Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors/animation/anim_channels_edit.c')
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c52
1 files changed, 47 insertions, 5 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index ba3796ad245..124992bed71 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -49,6 +49,7 @@
#include "BKE_gpencil.h"
#include "BKE_lib_id.h"
#include "BKE_mask.h"
+#include "BKE_nla.h"
#include "BKE_scene.h"
#include "DEG_depsgraph.h"
@@ -1063,18 +1064,27 @@ static void rearrange_animchannels_filter_visible(ListBase *anim_data_visible,
eAnim_ChannelType type)
{
ListBase anim_data = {NULL, NULL};
- bAnimListElem *ale, *ale_next;
- int filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS);
+ eAnimFilter_Flags filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE |
+ ANIMFILTER_LIST_CHANNELS);
/* get all visible channels */
ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
/* now, only keep the ones that are of the types we are interested in */
- for (ale = anim_data.first; ale; ale = ale_next) {
- ale_next = ale->next;
-
+ LISTBASE_FOREACH_MUTABLE (bAnimListElem *, ale, &anim_data) {
if (ale->type != type) {
BLI_freelinkN(&anim_data, ale);
+ continue;
+ }
+
+ if (type == ANIMTYPE_NLATRACK) {
+ NlaTrack *nlt = (NlaTrack *)ale->data;
+
+ if (BKE_nlatrack_is_nonlocal_in_liboverride(ale->id, nlt)) {
+ /* No re-arrangement of non-local tracks of override data. */
+ BLI_freelinkN(&anim_data, ale);
+ continue;
+ }
}
}
@@ -1146,6 +1156,7 @@ static void rearrange_nla_channels(bAnimContext *ac, AnimData *adt, eRearrangeAn
{
AnimChanRearrangeFp rearrange_func;
ListBase anim_data_visible = {NULL, NULL};
+ const bool is_liboverride = ID_IS_OVERRIDE_LIBRARY(ac->obact);
/* hack: invert mode so that functions will work in right order */
mode *= -1;
@@ -1156,6 +1167,29 @@ static void rearrange_nla_channels(bAnimContext *ac, AnimData *adt, eRearrangeAn
return;
}
+ /* In liboverride case, we need to extract non-local NLA tracks from current anim data before we
+ * can perform the move, and add then back afterwards. It's the only way to prevent them from
+ * being affected by the reordering.
+ *
+ * Note that both override apply code for NLA tracks collection, and NLA editing code, are
+ * responsible to ensure that non-local tracks always remain first in the list. */
+ ListBase extracted_nonlocal_nla_tracks = {NULL, NULL};
+ if (is_liboverride) {
+ NlaTrack *nla_track;
+ for (nla_track = adt->nla_tracks.first; nla_track != NULL; nla_track = nla_track->next) {
+ if (!BKE_nlatrack_is_nonlocal_in_liboverride(&ac->obact->id, nla_track)) {
+ break;
+ }
+ }
+ if (nla_track != NULL && nla_track->prev != NULL) {
+ extracted_nonlocal_nla_tracks.first = adt->nla_tracks.first;
+ extracted_nonlocal_nla_tracks.last = nla_track->prev;
+ adt->nla_tracks.first = nla_track;
+ nla_track->prev->next = NULL;
+ nla_track->prev = NULL;
+ }
+ }
+
/* Filter visible data. */
rearrange_animchannels_filter_visible(&anim_data_visible, ac, ANIMTYPE_NLATRACK);
@@ -1163,6 +1197,14 @@ static void rearrange_nla_channels(bAnimContext *ac, AnimData *adt, eRearrangeAn
rearrange_animchannel_islands(
&adt->nla_tracks, rearrange_func, mode, ANIMTYPE_NLATRACK, &anim_data_visible);
+ /* Add back non-local NLA tracks at the begining of the animation data's list. */
+ if (!BLI_listbase_is_empty(&extracted_nonlocal_nla_tracks)) {
+ BLI_assert(is_liboverride);
+ ((NlaTrack *)extracted_nonlocal_nla_tracks.last)->next = adt->nla_tracks.first;
+ ((NlaTrack *)adt->nla_tracks.first)->prev = extracted_nonlocal_nla_tracks.last;
+ adt->nla_tracks.first = extracted_nonlocal_nla_tracks.first;
+ }
+
/* free temp data */
BLI_freelistN(&anim_data_visible);
}