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Diffstat (limited to 'source/blender/editors/animation/anim_channels_defines.c')
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c173
1 files changed, 112 insertions, 61 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 5515aa075b9..1495ca50870 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -64,11 +64,17 @@
#include "BKE_animsys.h"
#include "BKE_curve.h"
+#include "BKE_gpencil.h"
#include "BKE_key.h"
#include "BKE_main.h"
#include "BKE_nla.h"
#include "BKE_context.h"
+#include "GPU_immediate.h"
+#include "GPU_state.h"
+
+#include "DEG_depsgraph.h"
+
#include "UI_interface.h"
#include "UI_interface_icons.h"
#include "UI_resources.h"
@@ -77,7 +83,6 @@
#include "ED_keyframing.h"
#include "BIF_gl.h"
-#include "BIF_glutil.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -120,11 +125,10 @@ static void acf_generic_root_backdrop(bAnimContext *ac, bAnimListElem *ale, floa
/* set backdrop drawing color */
acf->get_backdrop_color(ac, ale, color);
- glColor3fv(color);
/* rounded corners on LHS only - top only when expanded, but bottom too when collapsed */
UI_draw_roundbox_corner_set((expanded) ? UI_CNR_TOP_LEFT : (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT));
- UI_draw_roundbox_gl_mode(GL_POLYGON, offset, yminc, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc, 8);
+ UI_draw_roundbox_3fvAlpha(true, offset, yminc, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc, 8, color, 1.0f);
}
@@ -143,12 +147,18 @@ static void acf_generic_dataexpand_backdrop(bAnimContext *ac, bAnimListElem *ale
short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
float color[3];
+ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+
/* set backdrop drawing color */
acf->get_backdrop_color(ac, ale, color);
- glColor3fv(color);
+
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor3fv(color);
/* no rounded corner - just rectangular box */
- glRectf(offset, yminc, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc);
+ immRectf(pos, offset, yminc, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc);
+
+ immUnbindProgram();
}
/* helper method to test if group colors should be drawn */
@@ -214,7 +224,7 @@ static void acf_generic_channel_color(bAnimContext *ac, bAnimListElem *ale, floa
else {
// FIXME: what happens when the indention is 1 greater than what it should be (due to grouping)?
int colOfs = 20 - 20 * indent;
- UI_GetThemeColorShade3fv(TH_HEADER, colOfs, r_color);
+ UI_GetThemeColorShade3fv(TH_DOPESHEET_CHANNELSUBOB, colOfs, r_color);
}
}
@@ -226,12 +236,18 @@ static void acf_generic_channel_backdrop(bAnimContext *ac, bAnimListElem *ale, f
short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
float color[3];
+ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+
/* set backdrop drawing color */
acf->get_backdrop_color(ac, ale, color);
- glColor3fv(color);
+
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+ immUniformColor3fv(color);
/* no rounded corners - just rectangular box */
- glRectf(offset, yminc, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc);
+ immRectf(pos, offset, yminc, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc);
+
+ immUnbindProgram();
}
/* Indention + Offset ------------------------------------------- */
@@ -422,14 +438,13 @@ static void acf_summary_backdrop(bAnimContext *ac, bAnimListElem *ale, float ymi
/* set backdrop drawing color */
acf->get_backdrop_color(ac, ale, color);
- glColor3fv(color);
/* rounded corners on LHS only
* - top and bottom
* - special hack: make the top a bit higher, since we are first...
