diff options
Diffstat (limited to 'source/blender/editors/animation/keyingsets.c')
-rw-r--r-- | source/blender/editors/animation/keyingsets.c | 1143 |
1 files changed, 229 insertions, 914 deletions
diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c index 63323a8519d..1e4180a3ae7 100644 --- a/source/blender/editors/animation/keyingsets.c +++ b/source/blender/editors/animation/keyingsets.c @@ -256,14 +256,8 @@ static int remove_active_ks_path_exec (bContext *C, wmOperator *op) KS_Path *ksp= BLI_findlink(&ks->paths, ks->active_path-1); if (ksp) { - /* NOTE: sync this code with BKE_keyingset_free() */ - { - /* free RNA-path info */ - MEM_freeN(ksp->rna_path); - - /* free path itself */ - BLI_freelinkN(&ks->paths, ksp); - } + /* remove the active path from the KeyingSet */ + BKE_keyingset_free_path(ks, ksp); /* the active path should now be the previously second-to-last active one */ ks->active_path--; @@ -467,663 +461,136 @@ void ANIM_OT_keyingset_button_remove (wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; } -/* ************************************************** */ -/* KEYING SETS - EDITING API */ - -/* UI API --------------------------------------------- */ - -/* Build menu-string of available keying-sets (allocates memory for string) - * NOTE: mode must not be longer than 64 chars - */ -char *ANIM_build_keyingsets_menu (ListBase *list, short for_edit) -{ - DynStr *pupds= BLI_dynstr_new(); - KeyingSet *ks; - char buf[64]; - char *str; - int i; - - /* add title first */ - BLI_dynstr_append(pupds, "Keying Sets%t|"); - - /* add dummy entries for none-active */ - if (for_edit) { - BLI_dynstr_append(pupds, "Add New%x-1|"); - BLI_dynstr_append(pupds, " %x0|"); - } - else - BLI_dynstr_append(pupds, "No Keying Set%x0|"); - - /* loop through keyingsets, adding them */ - for (ks=list->first, i=1; ks; ks=ks->next, i++) { - if (for_edit == 0) - BLI_dynstr_append(pupds, "KS: "); - - BLI_dynstr_append(pupds, ks->name); - BLI_snprintf( buf, 64, "%%x%d%s", i, ((ks->next)?"|":"") ); - BLI_dynstr_append(pupds, buf); - } - - /* convert to normal MEM_malloc'd string */ - str= BLI_dynstr_get_cstring(pupds); - BLI_dynstr_free(pupds); - - return str; -} - - /* ******************************************* */ -/* KEYING SETS - BUILTIN */ - -#if 0 // XXX old keyingsets code based on adrcodes... to be restored in due course - -/* ------------- KeyingSet Defines ------------ */ -/* Note: these must all be named with the defks_* prefix, otherwise the template macro will not work! */ - -/* macro for defining keyingset contexts */ -#define KSC_TEMPLATE(ctx_name) {&defks_##ctx_name[0], NULL, sizeof(defks_##ctx_name)/sizeof(bKeyingSet)} +/* REGISTERED