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Diffstat (limited to 'source/blender/editors/animation/anim_draw.c')
-rw-r--r--source/blender/editors/animation/anim_draw.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index caa4a6e31f3..398bb225fbf 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -73,7 +73,7 @@ static void draw_cfra_number(Scene *scene, View2D *v2d, const float cfra, const
{
const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
VertexFormat *format = immVertexFormat();
- unsigned int pos = add_attrib(format, "pos", GL_FLOAT, 2, KEEP_FLOAT);
+ unsigned int pos = VertexFormat_add_attrib(format, "pos", COMP_F32, 2, KEEP_FLOAT);
unsigned char col[4];
float xscale, x, y;
char numstr[32] = " t"; /* t is the character to start replacing from */
@@ -129,7 +129,7 @@ void ANIM_draw_cfra(const bContext *C, View2D *v2d, short flag)
glLineWidth((flag & DRAWCFRA_WIDE) ? 3.0 : 2.0);
VertexFormat *format = immVertexFormat();
- unsigned pos = add_attrib(format, "pos", GL_FLOAT, 2, KEEP_FLOAT);
+ unsigned int pos = VertexFormat_add_attrib(format, "pos", COMP_F32, 2, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
@@ -164,7 +164,7 @@ void ANIM_draw_previewrange(const bContext *C, View2D *v2d, int end_frame_width)
glEnable(GL_BLEND);
VertexFormat *format = immVertexFormat();
- unsigned pos = add_attrib(format, "pos", GL_FLOAT, 2, KEEP_FLOAT);
+ unsigned int pos = VertexFormat_add_attrib(format, "pos", COMP_F32, 2, KEEP_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
immUniformColor4f(0.0f, 0.0f, 0.0f, 0.4f);