*/
UI_draw_roundbox_corner_set(UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT);
- UI_draw_roundbox_gl_mode(GL_POLYGON, 0, yminc - 2, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc, 8);
+ UI_draw_roundbox_3fvAlpha(true, 0, yminc - 2, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc, 8, color, 1.0f);
}
/* name for summary entries */
@@ -624,7 +639,7 @@ static int acf_object_icon(bAnimListElem *ale)
/* icon depends on object-type */
switch (ob->type) {
case OB_LAMP:
- return ICON_OUTLINER_OB_LAMP;
+ return ICON_OUTLINER_OB_LIGHT;
case OB_MESH:
return ICON_OUTLINER_OB_MESH;
case OB_CAMERA:
@@ -637,6 +652,8 @@ static int acf_object_icon(bAnimListElem *ale)
return ICON_OUTLINER_OB_LATTICE;
case OB_SPEAKER:
return ICON_OUTLINER_OB_SPEAKER;
+ case OB_LIGHTPROBE:
+ return ICON_OUTLINER_OB_LIGHTPROBE;
case OB_ARMATURE:
return ICON_OUTLINER_OB_ARMATURE;
case OB_FONT:
@@ -645,6 +662,8 @@ static int acf_object_icon(bAnimListElem *ale)
return ICON_OUTLINER_OB_SURFACE;
case OB_EMPTY:
return ICON_OUTLINER_OB_EMPTY;
+ case OB_GPENCIL:
+ return ICON_OUTLINER_OB_GREASEPENCIL;
default:
return ICON_OBJECT_DATA;
}
@@ -815,11 +834,10 @@ static void acf_group_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc
/* set backdrop drawing color */
acf->get_backdrop_color(ac, ale, color);
- glColor3fv(color);
/* rounded corners on LHS only - top only when expanded, but bottom too when collapsed */
UI_draw_roundbox_corner_set(expanded ? UI_CNR_TOP_LEFT : (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT));
- UI_draw_roundbox_gl_mode(GL_POLYGON, offset, yminc, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc, 8);
+ UI_draw_roundbox_3fvAlpha(true, offset, yminc, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc, 8, color, 1.0f);
}
/* name for group entries */
@@ -1072,11 +1090,10 @@ static void acf_nla_controls_backdrop(bAnimContext *ac, bAnimListElem *ale, floa
/* set backdrop drawing color */
acf->get_backdrop_color(ac, ale, color);
- glColor3fv(color);
/* rounded corners on LHS only - top only when expanded, but bottom too when collapsed */
UI_draw_roundbox_corner_set(expanded ? UI_CNR_TOP_LEFT : (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT));
- UI_draw_roundbox_gl_mode(GL_POLYGON, offset, yminc, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc, 5);
+ UI_draw_roundbox_3fvAlpha(true, offset, yminc, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc, 5, color, 1.0f);
}
/* name for nla controls expander entries */
@@ -1438,16 +1455,16 @@ static bAnimChannelType ACF_DSMAT =
acf_dsmat_setting_ptr /* pointer for setting */
};
-/* Lamp Expander ------------------------------------------- */
+/* Light Expander ------------------------------------------- */
// TODO: just get this from RNA?
-static int acf_dslam_icon(bAnimListElem *UNUSED(ale))
+static int acf_dslight_icon(bAnimListElem *UNUSED(ale))
{
- return ICON_LAMP_DATA;
+ return ICON_LIGHT_DATA;
}
/* get the appropriate flag(s) for the setting when it is valid */
-static int acf_dslam_setting_flag(bAnimContext *UNUSED(ac), eAnimChannel_Settings setting, bool *neg)
+static int acf_dslight_setting_flag(bAnimContext *UNUSED(ac), eAnimChannel_Settings setting, bool *neg)
{
/* clear extra return data first */
*neg = false;
@@ -1472,7 +1489,7 @@ static int acf_dslam_setting_flag(bAnimContext *UNUSED(ac), eAnimChannel_Setting
}
/* get pointer to the setting */
-static void *acf_dslam_setting_ptr(bAnimListElem *ale, eAnimChannel_Settings setting, short *type)
+static void *acf_dslight_setting_ptr(bAnimListElem *ale, eAnimChannel_Settings setting, short *type)
{
Lamp *la = (Lamp *)ale->data;
@@ -1496,9 +1513,9 @@ static void *acf_dslam_setting_ptr(bAnimListElem *ale, eAnimChannel_Settings set
}
/* lamp expander type define */
-static bAnimChannelType ACF_DSLAM =
+static bAnimChannelType ACF_DSLIGHT =
{
- "Lamp Expander", /* type name */
+ "Light Expander", /* type name */
ACHANNEL_ROLE_EXPANDER, /* role */
acf_generic_dataexpand_color, /* backdrop color */
@@ -1507,12 +1524,12 @@ static bAnimChannelType ACF_DSLAM =
acf_generic_basic_offset, /* offset */
