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Diffstat (limited to 'source/blender/editors/animation/anim_deps.c')
-rw-r--r--source/blender/editors/animation/anim_deps.c36
1 files changed, 30 insertions, 6 deletions
diff --git a/source/blender/editors/animation/anim_deps.c b/source/blender/editors/animation/anim_deps.c
index 6697997b133..c9b393601b2 100644
--- a/source/blender/editors/animation/anim_deps.c
+++ b/source/blender/editors/animation/anim_deps.c
@@ -47,13 +47,14 @@
#include "BKE_animsys.h"
#include "BKE_action.h"
#include "BKE_context.h"
-#include "BKE_depsgraph.h"
#include "BKE_fcurve.h"
#include "BKE_gpencil.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_sequencer.h"
+#include "DEG_depsgraph.h"
+
#include "RNA_access.h"
#include "ED_anim_api.h"
@@ -77,7 +78,16 @@ void ANIM_list_elem_update(Main *bmain, Scene *scene, bAnimListElem *ale)
adt = BKE_animdata_from_id(id);
if (adt) {
adt->recalc |= ADT_RECALC_ANIM;
- DAG_id_tag_update(id, OB_RECALC_TIME);
+ DEG_id_tag_update(id, OB_RECALC_TIME);
+ if (adt->action != NULL) {
+ DEG_id_tag_update(&adt->action->id, DEG_TAG_COPY_ON_WRITE);
+ }
+ }
+
+ /* Tag copy on the main object if updating anything directly inside AnimData */
+ if (ELEM(ale->type, ANIMTYPE_ANIMDATA, ANIMTYPE_NLAACTION, ANIMTYPE_NLATRACK, ANIMTYPE_NLACURVE)) {
+ DEG_id_tag_update(id, DEG_TAG_TIME | DEG_TAG_COPY_ON_WRITE);
+ return;
}
/* update data */
@@ -98,13 +108,13 @@ void ANIM_list_elem_update(Main *bmain, Scene *scene, bAnimListElem *ale)
else {
/* in other case we do standard depsgraph update, ideally
* we'd be calling property update functions here too ... */
- DAG_id_tag_update(id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); // XXX or do we want something more restrictive?
+ DEG_id_tag_update(id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); // XXX or do we want something more restrictive?
}
}
/* tags the given ID block for refreshes (if applicable) due to
* Animation Editor editing */
-void ANIM_id_update(Scene *UNUSED(scene), ID *id)
+void ANIM_id_update(Main *bmain, ID *id)
{
if (id) {
AnimData *adt = BKE_animdata_from_id(id);
@@ -114,7 +124,7 @@ void ANIM_id_update(Scene *UNUSED(scene), ID *id)
adt->recalc |= ADT_RECALC_ANIM;
/* set recalc flags */
- DAG_id_tag_update(id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); // XXX or do we want something more restrictive?
+ DEG_id_tag_update_ex(bmain, id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); // XXX or do we want something more restrictive?
}
}
@@ -404,6 +414,10 @@ void ANIM_animdata_update(bAnimContext *ac, ListBase *anim_data)
ale->update &= ~ANIM_UPDATE_DEPS;
ANIM_list_elem_update(ac->bmain, ac->scene, ale);
}
+ /* disable handles to avoid crash */
+ if (ale->update & ANIM_UPDATE_HANDLES) {
+ ale->update &= ~ANIM_UPDATE_HANDLES;
+ }
}
else if (ale->datatype == ALE_FCURVE) {
FCurve *fcu = ale->key_data;
@@ -425,12 +439,22 @@ void ANIM_animdata_update(bAnimContext *ac, ListBase *anim_data)
ANIM_list_elem_update(ac->bmain, ac->scene, ale);
}
}
- else if (ale->datatype == ALE_NLASTRIP) {
+ else if (ELEM(ale->type, ANIMTYPE_ANIMDATA, ANIMTYPE_NLAACTION, ANIMTYPE_NLATRACK, ANIMTYPE_NLACURVE)) {
if (ale->update & ANIM_UPDATE_DEPS) {
ale->update &= ~ANIM_UPDATE_DEPS;
ANIM_list_elem_update(ac->bmain, ac->scene, ale);
}
}
+ else if (ale->update) {
+#if 0
+ if (G.debug & G_DEBUG) {
+ printf("%s: Unhandled animchannel updates (%d) for type=%d (%p)\n",
+ __func__, ale->update, ale->type, ale->data);
+ }
+#endif
+ /* Prevent crashes in cases where it can't be handled */
+ ale->update = 0;
+ }
BLI_assert(ale->update == 0);
}