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Diffstat (limited to 'source/blender/editors/animation/anim_filter.c')
-rw-r--r--source/blender/editors/animation/anim_filter.c276
1 files changed, 108 insertions, 168 deletions
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index feb680ff40a..6d36daa854c 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -69,6 +69,7 @@
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BKE_animsys.h"
@@ -78,11 +79,14 @@
#include "BKE_global.h"
#include "BKE_group.h"
#include "BKE_key.h"
+#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_node.h"
#include "BKE_sequencer.h"
+#include "BKE_utildefines.h"
#include "ED_anim_api.h"
+#include "ED_markers.h"
/* ************************************************************ */
/* Blender Context <-> Animation Context mapping */
@@ -91,7 +95,7 @@
/* Get shapekey data being edited (for Action Editor -> ShapeKey mode) */
/* Note: there's a similar function in key.c (ob_get_key) */
-Key *actedit_get_shapekeys (bAnimContext *ac, SpaceAction *saction)
+static Key *actedit_get_shapekeys (bAnimContext *ac)
{
Scene *scene= ac->scene;
Object *ob;
@@ -105,23 +109,7 @@ Key *actedit_get_shapekeys (bAnimContext *ac, SpaceAction *saction)
//if (saction->pin) return NULL;
/* shapekey data is stored with geometry data */
- switch (ob->type) {
- case OB_MESH:
- key= ((Mesh *)ob->data)->key;
- break;
-
- case OB_LATTICE:
- key= ((Lattice *)ob->data)->key;
- break;
-
- case OB_CURVE:
- case OB_SURF:
- key= ((Curve *)ob->data)->key;
- break;
-
- default:
- return NULL;
- }
+ key= ob_get_key(ob);
if (key) {
if (key->type == KEY_RELATIVE)
@@ -153,15 +141,17 @@ static short actedit_get_context (bAnimContext *ac, SpaceAction *saction)
case SACTCONT_SHAPEKEY: /* 'ShapeKey Editor' */
ac->datatype= ANIMCONT_SHAPEKEY;
- ac->data= actedit_get_shapekeys(ac, saction);
+ ac->data= actedit_get_shapekeys(ac);
ac->mode= saction->mode;
return 1;
case SACTCONT_GPENCIL: /* Grease Pencil */ // XXX review how this mode is handled...
- ac->datatype=ANIMCONT_GPENCIL;
- //ac->data= CTX_wm_screen(C); // FIXME: add that dopesheet type thing here!
- ac->data= NULL; // !!!
+ /* update scene-pointer (no need to check for pinning yet, as not implemented) */
+ saction->ads.source= (ID *)ac->scene;
+
+ ac->datatype= ANIMCONT_GPENCIL;
+ ac->data= &saction->ads;
ac->mode= saction->mode;
return 1;
@@ -317,7 +307,7 @@ short ANIM_animdata_get_context (const bContext *C, bAnimContext *ac)
/* get useful default context settings from context */
ac->scene= scene;
if (scene) {
- ac->markers= &scene->markers;
+ ac->markers= ED_context_get_markers(C);
ac->obact= (scene->basact)? scene->basact->object : NULL;
}
ac->sa= sa;
@@ -642,6 +632,19 @@ bAnimListElem *make_new_animlistelem (void *data, short datatype, void *owner, s
ale->adt= BKE_animdata_from_id(data);
}
break;
+ case ANIMTYPE_DSLAT:
+ {
+ Lattice *lt= (Lattice *)data;
+ AnimData *adt= lt->adt;
+
+ ale->flag= FILTER_LATTICE_OBJD(lt);
+
+ ale->key_data= (adt) ? adt->action : NULL;
+ ale->datatype= ALE_ACT;
+
+ ale->adt= BKE_animdata_from_id(data);
+ }
+ break;
case ANIMTYPE_DSSKEY:
{
Key *key= (Key *)data;
@@ -797,7 +800,7 @@ bAnimListElem *make_new_animlistelem (void *data, short datatype, void *owner, s
/* ----------------------------------------- */
/* NOTE: when this function returns true, the F-Curve is to be skipped */
-static int skip_fcurve_selected_data(bDopeSheet *ads, FCurve *fcu, ID *owner_id, int filter_mode)
+static int skip_fcurve_selected_data (bDopeSheet *ads, FCurve *fcu, ID *owner_id, int filter_mode)
{
if (GS(owner_id->name) == ID_OB) {
Object *ob= (Object *)owner_id;
@@ -1065,7 +1068,7 @@ static int animdata_filter_action (bAnimContext *ac, ListBase *anim_data, bDopeS
* - for normal filtering (i.e. for editing), we only need the NLA-tracks but they can be in 'normal' evaluation
* order, i.e. first to last. Otherwise, some tools may get screwed up.