acf_generic_idblock_name, /* name */
- acf_generic_idblock_name_prop, /* name prop */
- acf_dslam_icon, /* icon */
+ acf_generic_idblock_name_prop, /* name prop */
+ acf_dslight_icon, /* icon */
acf_generic_dataexpand_setting_valid, /* has setting */
- acf_dslam_setting_flag, /* flag for setting */
- acf_dslam_setting_ptr /* pointer for setting */
+ acf_dslight_setting_flag, /* flag for setting */
+ acf_dslight_setting_ptr /* pointer for setting */
};
/* Texture Expander ------------------------------------------- */
@@ -2019,7 +2036,7 @@ static int acf_dspart_setting_flag(bAnimContext *UNUSED(ac), eAnimChannel_Settin
switch (setting) {
case ACHANNEL_SETTING_EXPAND: /* expanded */
- return PART_DS_EXPAND;
+ return 0;
case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
return ADT_NLA_EVAL_OFF;
@@ -2037,22 +2054,18 @@ static int acf_dspart_setting_flag(bAnimContext *UNUSED(ac), eAnimChannel_Settin
}
/* get pointer to the setting */
-static void *acf_dspart_setting_ptr(bAnimListElem *ale, eAnimChannel_Settings setting, short *type)
+static void *acf_dspart_setting_ptr(bAnimListElem *UNUSED(ale), eAnimChannel_Settings setting, short *type)
{
- ParticleSettings *part = (ParticleSettings *)ale->data;
-
/* clear extra return data first */
*type = 0;
switch (setting) {
case ACHANNEL_SETTING_EXPAND: /* expanded */
- return GET_ACF_FLAG_PTR(part->flag, type);
+ return NULL;
case ACHANNEL_SETTING_SELECT: /* selected */
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
- if (part->adt)
- return GET_ACF_FLAG_PTR(part->adt->flag, type);
return NULL;
default: /* unsupported */
@@ -3421,14 +3434,10 @@ static void acf_nlaaction_backdrop(bAnimContext *ac, bAnimListElem *ale, float y
*/
nla_action_get_color(adt, (bAction *)ale->data, color);
- if (adt && (adt->flag & ADT_NLA_EDIT_ON)) {
- /* Yes, the color vector has 4 components, BUT we only want to be using 3 of them! */
- glColor3fv(color);
- }
- else {
- float alpha = (adt && (adt->flag & ADT_NLA_SOLO_TRACK)) ? 0.3f : 1.0f;
- glColor4f(color[0], color[1], color[2], alpha);
- }
+ if (adt && (adt->flag & ADT_NLA_EDIT_ON))
+ color[3] = 1.0f;
+ else
+ color[3] = (adt && (adt->flag & ADT_NLA_SOLO_TRACK)) ? 0.3f : 1.0f;
/* only on top left corner, to show that this channel sits on top of the preceding ones
* while still linking into the action line strip to the right
@@ -3438,7 +3447,7 @@ static void acf_nlaaction_backdrop(bAnimContext *ac, bAnimListElem *ale, float y
/* draw slightly shifted up vertically to look like it has more separation from other channels,
* but we then need to slightly shorten it so that it doesn't look like it overlaps
*/
- UI_draw_roundbox_gl_mode(GL_POLYGON, offset, yminc + NLACHANNEL_SKIP, (float)v2d->cur.xmax, ymaxc + NLACHANNEL_SKIP - 1, 8);
+ UI_draw_roundbox_4fv(true, offset, yminc + NLACHANNEL_SKIP, (float)v2d->cur.xmax, ymaxc + NLACHANNEL_SKIP - 1, 8, color);
}
/* name for nla action entries */
@@ -3574,7 +3583,7 @@ static void ANIM_init_channel_typeinfo_data(void)
animchannelTypeInfo[type++] = &ACF_FILLDRIVERS; /* Drivers Expander */
animchannelTypeInfo[type++] = &ACF_DSMAT; /* Material Channel */
- animchannelTypeInfo[type++] = &ACF_DSLAM; /* Lamp Channel */
+ animchannelTypeInfo[type++] = &ACF_DSLIGHT; /* Light Channel */
animchannelTypeInfo[type++] = &ACF_DSCAM; /* Camera Channel */
animchannelTypeInfo[type++] = &ACF_DSCACHEFILE; /* CacheFile Channel */
animchannelTypeInfo[type++] = &ACF_DSCUR; /* Curve Channel */
@@ -3827,8 +3836,8 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
selected = 0;
/* set blending again, as may not be set in previous step */
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_BLEND);
+ GPU_blend_set_func_separate(GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
+ GPU_blend(true);
/* step 1) draw backdrop ........................................... */
if (acf->draw_backdrop)
@@ -3847,7 +3856,7 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
}
/* turn off blending, since not needed anymore... */
- glDisable(GL_BLEND);
+ GPU_blend(false);
/* step 4) draw special toggles .................................