KEYING SETS */ -/* --- */ +/* Keying Set Type Info declarations */ +ListBase keyingset_type_infos = {NULL, NULL}; -/* check if option not available for deleting keys */ -static short incl_non_del_keys (bKeyingSet *ks, const char mode[]) -{ - /* as optimisation, assume that it is sufficient to check only first letter - * of mode (int comparison should be faster than string!) - */ - //if (strcmp(mode, "Delete")==0) - if (mode && mode[0]=='D') - return 0; - - return 1; -} +/* Built-In Keying Sets (referencing type infos)*/ +ListBase builtin_keyingsets = {NULL, NULL}; -/* Object KeyingSets ------ */ +/* --------------- */ -/* check if include shapekey entry */ -static short incl_v3d_ob_shapekey (bKeyingSet *ks, const char mode[]) +/* Find KeyingSet type info given a name */ +KeyingSetInfo *ANIM_keyingset_info_find_named (const char name[]) { - //Object *ob= (G.obedit)? (G.obedit) : (OBACT); // XXX - Object *ob= NULL; - char *newname= NULL; - - if(ob==NULL) - return 0; - - /* not available for delete mode */ - if (strcmp(mode, "Delete")==0) - return 0; + KeyingSetInfo *ksi; - /* check if is geom object that can get shapekeys */ - switch (ob->type) { - /* geometry? */ - case OB_MESH: newname= "Mesh"; break; - case OB_CURVE: newname= "Curve"; break; - case OB_SURF: newname= "Surface"; break; - case OB_LATTICE: newname= "Lattice"; break; + /* sanity checks */ + if ((name == NULL) || (name[0] == 0)) + return NULL; - /* not geometry! */ - default: - return 0; + /* search by comparing names */ + for (ksi = keyingset_type_infos.first; ksi; ksi = ksi->next) { + if (strcmp(ksi->name, name) == 0) + return ksi; } - /* if ks is shapekey entry (this could be callled for separator before too!) */ - if (ks->flag == -3) - BLI_strncpy(ks->name, newname, sizeof(ks->name)); - - /* if it gets here, it's ok */ - return 1; + /* no matches found */ + return NULL; } -/* array for object keyingset defines */ -bKeyingSet defks_v3d_object[] = -{ - /* include_cb, adrcode-getter, name, blocktype, flag, chan_num, adrcodes */ - {NULL, "Loc", ID_OB, 0, 3, {OB_LOC_X,OB_LOC_Y,OB_LOC_Z}}, - {NULL, "Rot", ID_OB, 0, 3, {OB_ROT_X,OB_ROT_Y,OB_ROT_Z}}, - {NULL, "Scale", ID_OB, 0, 3, {OB_SIZE_X,OB_SIZE_Y,OB_SIZE_Z}}, - - {NULL, "%l", 0, -1, 0, {0}}, // separator - - {NULL, "LocRot", ID_OB, 0, 6, - {OB_LOC_X,OB_LOC_Y,OB_LOC_Z, - OB_ROT_X,OB_ROT_Y,OB_ROT_Z}}, - - {NULL, "LocScale", ID_OB, 0, 6, - {OB_LOC_X,OB_LOC_Y,OB_LOC_Z, - OB_SIZE_X,OB_SIZE_Y,OB_SIZE_Z}}, - - {NULL, "LocRotScale", ID_OB, 0, 9, - {OB_LOC_X,OB_LOC_Y,OB_LOC_Z, - OB_ROT_X,OB_ROT_Y,OB_ROT_Z, - OB_SIZE_X,OB_SIZE_Y,OB_SIZE_Z}}, - - {NULL, "RotScale", ID_OB, 0, 