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Diffstat (limited to 'source/blender/editors/animation/anim_channels_edit.c')
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c50
1 files changed, 25 insertions, 25 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 5c57407d14e..9cd2b29afa6 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -400,7 +400,7 @@ void ANIM_flush_setting_anim_channels(bAnimContext *ac, ListBase *anim_data, bAn
/* compare data, and type as main way of identifying the channel */
if ((ale->data == ale_setting->data) && (ale->type == ale_setting->type)) {
/* we also have to check the ID, this is assigned to, since a block may have multiple users */
- // TODO: is the owner-data more revealing?
+ /* TODO: is the owner-data more revealing? */
if (ale->id == ale_setting->id) {
match = ale;
break;
@@ -576,13 +576,13 @@ static int animedit_poll_channels_active(bContext *C)
ScrArea *sa = CTX_wm_area(C);
/* channels region test */
- // TODO: could enhance with actually testing if channels region?
+ /* TODO: could enhance with actually testing if channels region? */
if (ELEM(NULL, sa, CTX_wm_region(C)))
return 0;
/* animation editor test */
if (ELEM3(sa->spacetype, SPACE_ACTION, SPACE_IPO, SPACE_NLA) == 0)
return 0;
-
+
return 1;
}
@@ -591,9 +591,9 @@ static int animedit_poll_channels_nla_tweakmode_off(bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
Scene *scene = CTX_data_scene(C);
-
+
/* channels region test */
- // TODO: could enhance with actually testing if channels region?
+ /* TODO: could enhance with actually testing if channels region? */
if (ELEM(NULL, sa, CTX_wm_region(C)))
return 0;
/* animation editor test */
@@ -1314,16 +1314,16 @@ static int animchannels_visibility_set_exec(bContext *C, wmOperator *UNUSED(op))
/* make all the selected channels visible */
filter = (ANIMFILTER_SEL | ANIMFILTER_NODUPLIS);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
-
+
for (ale = anim_data.first; ale; ale = ale->next) {
/* hack: skip object channels for now, since flushing those will always flush everything, but they are always included */
- // TODO: find out why this is the case, and fix that
+ /* TODO: find out why this is the case, and fix that */
if (ale->type == ANIMTYPE_OBJECT)
continue;
-
+
/* enable the setting */
ANIM_channel_setting_set(&ac, ale, ACHANNEL_SETTING_VISIBLE, ACHANNEL_SETFLAG_ADD);
-
+
/* now, also flush selection status up/down as appropriate */
ANIM_flush_setting_anim_channels(&ac, &all_data, ale, ACHANNEL_SETTING_VISIBLE, 1);
}
@@ -1394,13 +1394,13 @@ static int animchannels_visibility_toggle_exec(bContext *C, wmOperator *UNUSED(o
/* Now set the flags */
for (ale = anim_data.first; ale; ale = ale->next) {
/* hack: skip object channels for now, since flushing those will always flush everything, but they are always included */
- // TODO: find out why this is the case, and fix that
+ /* TODO: find out why this is the case, and fix that */
if (ale->type == ANIMTYPE_OBJECT)
continue;
-
+
/* change the setting */
ANIM_channel_setting_set(&ac, ale, ACHANNEL_SETTING_VISIBLE, vis);
-
+
/* now, also flush selection status up/down as appropriate */
ANIM_flush_setting_anim_channels(&ac, &all_data, ale, ACHANNEL_SETTING_VISIBLE, (vis == ACHANNEL_SETFLAG_ADD));
}
@@ -1734,9 +1734,9 @@ static void ANIM_OT_channels_collapse(wmOperatorType *ot)
static int animchannels_enable_poll(bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
-
+
/* channels region test */
- // TODO: could enhance with actually testing if channels region?
+ /* TODO: could enhance with actually testing if channels region? */
if (ELEM(NULL, sa, CTX_wm_region(C)))
return 0;
@@ -2103,17 +2103,17 @@ static int mouse_anim_channels(bAnimContext *ac, float UNUSED(x), int channel_in
BLI_freelistN(&anim_data);
return 0;
}
-
+
/* selectmode -1 is a special case for ActionGroups only, which selects all of the channels underneath it only... */
- // TODO: should this feature be extended to work with other channel types too?
+ /* TODO: should this feature be extended to work with other channel types too? */
if ((selectmode == -1) && (ale->type != ANIMTYPE_GROUP)) {
/* normal channels should not behave normally in this case */
BLI_freelistN(&anim_data);
return 0;
}
-
+
/* action to take depends on what channel we've got */
- // WARNING: must keep this in sync with the equivalent function in nla_channels.c
+ /* WARNING: must keep this in sync with the equivalent function in nla_channels.c */
switch (ale->type) {
case ANIMTYPE_SCENE:
{
@@ -2152,9 +2152,9 @@ static int mouse_anim_channels(bAnimContext *ac, float UNUSED(x), int channel_in
}
else {
Base *b;
-
+
/* deselect all */
- // TODO: should this deselect all other types of channels too?
+ /* TODO: should this deselect all other types of channels too? */
for (b = sce->base.first; b; b = b->next) {
b->flag &= ~SELECT;
b->object->flag = b->flag;
@@ -2438,10 +2438,10 @@ void ED_operatortypes_animchannels(void)
WM_operatortype_append(ANIM_OT_channels_setting_enable);
WM_operatortype_append(ANIM_OT_channels_setting_disable);
WM_operatortype_append(ANIM_OT_channels_setting_toggle);
-
+
WM_operatortype_append(ANIM_OT_channels_delete);
-
- // XXX does this need to be a separate operator?
+
+ /* XXX does this need to be a separate operator? */
WM_operatortype_append(ANIM_OT_channels_editable_toggle);
WM_operatortype_append(ANIM_OT_channels_move);
@@ -2463,11 +2463,11 @@ void ED_keymap_animchannels(wmKeyConfig *keyconf)
/* selection */
/* click-select */
- // XXX for now, only leftmouse....
+ /* XXX for now, only leftmouse.... */
WM_keymap_add_item(keymap, "ANIM_OT_channels_click", LEFTMOUSE, KM_PRESS, 0, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "ANIM_OT_channels_click", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0)->ptr, "extend", TRUE);
RNA_boolean_set(WM_keymap_add_item(keymap, "ANIM_OT_channels_click", LEFTMOUSE, KM_PRESS, KM_CTRL | KM_SHIFT, 0)->ptr, "children_only", TRUE);
-
+
/* rename */
WM_keymap_add_item(keymap, "ANIM_OT_channels_rename", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);