* - in Graph Editor, checkboxes for visibility in curves area
@@ -3862,15 +3871,20 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
/* for F-Curves, draw color-preview of curve behind checkbox */
if (ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE)) {
FCurve *fcu = (FCurve *)ale->data;
+ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
/* F-Curve channels need to have a special 'color code' box drawn, which is colored with whatever
* color the curve has stored
*/
- glColor3fv(fcu->color);
+ immUniformColor3fv(fcu->color);
/* just a solid color rect
*/
- glRectf(offset, yminc, offset + ICON_WIDTH, ymaxc);
+ immRectf(pos, offset, yminc, offset + ICON_WIDTH, ymaxc);
+
+ immUnbindProgram();
}
/* icon is drawn as widget now... */
if (acf->has_setting(ac, ale, ACHANNEL_SETTING_VISIBLE)) {
@@ -3895,27 +3909,39 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
if (acf->name && !achannel_is_being_renamed(ac, acf, channel_index)) {
const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
char name[ANIM_CHAN_NAME_SIZE]; /* hopefully this will be enough! */
+ unsigned char col[4];
/* set text color */
/* XXX: if active, highlight differently? */
+
if (selected)
- UI_ThemeColor(TH_TEXT_HI);
+ UI_GetThemeColor4ubv(TH_TEXT_HI, col);
else
- UI_ThemeColor(TH_TEXT);
+ UI_GetThemeColor4ubv(TH_TEXT, col);
/* get name */
acf->name(ale, name);
offset += 3;
- UI_fontstyle_draw_simple(fstyle, offset, ytext, name);
+ UI_fontstyle_draw_simple(fstyle, offset, ytext, name, col);
/* draw red underline if channel is disabled */
if (ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE) && (ale->flag & FCURVE_DISABLED)) {
+ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+
/* FIXME: replace hardcoded color here, and check on extents! */
- glColor3f(1.0f, 0.0f, 0.0f);
- glLineWidth(2.0);
- fdrawline((float)(offset), yminc,
- (float)(v2d->cur.xmax), yminc);
+ immUniformColor3f(1.0f, 0.0f, 0.0f);
+
+ GPU_line_width(2.0f);
+
+ immBegin(GPU_PRIM_LINES, 2);
+ immVertex2f(pos, (float)offset, yminc);
+ immVertex2f(pos, (float)v2d->cur.xmax, yminc);
+ immEnd();
+
+ immUnbindProgram();
}
}
@@ -3929,10 +3955,13 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
short draw_sliders = 0;
float ymin_ofs = 0.0f;
float color[3];
+ uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
/* get and set backdrop color */
acf->get_backdrop_color(ac, ale, color);
- glColor3fv(color);
+ immUniformColor3fv(color);
/* check if we need to show the sliders */
if ((ac->sl) && ELEM(ac->spacetype, SPACE_ACTION, SPACE_IPO)) {
@@ -3990,7 +4019,9 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
* - starts from the point where the first toggle/slider starts,
* - ends past the space that might be reserved for a scroller
*/
- glRectf(v2d->cur.xmax - (float)offset, yminc + ymin_ofs, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc);
+ immRectf(pos, v2d->cur.xmax - (float)offset, yminc + ymin_ofs, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc);
+
+ immUnbindProgram();
}
}
@@ -4020,8 +4051,25 @@ static void achannel_setting_flush_widget_cb(bContext *C, void *ale_npoin, void
return;
}
- if (ale_setting->type == ANIMTYPE_GPLAYER)
