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Diffstat (limited to 'source/blender/editors/animation/anim_motion_paths.c')
-rw-r--r--source/blender/editors/animation/anim_motion_paths.c15
1 files changed, 10 insertions, 5 deletions
diff --git a/source/blender/editors/animation/anim_motion_paths.c b/source/blender/editors/animation/anim_motion_paths.c
index 5ea36627e7a..e3c4e2a8cfb 100644
--- a/source/blender/editors/animation/anim_motion_paths.c
+++ b/source/blender/editors/animation/anim_motion_paths.c
@@ -216,8 +216,9 @@ void animviz_calc_motionpaths(Depsgraph *depsgraph,
bool current_frame_only)
{
/* sanity check */
- if (ELEM(NULL, targets, targets->first))
+ if (ELEM(NULL, targets, targets->first)) {
return;
+ }
/* Compute frame range to bake within.
* TODO: this method could be improved...
@@ -263,10 +264,12 @@ void animviz_calc_motionpaths(Depsgraph *depsgraph,
bAnimVizSettings *avs;
/* get pointer to animviz settings for each target */
- if (mpt->pchan)
+ if (mpt->pchan) {
avs = &mpt->ob->pose->avs;
- else
+ }
+ else {
avs = &mpt->ob->avs;
+ }
/* it is assumed that keyframes for bones are all grouped in a single group
* unless an option is set to always use the whole action
@@ -320,10 +323,12 @@ void animviz_calc_motionpaths(Depsgraph *depsgraph,
bMotionPath *mpath = mpt->mpath;
/* get pointer to animviz settings for each target */
- if (mpt->pchan)
+ if (mpt->pchan) {
avs = &mpt->ob->pose->avs;
- else
+ }
+ else {
avs = &mpt->ob->avs;
+ }
/* clear the flag requesting recalculation of targets */
avs->recalc &= ~ANIMVIZ_RECALC_PATHS;