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Diffstat (limited to 'source/blender/editors/animation/anim_markers.c')
-rw-r--r--source/blender/editors/animation/anim_markers.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index ef67411a48d..064879bdd70 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -351,8 +351,8 @@ static void draw_marker(
if (flag & DRAW_MARKERS_LINES)
#endif
{
- VertexFormat *format = immVertexFormat();
- uint pos = VertexFormat_add_attrib(format, "pos", COMP_F32, 2, KEEP_FLOAT);
+ Gwn_VertFormat *format = immVertexFormat();
+ uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_COLOR);
@@ -369,7 +369,7 @@ static void draw_marker(
immUniform1f("dash_width", 6.0f);
immUniform1f("dash_factor", 0.5f);
- immBegin(PRIM_LINES, 2);
+ immBegin(GWN_PRIM_LINES, 2);
immVertex2f(pos, xpos + 0.5f, 12.0f);
immVertex2f(pos, xpos + 0.5f, (v2d->cur.ymax + 12.0f) * yscale);
immEnd();
@@ -452,7 +452,7 @@ void ED_markers_draw(const bContext *C, int flag)
v2d = UI_view2d_fromcontext(C);
if (flag & DRAW_MARKERS_MARGIN) {
- unsigned int pos = VertexFormat_add_attrib(immVertexFormat(), "pos", COMP_F32, 2, KEEP_FLOAT);
+ unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
const unsigned char shade[4] = {0, 0, 0, 16};