+ if (ale_setting->type == ANIMTYPE_GPLAYER) {
+ /* draw cache updates for settings that affect the visible strokes */
+ if (setting == ACHANNEL_SETTING_VISIBLE) {
+ bGPdata *gpd = (bGPdata *)ale_setting->id;
+ DEG_id_tag_update(&gpd->id, OB_RECALC_OB | OB_RECALC_DATA);
+ }
+
+ /* UI updates */
WM_event_add_notifier(C, NC_GPENCIL | ND_DATA, NULL);
+ }
+
+ /* tag copy-on-write flushing (so that the settings will have an effect) */
+ if (ale_setting->id) {
+ DEG_id_tag_update(ale_setting->id, DEG_TAG_COPY_ON_WRITE);
+ }
+ if (ale_setting->adt && ale_setting->adt->action) {
+ /* action is it's own datablock, so has to be tagged specifically... */
+ DEG_id_tag_update(&ale_setting->adt->action->id, DEG_TAG_COPY_ON_WRITE);
+ }
/* verify animation context */
if (ANIM_animdata_get_context(C, &ac) == 0)
@@ -4073,6 +4121,7 @@ static void achannel_setting_slider_cb(bContext *C, void *id_poin, void *fcu_poi
AnimData *adt = BKE_animdata_from_id(id);
FCurve *fcu = (FCurve *)fcu_poin;
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
ReportList *reports = CTX_wm_reports(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = scene->toolsettings;
@@ -4098,7 +4147,7 @@ static void achannel_setting_slider_cb(bContext *C, void *id_poin, void *fcu_poi
flag |= INSERTKEY_REPLACE;
/* insert a keyframe for this F-Curve */
- done = insert_keyframe_direct(reports, ptr, prop, fcu, cfra, ts->keyframe_type, flag);
+ done = insert_keyframe_direct(depsgraph, reports, ptr, prop, fcu, cfra, ts->keyframe_type, flag);
if (done)
WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_EDITED, NULL);
@@ -4113,6 +4162,7 @@ static void achannel_setting_slider_shapekey_cb(bContext *C, void *key_poin, voi
KeyBlock *kb = (KeyBlock *)kb_poin;
char *rna_path = BKE_keyblock_curval_rnapath_get(key, kb);
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
ReportList *reports = CTX_wm_reports(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = scene->toolsettings;
@@ -4143,7 +4193,7 @@ static void achannel_setting_slider_shapekey_cb(bContext *C, void *key_poin, voi
flag |= INSERTKEY_REPLACE;
/* insert a keyframe for this F-Curve */
- done = insert_keyframe_direct(reports, ptr, prop, fcu, cfra, ts->keyframe_type, flag);
+ done = insert_keyframe_direct(depsgraph, reports, ptr, prop, fcu, cfra, ts->keyframe_type, flag);
if (done)
WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_EDITED, NULL);
@@ -4164,6 +4214,7 @@ static void achannel_setting_slider_nla_curve_cb(bContext *C, void *UNUSED(id_po
PropertyRNA *prop;
int index;
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
ReportList *reports = CTX_wm_reports(C);
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = scene->toolsettings;
@@ -4186,7 +4237,7 @@ static void achannel_setting_slider_nla_curve_cb(bContext *C, void *UNUSED(id_po
flag |= INSERTKEY_REPLACE;
/* insert a keyframe for this F-Curve */
- done = insert_keyframe_direct(reports, ptr, prop, fcu, cfra, ts->keyframe_type, flag);
+ done = insert_keyframe_direct(depsgraph, reports, ptr, prop, fcu, cfra, ts->keyframe_type, flag);
if (done)
WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_EDITED, NULL);