*/
-static int animdata_filter_nla (bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, AnimData *adt, int filter_mode, void *owner, short ownertype, ID *owner_id)
+static int animdata_filter_nla (bAnimContext *UNUSED(ac), ListBase *anim_data, bDopeSheet *UNUSED(ads), AnimData *adt, int filter_mode, void *owner, short ownertype, ID *owner_id)
{
bAnimListElem *ale;
NlaTrack *nlt;
@@ -1182,38 +1185,28 @@ static int animdata_filter_shapekey (bAnimContext *ac, ListBase *anim_data, Key
return items;
}
-#if 0
-// FIXME: switch this to use the bDopeSheet...
-static int animdata_filter_gpencil (ListBase *anim_data, bScreen *sc, int filter_mode)
+/* Grab all Grase Pencil datablocks in file */
+// TODO: should this be amalgamated with the dopesheet filtering code?
+static int animdata_filter_gpencil (ListBase *anim_data, void *UNUSED(data), int filter_mode)
{
bAnimListElem *ale;
- ScrArea *sa, *curarea;
bGPdata *gpd;
bGPDlayer *gpl;
int items = 0;
/* check if filtering types are appropriate */
+ if (!(filter_mode & (ANIMFILTER_ACTGROUPED|ANIMFILTER_CURVESONLY)))
{
- /* special hack for fullscreen area (which must be this one then):
- * - we use the curarea->full as screen to get spaces from, since the
- * old (pre-fullscreen) screen was stored there...
- * - this is needed as all data would otherwise disappear
- */
- // XXX need to get new alternative for curarea
- if ((curarea->full) && (curarea->spacetype==SPACE_ACTION))
- sc= curarea->full;
-
- /* loop over spaces in current screen, finding gpd blocks (could be slow!) */
- for (sa= sc->areabase.first; sa; sa= sa->next) {
- /* try to get gp data */
- // XXX need to put back grease pencil api...
- gpd= gpencil_data_get_active(sa);
- if (gpd == NULL) continue;
+ /* for now, grab grease pencil datablocks directly from main*/
+ for (gpd = G.main->gpencil.first; gpd; gpd = gpd->id.next) {
+ /* only show if gpd is used by something... */
+ if (ID_REAL_USERS(gpd) < 1)
+ continue;
/* add gpd as channel too (if for drawing, and it has layers) */
if ((filter_mode & ANIMFILTER_CHANNELS) && (gpd->layers.first)) {
/* add to list */
- ale= make_new_animlistelem(gpd, ANIMTYPE_GPDATABLOCK, sa, ANIMTYPE_SPECIALDATA);
+ ale= make_new_animlistelem(gpd, ANIMTYPE_GPDATABLOCK, NULL, ANIMTYPE_NONE, NULL);
if (ale) {
BLI_addtail(anim_data, ale);
items++;
@@ -1229,7 +1222,7 @@ static int animdata_filter_gpencil (ListBase *anim_data, bScreen *sc, int filter
/* only if editable */
if (!(filter_mode & ANIMFILTER_FOREDIT) || EDITABLE_GPL(gpl)) {
/* add to list */
- ale= make_new_animlistelem(gpl, ANIMTYPE_GPLAYER, gpd, ANIMTYPE_GPDATABLOCK);
+ ale= make_new_animlistelem(gpl, ANIMTYPE_GPLAYER, gpd, ANIMTYPE_GPDATABLOCK, (ID*)gpd);
if (ale) {
BLI_addtail(anim_data, ale);
items++;
@@ -1244,7 +1237,6 @@ static int animdata_filter_gpencil (ListBase *anim_data, bScreen *sc, int filter
/* return the number of items added to the list */
return items;
}
-#endif
/* NOTE: owner_id is either material, lamp, or world block, which is the direct owner of the texture stack in question */
static int animdata_filter_dopesheet_texs (bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, ID *owner_id, int filter_mode)
@@ -1390,29 +1382,34 @@ static int animdata_filter_dopesheet_mats (bAnimContext *ac, ListBase *anim_data
/* for now, if no material returned, skip (this shouldn't confuse the user I hope) */
if (ma == NULL) continue;
- if (ma->adt == NULL) {
- /* need to check textures */
- if(ma->mtex) {
- MTex **mtex = ma->mtex;
- int a;
- for (a=0; a < MAX_MTEX; a++) {
- if (ELEM3(NULL, mtex[a], mtex[a]->tex, mtex[a]->tex->adt))
- continue;
