo.edge_idx, batch.edit_selection_edges), - MDEPS_CREATE(vbo.poly_idx, batch.edit_selection_faces), - MDEPS_CREATE(vbo.fdot_idx, batch.edit_selection_fdots), - - MDEPS_CREATE(ibo.tris, - batch.surface, - batch.surface_weights, - batch.edit_triangles, - batch.edit_lnor, - batch.edit_mesh_analysis, - batch.edit_selection_faces, - batch.sculpt_overlays), - MDEPS_CREATE(ibo.lines, - batch.edit_edges, - batch.edit_selection_edges, - batch.all_edges, - batch.wire_edges), - MDEPS_CREATE(ibo.lines_loose, batch.loose_edges), - MDEPS_CREATE(ibo.points, batch.edit_vnor, batch.edit_vertices, batch.edit_selection_verts), - MDEPS_CREATE(ibo.fdots, batch.edit_fdots, batch.edit_selection_fdots), - MDEPS_CREATE(ibo.lines_paint_mask, batch.wire_loops), - MDEPS_CREATE(ibo.lines_adjacency, batch.edge_detection), - MDEPS_CREATE(ibo.edituv_tris, - batch.edituv_faces, - batch.edituv_faces_stretch_area, - batch.edituv_faces_stretch_angle), - MDEPS_CREATE(ibo.edituv_lines, batch.edituv_edges, batch.wire_loops_uvs), - MDEPS_CREATE(ibo.edituv_points, batch.edituv_verts), - MDEPS_CREATE(ibo.edituv_fdots, batch.edituv_fdots), - - MDEPS_CREATE(tris_per_mat, surface_per_mat), + [BUFFER_INDEX(vbo.pos_nor)] = BATCH_FLAG(batch.surface, + batch.surface_weights, + batch.edit_triangles, + batch.edit_vertices, + batch.edit_edges, + batch.edit_vnor, + batch.edit_lnor, + batch.edit_mesh_analysis, + batch.edit_selection_verts, + batch.edit_selection_edges, + batch.edit_selection_faces, + batch.all_verts, + batch.all_edges, + batch.loose_edges, + batch.edge_detection, + batch.wire_edges, + batch.wire_loops, + batch.sculpt_overlays) | + SURFACE_PER_MAT_FLAG, + [BUFFER_INDEX(vbo.lnor)] = BATCH_FLAG(batch.surface, batch.edit_lnor, batch.wire_loops) | + SURFACE_PER_MAT_FLAG, + [BUFFER_INDEX(vbo.edge_fac)] = BATCH_FLAG(batch.wire_edges), + [BUFFER_INDEX(vbo.weights)] = BATCH_FLAG(batch.surface_weights), + [BUFFER_INDEX(vbo.uv)] = BATCH_FLAG(batch.surface, + batch.edituv_faces_stretch_area, + batch.edituv_faces_stretch_angle, + batch.edituv_faces, + batch.edituv_edges, + batch.edituv_verts, + batch.wire_loops_uvs) | + SURFACE_PER_MAT_FLAG, + [BUFFER_INDEX(vbo.tan)] = SURFACE_PER_MAT_FLAG, + [BUFFER_INDEX(vbo.vcol)] = BATCH_FLAG(batch.surface) | SURFACE_PER_MAT_FLAG, + [BUFFER_INDEX(vbo.sculpt_data)] = BATCH_FLAG(batch.sculpt_overlays), + [BUFFER_INDEX(vbo.orco)] = SURFACE_PER_MAT_FLAG, + [BUFFER_INDEX(vbo.edit_data)] = BATCH_FLAG( + batch.edit_triangles, batch.edit_edges, batch.edit_vertices), + [BUFFER_INDEX(vbo.edituv_data)] = BATCH_FLAG(batch.edituv_faces, + batch.edituv_faces_stretch_area, + batch.edituv_faces_stretch_angle, + batch.edituv_edges, + batch.edituv_verts), + [BUFFER_INDEX(vbo.edituv_stretch_area)] = BATCH_FLAG(batch.edituv_faces_stretch_area), + [BUFFER_INDEX(vbo.edituv_stretch_angle)] = BATCH_FLAG(batch.edituv_faces_stretch_angle), + [BUFFER_INDEX(vbo.mesh_analysis)] = BATCH_FLAG(batch.edit_mesh_analysis), + [BUFFER_INDEX(vbo.fdots_pos)] = BATCH_FLAG(batch.edit_fdots, batch.edit_selection_fdots), + [BUFFER_INDEX(vbo.fdots_nor)] = BATCH_FLAG(batch.edit_fdots), + [BUFFER_INDEX(vbo.fdots_uv)] = BATCH_FLAG(batch.edituv_fdots), + [BUFFER_INDEX(vbo.fdots_edituv_data)] = BATCH_FLAG(batch.edituv_fdots), + [BUFFER_INDEX(vbo.skin_roots)] = BATCH_FLAG(batch.edit_skin_roots), + [BUFFER_INDEX(vbo.vert_idx)] = BATCH_FLAG(batch.edit_selection_verts), + [BUFFER_INDEX(vbo.edge_idx)] = BATCH_FLAG(batch.edit_selection_edges), + [BUFFER_INDEX(vbo.poly_idx)] = BATCH_FLAG(batch.edit_selection_faces), + [BUFFER_INDEX(vbo.fdot_idx)] = BATCH_FLAG(batch.edit_selection_fdots), + + [BUFFER_INDEX(ibo.tris)] = BATCH_FLAG(batch.surface, + batch.surface_weights, + batch.edit_triangles, + batch.edit_lnor, + batch.edit_mesh_analysis, + batch.edit_selection_faces, + batch.sculpt_overlays), + [BUFFER_INDEX(ibo.lines)] = BATCH_FLAG( + batch.edit_edges, batch.edit_selection_edges, batch.all_edges, batch.wire_edges), + [BUFFER_INDEX(ibo.lines_loose)] = BATCH_FLAG(batch.loose_edges), + [BUFFER_INDEX(ibo.points)] = BATCH_FLAG( + batch.edit_vnor, batch.edit_vertices, batch.edit_selection_verts), + [BUFFER_INDEX(ibo.fdots)] = BATCH_FLAG(batch.edit_fdots, batch.edit_selection_fdots), + [BUFFER_INDEX(ibo.lines_paint_mask)] = BATCH_FLAG(batch.wire_loops), + [BUFFER_INDEX(ibo.lines_adjacency)] = BATCH_FLAG(batch.edge_detection), + [BUFFER_INDEX(ibo.edituv_tris)] = BATCH_FLAG( + batch.edituv_faces, batch.edituv_faces_stretch_area, batch.edituv_faces_stretch_angle), + [BUFFER_INDEX(ibo.edituv_lines)] = BATCH_FLAG(batch.edituv_edges, batch.wire_loops_uvs), + [BUFFER_INDEX(ibo.edituv_points)] = BATCH_FLAG(batch.edituv_verts), + [BUFFER_INDEX(ibo.edituv_fdots)] = BATCH_FLAG(batch.edituv_fdots), + [TRIS_PER_MAT_INDEX] = SURFACE_PER_MAT_FLAG, }; #ifndef NDEBUG @@ -231,7 +235,7 @@ static void mesh_batch_cache_discard_batch(MeshBatchCache *cache, const DRWBatch } } - if (batch_map & (1u << MBC_BATCH_INDEX(surface_per_mat))) { + if (batch_map & SURFACE_PER_MAT_FLAG) { mesh_batch_cache_discard_surface_batches(cache); } } @@ -661,8 +665,7 @@ static void mesh_batch_cache_init(Mesh *me) cache->mat_len = mesh_render_mat_len_get(me); cache->surface_per_mat = MEM_callocN(sizeof(*cache->surface_per_mat) * cache->mat_len, __func__); - cache->final.tris_per_mat = MEM_callocN(sizeof(*cache->final.tris_per_mat) * cache->mat_len, - __func__); + cache->tris_per_mat = MEM_callocN(sizeof(*cache->tris_per_mat) * cache->mat_len, __func__); cache->is_dirty = false; cache->batch_ready = 0; @@ -708,6 +711,9 @@ static void mesh_batch_cache_request_surface_batches(MeshBatchCache *cache) } } +/* Free batches with material-mapped looptris. + * NOTE: The updating of the indices buffers (#tris_per_mat) is handled in the extractors. + * No need to discard they here. */ static void mesh_batch_cache_discard_surface_batches(MeshBatchCache *cache) { GPU_BATCH_DISCARD_SAFE(cache->batch.surface); @@ -725,7 +731,7 @@ static void mesh_batch_cache_discard_shaded_tri(MeshBatchCache *cache) GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.vcol); GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.orco); } - DRWBatchFlag batch_map = MDEPS_CREATE_MAP(vbo.uv, vbo.tan, vbo.vcol, vbo.orco); + DRWBatchFlag batch_map = BATCH_MAP(vbo.uv, vbo.tan, vbo.vcol, vbo.orco); mesh_batch_cache_discard_batch(cache, batch_map); mesh_cd_layers_type_clear(&cache->cd_used); } @@ -744,16 +750,16 @@ static void mesh_batch_cache_discard_uvedit(MeshBatchCache *cache) GPU_INDEXBUF_DISCARD_SAFE(mbufcache->ibo.edituv_points); GPU_INDEXBUF_DISCARD_SAFE(mbufcache->ibo.edituv_fdots); } - DRWBatchFlag batch_map = MDEPS_CREATE_MAP(vbo.edituv_stretch_angle, - vbo.edituv_stretch_area, - vbo.uv, - vbo.edituv_data, - vbo.fdots_uv, - vbo.fdots_edituv_data, - ibo.edituv_tris, - ibo.edituv_lines, - ibo.edituv_points, - ibo.edituv_fdots); + DRWBatchFlag batch_map = BATCH_MAP(vbo.edituv_stretch_angle, + vbo.edituv_stretch_area, + vbo.uv, + vbo.edituv_data, + vbo.fdots_uv, + vbo.fdots_edituv_data, + ibo.edituv_tris, + ibo.edituv_lines, + ibo.edituv_points, + ibo.edituv_fdots); mesh_batch_cache_discard_batch(cache, batch_map); cache->tot_area = 0.0f; @@ -776,12 +782,12 @@ static void mesh_batch_cache_discard_uvedit_select(MeshBatchCache *cache) GPU_INDEXBUF_DISCARD_SAFE(mbufcache->ibo.edituv_points); GPU_INDEXBUF_DISCARD_SAFE(mbufcache->ibo.edituv_fdots); } - DRWBatchFlag batch_map = MDEPS_CREATE_MAP(vbo.edituv_data, - vbo.fdots_edituv_data, - ibo.edituv_tris, - ibo.edituv_lines, - ibo.edituv_points, - ibo.edituv_fdots); + DRWBatchFlag batch_map = BATCH_MAP(vbo.edituv_data, + vbo.fdots_edituv_data, + ibo.edituv_tris, + ibo.edituv_lines, + ibo.edituv_points, + ibo.edituv_fdots); mesh_batch_cache_discard_batch(cache, batch_map); } @@ -798,7 +804,7 @@ void DRW_mesh_batch_cache_dirty_tag(Mesh *me, eMeshBatchDirtyMode mode) GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.edit_data); GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.fdots_nor); } - batch_map = MDEPS_CREATE_MAP(vbo.edit_data, vbo.fdots_nor); + batch_map = BATCH_MAP(vbo.edit_data, vbo.fdots_nor); mesh_batch_cache_discard_batch(cache, batch_map); /* Because visible UVs depends on edit mode selection, discard topology. */ @@ -812,7 +818,7 @@ void DRW_mesh_batch_cache_dirty_tag(Mesh *me, eMeshBatchDirtyMode mode) GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.pos_nor); GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.lnor); } - batch_map = MDEPS_CREATE_MAP(ibo.lines_paint_mask, vbo.pos_nor, vbo.lnor); + batch_map = BATCH_MAP(ibo.lines_paint_mask, vbo.pos_nor, vbo.lnor); mesh_batch_cache_discard_batch(cache, batch_map); break; case BKE_MESH_BATCH_DIRTY_ALL: @@ -830,7 +836,7 @@ void DRW_mesh_batch_cache_dirty_tag(Mesh *me, eMeshBatchDirtyMode mode) GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.edituv_data); GPU_VERTBUF_DISCARD_SAFE(mbufcache->vbo.fdots_edituv_data); } - batch_map = MDEPS_CREATE_MAP(vbo.edituv_data, vbo.fdots_edituv_data); + batch_map = BATCH_MAP(vbo.edituv_data, vbo.fdots_edituv_data); mesh_batch_cache_discard_batch(cache, batch_map); break; default: @@ -877,9 +883,9 @@ static void mesh_batch_cache_clear(Mesh *me) mesh_buffer_extraction_cache_clear(&cache->uv_cage_extraction_cache); for (int i = 0; i < cache->mat_len; i++) { - GPU_INDEXBUF_DISCARD_SAFE(cache->final.tris_per_mat[i]); + GPU_INDEXBUF_DISCARD_SAFE(cache->tris_per_mat[i]); } - MEM_SAFE_FREE(cache->final.tris_per_mat); + MEM_SAFE_FREE(cache->tris_per_mat); for (int i = 0; i < sizeof(cache->batch) / sizeof(void *); i++) { GPUBatch **batch = (GPUBatch **)&cache->batch; @@ -1579,11 +1585,12 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph, } /* Per Material */ - MDEPS_ASSERT( - surface_per_mat, tris_per_mat, vbo.lnor, vbo.pos_nor, vbo.uv, vbo.tan, vbo.vcol, vbo.orco); + MDEPS_ASSERT_FLAG( + SURFACE_PER_MAT_FLAG, vbo.lnor, vbo.pos_nor, vbo.uv, vbo.tan, vbo.vcol, vbo.orco); + MDEPS_ASSERT_INDEX(TRIS_PER_MAT_INDEX, SURFACE_PER_MAT_FLAG); for (int i = 0; i < cache->mat_len; i++) { if (DRW_batch_requested(cache->surface_per_mat[i], GPU_PRIM_TRIS)) { - DRW_ibo_request(cache->surface_per_mat[i], &mbufcache->tris_per_mat[i]); + DRW_ibo_request(cache->surface_per_mat[i], &cache->tris_per_mat[i]); /* Order matters. First ones override latest VBO's attributes. */ DRW_vbo_request(cache->surface_per_mat[i], &mbufcache->vbo.lnor); DRW_vbo_request(cache->surface_per_mat[i], &mbufcache->vbo.pos_nor); @@ -1762,7 +1769,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph, MDEPS_ASSERT_MAP(ibo.edituv_points); MDEPS_ASSERT_MAP(ibo.edituv_fdots); - MDEPS_ASSERT_MAP(tris_per_mat); + MDEPS_ASSERT_MAP_INDEX(TRIS_PER_MAT_INDEX); /* Meh loose Scene const correctness here. */ const bool use_subsurf_fdots = scene ? BKE_modifiers_uses_subsurf_facedots(scene, ob) : false; diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_tris.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_tris.cc index e346177af52..264cef16223 100644 --- a/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_tris.cc +++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_ibo_tris.cc @@ -105,20 +105,19 @@ static void extract_tris_finish(const MeshRenderData *mr, /* Create ibo sub-ranges. Always do this to avoid error when the standard surface batch * is created before the surfaces-per-material. */ - if (mr->use_final_mesh && cache->final.tris_per_mat) { - MeshBufferCache *mbc_final = &cache->final; + if (mr->use_final_mesh && cache->tris_per_mat) { int mat_start = 0; for (int i = 0; i < mr->mat_len; i++) { /* These IBOs have not been queried yet but we create them just in case they are needed * later since they are not tracked by mesh_buffer_cache_create_requested(). */ - if (mbc_final->tris_per_mat[i] == nullptr) { - mbc_final->tris_per_mat[i] = GPU_indexbuf_calloc(); + if (cache->tris_per_mat[i] == nullptr) { + cache->tris_per_mat[i] = GPU_indexbuf_calloc(); } const int mat_tri_len = mr->poly_sorted.mat_tri_len[i]; /* Multiply by 3 because these are triangle indices. */ const int start = mat_start * 3; const int len = mat_tri_len * 3; - GPU_indexbuf_create_subrange_in_place(mbc_final->tris_per_mat[i], ibo, start, len); + GPU_indexbuf_create_subrange_in_place(cache->tris_per_mat[i], ibo, start, len); mat_start += mat_tri_len; } } @@ -197,17 +196,16 @@ static void extract_tris_single_mat_finish(const MeshRenderData *mr, /* Create ibo sub-ranges. Always do this to avoid error when the standard surface batch * is created before the surfaces-per-material. */ - if (mr->use_final_mesh && cache->final.tris_per_mat) { - MeshBufferCache *mbc = &cache->final; + if (mr->use_final_mesh && cache->tris_per_mat) { for (int i = 0; i < mr->mat_len; i++) { /* These IBOs have not been queried yet but we create them just in case they are needed * later since they are not tracked by mesh_buffer_cache_create_requested(). */ - if (mbc->tris_per_mat[i] == nullptr) { - mbc->tris_per_mat[i] = GPU_indexbuf_calloc(); + if (cache->tris_per_mat[i] == nullptr) { + cache->tris_per_mat[i] = GPU_indexbuf_calloc(); } /* Multiply by 3 because these are triangle indices. */ const int len = mr->tri_len * 3; - GPU_indexbuf_create_subrange_in_place(mbc->tris_per_mat[i], ibo, 0, len); + GPU_indexbuf_create_subrange_in_place(cache->tris_per_mat[i], ibo, 0, len); } } } |