6, - {OB_ROT_X,OB_ROT_Y,OB_ROT_Z, - OB_SIZE_X,OB_SIZE_Y,OB_SIZE_Z}}, - - {incl_non_del_keys, "%l", 0, -1, 0, {0}}, // separator - - {incl_non_del_keys, "VisualLoc", ID_OB, INSERTKEY_MATRIX, 3, {OB_LOC_X,OB_LOC_Y,OB_LOC_Z}}, - {incl_non_del_keys, "VisualRot", ID_OB, INSERTKEY_MATRIX, 3, {OB_ROT_X,OB_ROT_Y,OB_ROT_Z}}, - - {incl_non_del_keys, "VisualLocRot", ID_OB, INSERTKEY_MATRIX, 6, - {OB_LOC_X,OB_LOC_Y,OB_LOC_Z, - OB_ROT_X,OB_ROT_Y,OB_ROT_Z}}, - - {NULL, "%l", 0, -1, 0, {0}}, // separator - - {NULL, "Layer", ID_OB, 0, 1, {OB_LAY}}, // icky option... - {NULL, "Available", ID_OB, -2, 0, {0}}, - - {incl_v3d_ob_shapekey, "%l%l", 0, -1, 0, {0}}, // separator (linked to shapekey entry) - {incl_v3d_ob_shapekey, "<ShapeKey>", ID_OB, -3, 0, {0}} -}; - -/* PoseChannel KeyingSets ------ */ - -/* array for posechannel keyingset defines */ -bKeyingSet defks_v3d_pchan[] = +/* Find builtin KeyingSet by name */ +KeyingSet *ANIM_builtin_keyingset_get_named (KeyingSet *prevKS, const char name[]) { - /* include_cb, name, blocktype, flag, chan_num, adrcodes */ - {NULL, "Loc", ID_PO, 0, 3, {AC_LOC_X,AC_LOC_Y,AC_LOC_Z}}, - {NULL, "Rot", ID_PO, COMMONKEY_PCHANROT, 1, {KAG_CHAN_EXTEND}}, - {NULL, "Scale", ID_PO, 0, 3, {AC_SIZE_X,AC_SIZE_Y,AC_SIZE_Z}}, - - {NULL, "%l", 0, -1, 0, {0}}, // separator - - {NULL, "LocRot", ID_PO, COMMONKEY_PCHANROT, 4, - {AC_LOC_X,AC_LOC_Y,AC_LOC_Z, - KAG_CHAN_EXTEND}}, - - {NULL, "LocScale", ID_PO, 0, 6, - {AC_LOC_X,AC_LOC_Y,AC_LOC_Z, - AC_SIZE_X,AC_SIZE_Y,AC_SIZE_Z}}, - - {NULL, "LocRotScale", ID_PO, COMMONKEY_PCHANROT, 7, - {AC_LOC_X,AC_LOC_Y,AC_LOC_Z,AC_SIZE_X,AC_SIZE_Y,AC_SIZE_Z, - KAG_CHAN_EXTEND}}, - - {NULL, "RotScale", ID_PO, 0, 4, - {AC_SIZE_X,AC_SIZE_Y,AC_SIZE_Z, - KAG_CHAN_EXTEND}}, - - {incl_non_del_keys, "%l", 0, -1, 0, {0}}, // separator - - {incl_non_del_keys, "VisualLoc", ID_PO, INSERTKEY_MATRIX, 3, {AC_LOC_X,AC_LOC_Y,AC_LOC_Z}}, - {incl_non_del_keys, "VisualRot", ID_PO, INSERTKEY_MATRIX|COMMONKEY_PCHANROT, 1, {KAG_CHAN_EXTEND}}, - - {incl_non_del_keys, "VisualLocRot", ID_PO, INSERTKEY_MATRIX|COMMONKEY_PCHANROT, 4, - {AC_LOC_X,AC_LOC_Y,AC_LOC_Z, KAG_CHAN_EXTEND}}, - - {NULL, "%l", 0, -1, 0, {0}}, // separator - - {NULL, "Available", ID_PO, -2, 0, {0}} -}; - -/* Material KeyingSets ------ */ - -/* array for material keyingset defines */ -bKeyingSet defks_buts_shading_mat[] = -{ - /* include_cb, name, blocktype, flag, chan_num, adrcodes */ - {NULL, "RGB", ID_MA, 0, 3, {MA_COL_R,MA_COL_G,MA_COL_B}}, - {NULL, "Alpha", ID_MA, 0, 1, {MA_ALPHA}}, - {NULL, "Halo Size", ID_MA, 0, 1, {MA_HASIZE}}, - {NULL, "Mode", ID_MA, 0, 1, {MA_MODE}}, // evil bitflags - - {NULL, "%l", 0, -1, 0, {0}}, // separator - - {NULL, "All Color", ID_MA, 