diff options
Diffstat (limited to 'source/blender/editors/animation/anim_filter.c')
-rw-r--r-- | source/blender/editors/animation/anim_filter.c | 12 |
1 files changed, 2 insertions, 10 deletions
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index 7648d998216..61e03806391 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -55,9 +55,7 @@ #include "DNA_camera_types.h" #include "DNA_lamp_types.h" #include "DNA_lattice_types.h" -#ifdef WITH_FREESTYLE -# include "DNA_linestyle_types.h" -#endif +#include "DNA_linestyle_types.h" #include "DNA_key_types.h" #include "DNA_mask_types.h" #include "DNA_material_types.h" @@ -737,7 +735,6 @@ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owne ale->adt = BKE_animdata_from_id(data); } break; -#ifdef WITH_FREESTYLE case ANIMTYPE_DSLINESTYLE: { FreestyleLineStyle *linestyle = (FreestyleLineStyle *)data; @@ -750,8 +747,7 @@ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owne ale->adt = BKE_animdata_from_id(data); } - break; -#endif + break; case ANIMTYPE_DSPART: { ParticleSettings *part = (ParticleSettings *)ale->data; @@ -1550,7 +1546,6 @@ static size_t animdata_filter_ds_nodetree(bAnimContext *ac, ListBase *anim_data, return items; } -#ifdef WITH_FREESTYLE static size_t animdata_filter_ds_linestyle (bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, Scene *sce, int filter_mode) { SceneRenderLayer *srl; @@ -1598,7 +1593,6 @@ static size_t animdata_filter_ds_linestyle (bAnimContext *ac, ListBase *anim_dat /* return the number of items added to the list */ return items; } -#endif /* NOTE: owner_id is either material, lamp, or world block, which is the direct owner of the texture stack in question */ static size_t animdata_filter_ds_textures(bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, ID *owner_id, int filter_mode) @@ -2234,12 +2228,10 @@ static size_t animdata_filter_dopesheet_scene(bAnimContext *ac, ListBase *anim_d tmp_items += animdata_filter_ds_nodetree(ac, &tmp_data, ads, (ID *)sce, ntree, filter_mode); } -#ifdef WITH_FREESTYLE /* line styles */ if ((ads->filterflag & ADS_FILTER_NOLINESTYLE) == 0) { tmp_items += animdata_filter_ds_linestyle(ac, &tmp_data, ads, sce, filter_mode); } -#endif /* TODO: one day, when sequencer becomes its own datatype, perhaps it should be included here */ } |