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Diffstat (limited to 'source/blender/draw')
-rw-r--r--source/blender/draw/intern/draw_anim_viz.c4
-rw-r--r--source/blender/draw/intern/draw_armature.c2
-rw-r--r--source/blender/draw/intern/draw_cache.c32
-rw-r--r--source/blender/draw/intern/draw_manager.c2
4 files changed, 22 insertions, 18 deletions
diff --git a/source/blender/draw/intern/draw_anim_viz.c b/source/blender/draw/intern/draw_anim_viz.c
index f976c7b4d05..7ddcb306cea 100644
--- a/source/blender/draw/intern/draw_anim_viz.c
+++ b/source/blender/draw/intern/draw_anim_viz.c
@@ -90,10 +90,12 @@ typedef struct MPATH_Data {
MPATH_StorageList *stl;
} MPATH_Data;
-struct {
+#if 0
+static struct {
GPUShader *mpath_line_sh;
GPUShader *mpath_points_sh;
} e_data = {0};
+#endif
/* *************************** Path Cache *********************************** */
diff --git a/source/blender/draw/intern/draw_armature.c b/source/blender/draw/intern/draw_armature.c
index 8cd7431cfc0..a84b3fdeb41 100644
--- a/source/blender/draw/intern/draw_armature.c
+++ b/source/blender/draw/intern/draw_armature.c
@@ -460,7 +460,7 @@ static void drw_shgroup_bone_ik_spline_lines(const float start[3], const float e
* \{ */
/* global here is reset before drawing each bone */
-struct {
+static struct {
const ThemeWireColor *bcolor;
} g_color;
diff --git a/source/blender/draw/intern/draw_cache.c b/source/blender/draw/intern/draw_cache.c
index ac84a847a1b..8ef5d600413 100644
--- a/source/blender/draw/intern/draw_cache.c
+++ b/source/blender/draw/intern/draw_cache.c
@@ -242,13 +242,15 @@ static GPUVertBuf *sphere_wire_vbo(const float rad)
cv[0] = p[(i + j) % NSEGMENTS][0];
cv[1] = p[(i + j) % NSEGMENTS][1];
- if (axis == 0)
- v[0] = cv[0], v[1] = cv[1], v[2] = 0.0f;
- else if (axis == 1)
- v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1];
- else
- v[0] = 0.0f, v[1] = cv[0], v[2] = cv[1];
-
+ if (axis == 0) {
+ ARRAY_SET_ITEMS(v, cv[0], cv[1], 0.0f);
+ }
+ else if (axis == 1) {
+ ARRAY_SET_ITEMS(v, cv[0], 0.0f, cv[1]);
+ }
+ else {
+ ARRAY_SET_ITEMS(v, 0.0f, cv[0], cv[1]);
+ }
GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 2 + j + (NSEGMENTS * 2 * axis), v);
}
}
@@ -825,17 +827,17 @@ GPUBatch *DRW_cache_empty_cone_get(void)
cv[1] = p[(i) % NSEGMENTS][1];
/* cone sides */
- v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1];
+ ARRAY_SET_ITEMS(v, cv[0], 0.0f, cv[1]);
GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4, v);
- v[0] = 0.0f, v[1] = 2.0f, v[2] = 0.0f;
+ ARRAY_SET_ITEMS(v, 0.0f, 2.0f, 0.0f);
GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 1, v);
/* end ring */
- v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1];
+ ARRAY_SET_ITEMS(v, cv[0], 0.0f, cv[1]);
GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 2, v);
cv[0] = p[(i + 1) % NSEGMENTS][0];
cv[1] = p[(i + 1) % NSEGMENTS][1];
- v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1];
+ ARRAY_SET_ITEMS(v, cv[0], 0.0f, cv[1]);
GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 3, v);
}
@@ -1578,9 +1580,9 @@ GPUBatch *DRW_cache_lamp_spot_get(void)
cv[1] = p[i % NSEGMENTS][1];
/* cone sides */
- v[0] = cv[0], v[1] = cv[1], v[2] = -1.0f;
+ ARRAY_SET_ITEMS(v, cv[0], cv[1], -1.0f);
GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4, v);
- v[0] = 0.0f, v[1] = 0.0f, v[2] = 0.0f;
+ ARRAY_SET_ITEMS(v, 0.0f, 0.0f, 0.0f);
GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 1, v);
GPU_vertbuf_attr_set(vbo, attr_id.n1, i * 4, n[(i) % NSEGMENTS]);
@@ -1589,11 +1591,11 @@ GPUBatch *DRW_cache_lamp_spot_get(void)
GPU_vertbuf_attr_set(vbo, attr_id.n2, i * 4 + 1, n[(i + 1) % NSEGMENTS]);
/* end ring */
- v[0] = cv[0], v[1] = cv[1], v[2] = -1.0f;
+ ARRAY_SET_ITEMS(v, cv[0], cv[1], -1.0f);
GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 2, v);
cv[0] = p[(i + 1) % NSEGMENTS][0];
cv[1] = p[(i + 1) % NSEGMENTS][1];
- v[0] = cv[0], v[1] = cv[1], v[2] = -1.0f;
+ ARRAY_SET_ITEMS(v, cv[0], cv[1], -1.0f);
GPU_vertbuf_attr_set(vbo, attr_id.pos, i * 4 + 3, v);
GPU_vertbuf_attr_set(vbo, attr_id.n1, i * 4 + 2, n[(i) % NSEGMENTS]);
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index e6e20934283..159f69d3226 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -95,7 +95,7 @@
/** Render State: No persistent data between draw calls. */
DRWManager DST = {NULL};
-ListBase DRW_engines = {NULL, NULL};
+static ListBase DRW_engines = {NULL, NULL};
extern struct GPUUniformBuffer *view_ubo; /* draw_manager_exec.c */