- else
- ok=1;
- }
- }
- else
- continue;
- }
-
-
+
/* check if ok */
ANIMDATA_FILTER_CASES(ma,
{ /* AnimData blocks - do nothing... */ },
ok=1;,
ok=1;,
ok=1;)
+
+ /* need to check textures */
+ if (ok == 0 && !(ads->filterflag & ADS_FILTER_NOTEX)) {
+ int mtInd;
+
+ for (mtInd=0; mtInd < MAX_MTEX; mtInd++) {
+ MTex *mtex = ma->mtex[mtInd];
+
+ if(mtex && mtex->tex) {
+ ANIMDATA_FILTER_CASES(mtex->tex,
+ { /* AnimData blocks - do nothing... */ },
+ ok=1;,
+ ok=1;,
+ ok=1;)
+ }
+
+ if(ok)
+ break;
+ }
+ }
+
if (ok == 0) continue;
/* make a temp list elem for this */
@@ -1594,6 +1591,14 @@ static int animdata_filter_dopesheet_obdata (bAnimContext *ac, ListBase *anim_da
expanded= FILTER_MESH_OBJD(me);
}
break;
+ case OB_LATTICE: /* ---- Lattice ---- */
+ {
+ Lattice *lt = (Lattice *)ob->data;
+
+ type= ANIMTYPE_DSLAT;
+ expanded= FILTER_LATTICE_OBJD(lt);
+ }
+ break;
}
/* special exception for drivers instead of action */
@@ -1852,6 +1857,19 @@ static int animdata_filter_dopesheet_ob (bAnimContext *ac, ListBase *anim_data,
}
}
break;
+ case OB_LATTICE: /* ------- Lattice ---------- */
+ {
+ Lattice *lt= (Lattice *)ob->data;
+
+ if ((ads->filterflag & ADS_FILTER_NOLAT) == 0) {
+ ANIMDATA_FILTER_CASES(lt,
+ { /* AnimData blocks - do nothing... */ },
+ obdata_ok= 1;,
+ obdata_ok= 1;,
+ obdata_ok= 1;)
+ }
+ }
+ break;
}
if (obdata_ok)
items += animdata_filter_dopesheet_obdata(ac, anim_data, ads, base, filter_mode);
@@ -2043,7 +2061,7 @@ static int animdata_filter_dopesheet (bAnimContext *ac, ListBase *anim_data, bDo
if ((ads->source == NULL) || (GS(ads->source->name)!=ID_SCE)) {
printf("DopeSheet Error: Not scene!\n");
if (G.f & G_DEBUG)
- printf("\tPointer = %p, Name = '%s' \n", ads->source, (ads->source)?ads->source->name:NULL);
+ printf("\tPointer = %p, Name = '%s' \n", (void *)ads->source, (ads->source)?ads->source->name:NULL);
return 0;
}
@@ -2149,7 +2167,7 @@ static int animdata_filter_dopesheet (bAnimContext *ac, ListBase *anim_data, bDo
}
/* additionally, dopesheet filtering also affects what objects to consider */
- if (ads->filterflag) {
+ {
/* check selection and object type filters */
if ( (ads->filterflag & ADS_FILTER_ONLYSEL) && !((base->flag & SELECT) /*|| (base == sce->basact)*/) ) {
/* only selected should be shown */
@@ -2206,7 +2224,7 @@ static int animdata_filter_dopesheet (bAnimContext *ac, ListBase *anim_data, bDo
int a;
/* firstly check that we actuallly have some materials */
- for (a=0; a < ob->totcol; a++) {
+ for (a=1; a <= ob->totcol; a++) {
Material *ma= give_current_material(ob, a);
if (ma) {
@@ -2365,6 +2383,23 @@ static int animdata_filter_dopesheet (bAnimContext *ac, ListBase *anim_data, bDo
dataOk= !(ads->filterflag & ADS_FILTER_NOMESH);)
}
break;
+ case OB_LATTICE: /* ------- Lattice ---------- */
+ {
+ Lattice *lt= (Lattice *)ob->data;
+ dataOk= 0;
+ ANIMDATA_FILTER_CASES(lt,
+ if ((ads->filterflag & ADS_FILTER_NOLAT)==0) {
+ /* for the special AnimData blocks only case, we only need to add
+ * the block if it is valid... then other cases just get skipped (hence ok=0)
+ */
+ ANIMDATA_ADD_ANIMDATA(lt);
+ dataOk=0;
+ },
+ dataOk= !(ads->filterflag & ADS_FILTER_NOLAT);,
+ dataOk= !(ads->filterflag & ADS_FILTER_NOLAT);,
+ dataOk= !(ads->filterflag & ADS_FILTER_NOLAT);)
+ }
+ break;
default: /* --- other --- */
dataOk= 0;
break;
@@ -2399,104 +2434,6 @@ static int animdata_filter_dopesheet (bAnimContext *ac, ListBase *anim_data, bDo
if (!actOk && !keyOk && !dataOk && !matOk && !partOk)
continue;
}
- else {
- /* check data-types */
- actOk= ANIMDATA_HAS_KEYS(ob);
- keyOk= (key != NULL);
-
- /* materials - only for geometric types */
