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Diffstat (limited to 'source/blender/editors/animation/anim_channels_defines.c')
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c54
1 files changed, 54 insertions, 0 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 427fa47923f..a4423d43339 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -280,6 +280,12 @@ static void acf_generic_idblock_name(bAnimListElem *ale, char *name)
/* Settings ------------------------------------------- */
+/* channel type has no settings */
+static short acf_generic_none_setting_valid(bAnimContext *ac, bAnimListElem *ale, int setting)
+{
+ return 0;
+}
+
/* check if some setting exists for this object-based data-expander (category only) */
static short acf_generic_dsexpand_setting_valid(bAnimContext *ac, bAnimListElem *ale, int setting)
{
@@ -335,6 +341,52 @@ static short acf_generic_dataexpand_setting_valid(bAnimContext *ac, bAnimListEle
/* *********************************************** */
/* Type Specific Functions + Defines */
+/* Animation Summary ----------------------------------- */
+
+/* backdrop for summary widget */
+static void acf_summary_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
+{
+ View2D *v2d= &ac->ar->v2d;
+
+ // FIXME: hardcoded color - same as the 'action' line in NLA
+ glColor3f(0.8f, 0.2f, 0.0f); // reddish color
+
+ /* rounded corners on LHS only
+ * - top and bottom
+ * - special hack: make the top a bit higher, since we are first...
+ */
+ uiSetRoundBox((1|8));
+ gl_round_box(GL_POLYGON, 0, yminc-2, v2d->cur.xmax+EXTRA_SCROLL_PAD, ymaxc, 8);
+}
+
+/* name for summary entries */
+static void acf_summary_name(bAnimListElem *ale, char *name)
+{
+ if (name)
+ strcpy(name, "DopeSheet Summary");
+}
+
+// TODO: this is really a temp icon I think
+static int acf_summary_icon(bAnimListElem *ale)
+{
+ return ICON_BORDERMOVE;
+}
+
+/* all animation summary (DopeSheet only) type define */
+static bAnimChannelType ACF_SUMMARY =
+{
+ acf_summary_backdrop, /* backdrop */
+ acf_generic_indention_0, /* indent level */
+ NULL, /* offset */
+
+ acf_summary_name, /* name */
+ acf_summary_icon, /* icon */
+
+ acf_generic_none_setting_valid, /* has setting */
+ NULL, /* flag for setting */
+ NULL /* pointer for setting */
+};
+
/* Scene ------------------------------------------- */
// TODO: just get this from RNA?
@@ -1803,6 +1855,8 @@ void ANIM_init_channel_typeinfo_data (void)
animchannelTypeInfo[type++]= NULL; /* AnimData */
animchannelTypeInfo[type++]= NULL; /* Special */
+ animchannelTypeInfo[type++]= &ACF_SUMMARY; /* Motion Summary */
+
animchannelTypeInfo[type++]= &ACF_SCENE; /* Scene */
animchannelTypeInfo[type++]= &ACF_OBJECT; /* Object */
animchannelTypeInfo[type++]= &ACF_GROUP; /* Group */