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Diffstat (limited to 'source/blender/editors/animation/anim_filter.c')
-rw-r--r--source/blender/editors/animation/anim_filter.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 0895bd4f8a2..a09db0380e6 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -44,13 +44,16 @@
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
-#include "DNA_camera_types.h"
+#include "DNA_brush_types.h"
#include "DNA_cachefile_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_gpencil_types.h"
#include "DNA_hair_types.h"
-#include "DNA_light_types.h"
+#include "DNA_key_types.h"
#include "DNA_lattice_types.h"
+#include "DNA_layer_types.h"
+#include "DNA_light_types.h"
#include "DNA_linestyle_types.h"
-#include "DNA_key_types.h"
#include "DNA_mask_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
@@ -58,28 +61,25 @@
#include "DNA_movieclip_types.h"
#include "DNA_node_types.h"
#include "DNA_object_force_types.h"
+#include "DNA_object_types.h"
#include "DNA_particle_types.h"
#include "DNA_pointcloud_types.h"
-#include "DNA_space_types.h"
-#include "DNA_sequence_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
+#include "DNA_sequence_types.h"
+#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
+#include "DNA_userdef_types.h"
#include "DNA_volume_types.h"
#include "DNA_world_types.h"
-#include "DNA_gpencil_types.h"
-#include "DNA_brush_types.h"
-#include "DNA_object_types.h"
-#include "DNA_userdef_types.h"
-#include "DNA_layer_types.h"
#include "MEM_guardedalloc.h"
-#include "BLI_blenlib.h"
-#include "BLI_utildefines.h"
#include "BLI_alloca.h"
+#include "BLI_blenlib.h"
#include "BLI_ghash.h"
#include "BLI_string.h"
+#include "BLI_utildefines.h"
#include "BKE_action.h"
#include "BKE_animsys.h"
@@ -90,10 +90,10 @@
#include "BKE_key.h"
#include "BKE_layer.h"
#include "BKE_main.h"
+#include "BKE_mask.h"
#include "BKE_material.h"
#include "BKE_modifier.h"
#include "BKE_node.h"
-#include "BKE_mask.h"
#include "BKE_sequencer.h"
#include "ED_anim_api.h"