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Diffstat (limited to 'source/blender/editors/animation/anim_filter.c')
-rw-r--r--source/blender/editors/animation/anim_filter.c10
1 files changed, 9 insertions, 1 deletions
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 86cb805c68a..23d35c80409 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -55,7 +55,9 @@
#include "DNA_camera_types.h"
#include "DNA_lamp_types.h"
#include "DNA_lattice_types.h"
-#include "DNA_linestyle_types.h"
+#ifdef WITH_FREESTYLE
+# include "DNA_linestyle_types.h"
+#endif
#include "DNA_key_types.h"
#include "DNA_mask_types.h"
#include "DNA_material_types.h"
@@ -737,6 +739,7 @@ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owne
ale->adt = BKE_animdata_from_id(data);
}
break;
+#ifdef WITH_FREESTYLE
case ANIMTYPE_DSLINESTYLE:
{
FreestyleLineStyle *linestyle = (FreestyleLineStyle *)data;
@@ -750,6 +753,7 @@ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owne
ale->adt = BKE_animdata_from_id(data);
}
break;
+#endif
case ANIMTYPE_DSPART:
{
ParticleSettings *part = (ParticleSettings *)ale->data;
@@ -1527,6 +1531,7 @@ static size_t animdata_filter_ds_nodetree(bAnimContext *ac, ListBase *anim_data,
return items;
}
+#ifdef WITH_FREESTYLE
static size_t animdata_filter_ds_linestyle (bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, Scene *sce, int filter_mode)
{
SceneRenderLayer *srl;
@@ -1574,6 +1579,7 @@ static size_t animdata_filter_ds_linestyle (bAnimContext *ac, ListBase *anim_dat
/* return the number of items added to the list */
return items;
}
+#endif
/* NOTE: owner_id is either material, lamp, or world block, which is the direct owner of the texture stack in question */
static size_t animdata_filter_ds_textures(bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, ID *owner_id, int filter_mode)
@@ -2209,10 +2215,12 @@ static size_t animdata_filter_dopesheet_scene(bAnimContext *ac, ListBase *anim_d
tmp_items += animdata_filter_ds_nodetree(ac, &tmp_data, ads, (ID *)sce, ntree, filter_mode);
}
+#ifdef WITH_FREESTYLE
/* line styles */
if ((ads->filterflag & ADS_FILTER_NOLINESTYLE) == 0) {
tmp_items += animdata_filter_ds_linestyle(ac, &tmp_data, ads, sce, filter_mode);
}
+#endif
/* TODO: one day, when sequencer becomes its own datatype, perhaps it should be included here */
}