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Diffstat (limited to 'source/blender/editors/animation/anim_draw.c')
-rw-r--r--source/blender/editors/animation/anim_draw.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index 0d48bf19c9e..620f5de9db7 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -100,7 +100,7 @@ void ANIM_timecode_string_from_frame(char *str, Scene *scene, int power, short t
}
else {
/* seconds (with pixel offset rounding) */
- seconds = (int)floor(cfra + 0.375f);
+ seconds = (int)floor(cfra + GLA_PIXEL_OFS);
}
switch (U.timecode_style) {
@@ -150,7 +150,7 @@ void ANIM_timecode_string_from_frame(char *str, Scene *scene, int power, short t
/* only show the original seconds display */
/* round to whole numbers if power is >= 1 (i.e. scale is coarse) */
if (power <= 0) sprintf(str, "%.*f", 1 - power, raw_seconds);
- else sprintf(str, "%d", (int)floor(raw_seconds + 0.375f));
+ else sprintf(str, "%d", (int)floor(raw_seconds + GLA_PIXEL_OFS));
}
break;
@@ -166,7 +166,7 @@ void ANIM_timecode_string_from_frame(char *str, Scene *scene, int power, short t
else {
/* round to whole numbers if power is >= 1 (i.e. scale is coarse) */
if (power <= 0) sprintf(str, "%.*f", 1 - power, cfra);
- else sprintf(str, "%d", (int)floor(cfra + 0.375f));
+ else sprintf(str, "%d", (int)floor(cfra + GLA_PIXEL_OFS));
}
}
@@ -283,7 +283,7 @@ AnimData *ANIM_nla_mapping_get(bAnimContext *ac, bAnimListElem *ale)
return NULL;
/* abort if rendering - we may get some race condition issues... */
- if (G.rendering) return NULL;
+ if (G.is_rendering) return NULL;
/* handling depends on the type of animation-context we've got */
if (ale)
@@ -422,7 +422,7 @@ void ANIM_unit_mapping_apply_fcurve(Scene *scene, ID *id, FCurve *fcu, short fla
float fac;
/* abort if rendering - we may get some race condition issues... */
- if (G.rendering) return;
+ if (G.is_rendering) return;
/* calculate mapping factor, and abort if nothing to change */
fac = ANIM_unit_mapping_get_factor(scene, id, fcu, (flag & ANIM_UNITCONV_RESTORE));