- matOk= 0; /* by default, not ok... */
- if (ELEM5(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_MBALL) && (ob->totcol))
- {
- int a;
-
- /* firstly check that we actuallly have some materials */
- for (a=0; a < ob->totcol; a++) {
- Material *ma= give_current_material(ob, a);
- int mtInd;
-
- if ((ma) && ANIMDATA_HAS_KEYS(ma)) {
- matOk= 1;
- break;
- }
-
- if(ma) {
- for (mtInd= 0; mtInd < MAX_MTEX; mtInd++) {
- MTex *mtex= ma->mtex[mtInd];
-
- if (mtex && mtex->tex && ANIMDATA_HAS_KEYS(mtex->tex)) {
- matOk= 1;
- break;
- }
- }
- }
-
- if(matOk)
- break;
- }
- }
-
- /* data */
- switch (ob->type) {
- case OB_CAMERA: /* ------- Camera ------------ */
- {
- Camera *ca= (Camera *)ob->data;
- dataOk= ANIMDATA_HAS_KEYS(ca);
- }
- break;
- case OB_LAMP: /* ---------- Lamp ----------- */
- {
- Lamp *la= (Lamp *)ob->data;
- dataOk= ANIMDATA_HAS_KEYS(la);
- }
- break;
- case OB_CURVE: /* ------- Curve ---------- */
- case OB_SURF: /* ------- Nurbs Surface ---------- */
- case OB_FONT: /* ------- Text Curve ---------- */
- {
- Curve *cu= (Curve *)ob->data;
- dataOk= ANIMDATA_HAS_KEYS(cu);
- }
- break;
- case OB_MBALL: /* -------- Metas ---------- */
- {
- MetaBall *mb= (MetaBall *)ob->data;
- dataOk= ANIMDATA_HAS_KEYS(mb);
- }
- break;
- case OB_ARMATURE: /* -------- Armature ---------- */
- {
- bArmature *arm= (bArmature *)ob->data;
- dataOk= ANIMDATA_HAS_KEYS(arm);
- }
- break;
- case OB_MESH: /* -------- Mesh ---------- */
- {
- Mesh *me= (Mesh *)ob->data;
- dataOk= ANIMDATA_HAS_KEYS(me);
- }
- break;
- default: /* --- other --- */
- dataOk= 0;
- break;
- }
-
- /* particles */
- partOk = 0;
- if (ob->particlesystem.first) {
- ParticleSystem *psys = ob->particlesystem.first;
- for(; psys; psys=psys->next) {
- if(psys->part && ANIMDATA_HAS_KEYS(psys->part)) {
- partOk = 1;
- break;
- }
- }
- }
-
- /* check if all bad (i.e. nothing to show) */
- if (!actOk && !keyOk && !dataOk && !matOk && !partOk)
- continue;
- }
/* since we're still here, this object should be usable */
items += animdata_filter_dopesheet_ob(ac, anim_data, ads, base, filter_mode);
@@ -2530,7 +2467,7 @@ static short animdata_filter_dopesheet_summary (bAnimContext *ac, ListBase *anim
/* dopesheet summary
* - only for drawing and/or selecting keyframes in channels, but not for real editing
- * - only useful for DopeSheet Editor, where the summary is useful
+ * - only useful for DopeSheet/Action/etc. editors where it is actually useful
*/
// TODO: we should really check if some other prohibited filters are also active, but that can be for later
if ((filter_mode & ANIMFILTER_CHANNELS) && (ads->filterflag & ADS_FILTER_SUMMARY)) {
@@ -2631,9 +2568,12 @@ int ANIM_animdata_filter (bAnimContext *ac, ListBase *anim_data, int filter_mode
switch (datatype) {
case ANIMCONT_ACTION: /* 'Action Editor' */
{
+ SpaceAction *saction = (SpaceAction *)ac->sa->spacedata.first;
+ bDopeSheet *ads = (saction)? &saction->ads : NULL;
+
/* the check for the DopeSheet summary is included here since the summary works here too */
if (animdata_filter_dopesheet_summary(ac, anim_data, filter_mode, &items))
- items += animdata_filter_action(ac, anim_data, NULL, data, filter_mode, NULL, ANIMTYPE_NONE, (ID *)obact);
+ items += animdata_filter_action(ac, anim_data, ads, data, filter_mode, NULL, ANIMTYPE_NONE, (ID *)obact);
}
break;
@@ -2647,7 +2587,7 @@ int ANIM_animdata_filter (bAnimContext *ac, ListBase *anim_data, int filter_mode
case ANIMCONT_GPENCIL:
{
- //items= animdata_filter_gpencil(anim_data, data, filter_mode);
+ items= animdata_filter_gpencil(anim_data, data, filter_mode);
}
break;