0, 18, - {MA_COL_R,MA_COL_G,MA_COL_B, - MA_ALPHA,MA_HASIZE, MA_MODE, - MA_SPEC_R,MA_SPEC_G,MA_SPEC_B, - MA_REF,MA_EMIT,MA_AMB,MA_SPEC,MA_HARD, - MA_MODE,MA_TRANSLU,MA_ADD}}, - - {NULL, "All Mirror", ID_MA, 0, 5, - {MA_RAYM,MA_FRESMIR,MA_FRESMIRI, - MA_FRESTRA,MA_FRESTRAI}}, - - {NULL, "%l", 0, -1, 0, {0}}, // separator - - {NULL, "Ofs", ID_MA, COMMONKEY_ADDMAP, 3, {MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z}}, - {NULL, "Size", ID_MA, COMMONKEY_ADDMAP, 3, {MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z}}, - - {NULL, "All Mapping", ID_MA, COMMONKEY_ADDMAP, 14, - {MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z, - MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z, - MAP_R,MAP_G,MAP_B,MAP_DVAR, - MAP_COLF,MAP_NORF,MAP_VARF,MAP_DISP}}, - - {NULL, "%l", 0, -1, 0, {0}}, // separator - - {NULL, "Available", ID_MA, -2, 0, {0}} -}; - -/* World KeyingSets ------ */ - -/* array for world keyingset defines */ -bKeyingSet defks_buts_shading_wo[] = -{ - /* include_cb, name, blocktype, flag, chan_num, adrcodes */ - {NULL, "Zenith RGB", ID_WO, 0, 3, {WO_ZEN_R,WO_ZEN_G,WO_ZEN_B}}, - {NULL, "Horizon RGB", ID_WO, 0, 3, {WO_HOR_R,WO_HOR_G,WO_HOR_B}}, - - {NULL, "%l", 0, -1, 0, {0}}, // separator - - {NULL, "Mist", ID_WO, 0, 4, {WO_MISI,WO_MISTDI,WO_MISTSTA,WO_MISTHI}}, - {NULL, "Stars", ID_WO, 0, 5, {WO_STAR_R,WO_STAR_G,WO_STAR_B,WO_STARDIST,WO_STARSIZE}}, - - - {NULL, "%l", 0, -1, 0, {0}}, // separator - - {NULL, "Ofs", ID_WO, COMMONKEY_ADDMAP, 3, {MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z}}, - {NULL, "Size", ID_WO, COMMONKEY_ADDMAP, 3, {MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z}}, - - {NULL, "All Mapping", ID_WO, COMMONKEY_ADDMAP, 14, - {MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z, - MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z, - MAP_R,MAP_G,MAP_B,MAP_DVAR, - MAP_COLF,MAP_NORF,MAP_VARF,MAP_DISP}}, - - {NULL, "%l", 0, -1, 0, {0}}, // separator - - {NULL, "Available", ID_WO, -2, 0, {0}} -}; - -/* Lamp KeyingSets ------ */ - -/* array for lamp keyingset defines */ -bKeyingSet defks_buts_shading_la[] = -{ - /* include_cb, name, blocktype, flag, chan_num, adrcodes */ - {NULL, "RGB", ID_LA, 0, 3, {LA_COL_R,LA_COL_G,LA_COL_B}}, - {NULL, "Energy", ID_LA, 0, 1, {LA_ENERGY}}, - {NULL, "Spot Size", ID_LA, 0, 1, {LA_SPOTSI}}, - - {NULL, "%l", 0, -1, 0, {0}}, // separator - - {NULL, "Ofs", ID_LA, COMMONKEY_ADDMAP, 3, {MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z}}, - {NULL, "Size", ID_LA, COMMONKEY_ADDMAP, 3, {MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z}}, - - {NULL, "All Mapping", ID_LA, COMMONKEY_ADDMAP, 