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Diffstat (limited to 'source/blender/editors/animation/anim_channels_edit.c')
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index c98470fb194..838e23b6091 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -2356,7 +2356,7 @@ static void borderselect_anim_channels(bAnimContext *ac, rcti *rect, short selec
}
else {
ymin = 0.0f;
- ymax = (float)(-ACHANNEL_HEIGHT);
+ ymax = (float)(-ACHANNEL_HEIGHT(ac));
}
/* convert border-region to view coordinates */
@@ -2372,7 +2372,7 @@ static void borderselect_anim_channels(bAnimContext *ac, rcti *rect, short selec
if (ac->datatype == ANIMCONT_NLA)
ymin = ymax - NLACHANNEL_STEP(snla);
else
- ymin = ymax - ACHANNEL_STEP;
+ ymin = ymax - ACHANNEL_STEP(ac);
/* if channel is within border-select region, alter it */
if (!((ymax < rectf.ymin) || (ymin > rectf.ymax))) {
@@ -2573,7 +2573,7 @@ static int animchannels_channel_get(bAnimContext *ac, const int mval[2])
UI_view2d_listview_view_to_cell(v2d, NLACHANNEL_NAMEWIDTH, NLACHANNEL_STEP(snla), 0, (float)NLACHANNEL_HEIGHT_HALF(snla), x, y, NULL, &channel_index);
}
else {
- UI_view2d_listview_view_to_cell(v2d, ACHANNEL_NAMEWIDTH, ACHANNEL_STEP, 0, (float)ACHANNEL_HEIGHT_HALF, x, y, NULL, &channel_index);
+ UI_view2d_listview_view_to_cell(v2d, ACHANNEL_NAMEWIDTH, ACHANNEL_STEP(ac), 0, (float)ACHANNEL_HEIGHT_HALF(ac), x, y, NULL, &channel_index);
}
return channel_index;
@@ -2988,7 +2988,7 @@ static int animchannels_mouseclick_invoke(bContext *C, wmOperator *op, const wmE
* ACHANNEL_HEIGHT_HALF.
*/
UI_view2d_region_to_view(v2d, event->mval[0], event->mval[1], &x, &y);
- UI_view2d_listview_view_to_cell(v2d, ACHANNEL_NAMEWIDTH, ACHANNEL_STEP, 0, (float)ACHANNEL_HEIGHT_HALF, x, y, NULL, &channel_index);
+ UI_view2d_listview_view_to_cell(v2d, ACHANNEL_NAMEWIDTH, ACHANNEL_STEP(&ac), 0, (float)ACHANNEL_HEIGHT_HALF(&ac), x, y, NULL, &channel_index);
/* handle mouse-click in the relevant channel then */
notifierFlags = mouse_anim_channels(C, &ac, channel_index, selectmode);