diff options
Diffstat (limited to 'source/blender/editors/animation/anim_channels.c')
-rw-r--r-- | source/blender/editors/animation/anim_channels.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/animation/anim_channels.c b/source/blender/editors/animation/anim_channels.c index 44d85f2f153..3ebb6bb5a11 100644 --- a/source/blender/editors/animation/anim_channels.c +++ b/source/blender/editors/animation/anim_channels.c @@ -155,7 +155,7 @@ void ANIM_deselect_anim_channels (void *data, short datatype, short test, short /* filter data */ filter= ANIMFILTER_VISIBLE; - ANIM_animdata_filter(&anim_data, filter, data, datatype); + ANIM_animdata_filter(NULL, &anim_data, filter, data, datatype); /* See if we should be selecting or deselecting */ if (test) { @@ -646,7 +646,7 @@ static void setflag_anim_channels (bAnimContext *ac, short setting, short mode) /* filter data */ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CHANNELS | ANIMFILTER_SEL); - ANIM_animdata_filter(&anim_data, filter, ac->data, ac->datatype); + ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* affect selected channels */ for (ale= anim_data.first; ale; ale= ale->next) { @@ -840,7 +840,7 @@ static void borderselect_anim_channels (bAnimContext *ac, rcti *rect, short sele /* filter data */ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CHANNELS); - ANIM_animdata_filter(&anim_data, filter, ac->data, ac->datatype); + ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* loop over data, doing border select */ for (ale= anim_data.first; ale; ale= ale->next) { @@ -963,7 +963,7 @@ static void mouse_anim_channels (bAnimContext *ac, float x, int channel_index, s /* get the channel that was clicked on */ /* filter channels */ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_CHANNELS); - filter= ANIM_animdata_filter(&anim_data, filter, ac->data, ac->datatype); + filter= ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype); /* get channel from index */ ale= BLI_findlink(&anim_data, channel_index); |