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Diffstat (limited to 'source/blender/editors/animation/anim_channels_edit.c')
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index fb6a65a585f..e3c1aacd7ac 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -69,7 +69,7 @@
/* Set the given animation-channel as the active one for the active context */
// TODO: extend for animdata types...
-void ANIM_set_active_channel (bAnimContext *ac, void *data, short datatype, int filter, void *channel_data, short channel_type)
+void ANIM_set_active_channel(bAnimContext *ac, void *data, short datatype, int filter, void *channel_data, short channel_type)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
@@ -188,7 +188,7 @@ void ANIM_set_active_channel (bAnimContext *ac, void *data, short datatype, int
* - test: check if deselecting instead of selecting
* - sel: eAnimChannels_SetFlag;
*/
-void ANIM_deselect_anim_channels (bAnimContext *ac, void *data, short datatype, short test, short sel)
+void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, short datatype, short test, short sel)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
@@ -372,7 +372,7 @@ void ANIM_deselect_anim_channels (bAnimContext *ac, void *data, short datatype,
* - setting: type of setting to set
* - on: whether the visibility setting has been enabled or disabled
*/
-void ANIM_flush_setting_anim_channels (bAnimContext *ac, ListBase *anim_data, bAnimListElem *ale_setting, int setting, short on)
+void ANIM_flush_setting_anim_channels(bAnimContext *ac, ListBase *anim_data, bAnimListElem *ale_setting, int setting, short on)
{
bAnimListElem *ale, *match=NULL;
int prevLevel=0, matchLevel=0;
@@ -504,7 +504,7 @@ void ANIM_flush_setting_anim_channels (bAnimContext *ac, ListBase *anim_data, bA
/* -------------------------- F-Curves ------------------------------------- */
/* Delete the given F-Curve from its AnimData block */
-void ANIM_fcurve_delete_from_animdata (bAnimContext *ac, AnimData *adt, FCurve *fcu)
+void ANIM_fcurve_delete_from_animdata(bAnimContext *ac, AnimData *adt, FCurve *fcu)
{
/* - if no AnimData, we've got nowhere to remove the F-Curve from
* (this doesn't guarantee that the F-Curve is in there, but at least we tried