14, - {MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z, - MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z, - MAP_R,MAP_G,MAP_B,MAP_DVAR, - MAP_COLF,MAP_NORF,MAP_VARF,MAP_DISP}}, + KeyingSet *ks, *first=NULL; - {NULL, "%l", 0, -1, 0, {0}}, // separator + /* sanity checks any name to check? */ + if (name[0] == 0) + return NULL; - {NULL, "Available", ID_LA, -2, 0, {0}} -}; - -/* Texture KeyingSets ------ */ - -/* array for texture keyingset defines */ -bKeyingSet defks_buts_shading_tex[] = -{ - /* include_cb, name, blocktype, flag, chan_num, adrcodes */ - {NULL, "Clouds", ID_TE, 0, 5, - {TE_NSIZE,TE_NDEPTH,TE_NTYPE, - TE_MG_TYP,TE_N_BAS1}}, - - {NULL, "Marble", ID_TE, 0, 7, - {TE_NSIZE,TE_NDEPTH,TE_NTYPE, - TE_TURB,TE_MG_TYP,TE_N_BAS1,TE_N_BAS2}}, - - {NULL, "Stucci", ID_TE, 0, 5, - {TE_NSIZE,TE_NTYPE,TE_TURB, - TE_MG_TYP,TE_N_BAS1}}, - - {NULL, "Wood", ID_TE, 0, 6, - {TE_NSIZE,TE_NTYPE,TE_TURB, - TE_MG_TYP,TE_N_BAS1,TE_N_BAS2}}, - - {NULL, "Magic", ID_TE, 0, 2, {TE_NDEPTH,TE_TURB}}, - - {NULL, "Blend", ID_TE, 0, 1, {TE_MG_TYP}}, - - {NULL, "Musgrave", ID_TE, 0, 6, - {TE_MG_TYP,TE_MGH,TE_MG_LAC, - TE_MG_OCT,TE_MG_OFF,TE_MG_GAIN}}, - - {NULL, "Voronoi", ID_TE, 0, 9, - {TE_VNW1,TE_VNW2,TE_VNW3,TE_VNW4, - TE_VNMEXP,TE_VN_DISTM,TE_VN_COLT, - TE_ISCA,TE_NSIZE}}, + /* get first KeyingSet to use */ + if (prevKS && prevKS->next) + first= prevKS->next; + else + first= builtin_keyingsets.first; - {NULL, "Distorted Noise", ID_TE, 0, 4, - {TE_MG_OCT,TE_MG_OFF,TE_MG_GAIN,TE_DISTA}}, - - {NULL, "Color Filter", ID_TE, 0, 5, - {TE_COL_R,TE_COL_G,TE_COL_B,TE_BRIGHT,TE_CONTRA}}, - - {NULL, "%l", 0, -1, 0, {0}}, // separator - - {NULL, "Available", ID_TE, -2, 0, {0}} -}; - -/* Object Buttons KeyingSets ------ */ - -/* check if include particles entry */ -static short incl_buts_ob (bKeyingSet *ks, const char mode[]) -{ - //Object *ob= OBACT; // xxx - Object *ob= NULL; - /* only if object is mesh type */ - - if(ob==NULL) return 0; - return (ob->type == OB_MESH); -} - -/* array for texture keyingset defines */ -bKeyingSet defks_buts_object[] = -{ - /* include_cb, name, blocktype, flag, chan_num, adrcodes */ - {incl_buts_ob, "Surface Damping", ID_OB, 0, 1, {OB_PD_SDAMP}}, - {incl_buts_ob, "Random Damping", ID_OB, 0, 1, {OB_PD_RDAMP}}, - {incl_buts_ob, "Permeability", ID_OB, 0, 1, {OB_PD_PERM}}, - - {NULL, "%l", 0, -1, 0, {0}}, // separator - - {NULL, "Force Strength", ID_OB, 0, 1, {OB_PD_FSTR}}, - {NULL, "Force Falloff", ID_OB, 0, 1, {OB_PD_FFALL}}, - - {NULL, "%l", 0, -1, 0, {0}}, // separator + /* loop over KeyingSets checking names */ + for (ks= first; ks; ks= ks->next) { + if (strcmp(name, ks->name) == 0) + return ks; + } - {NULL, "Available", ID_OB, -2, 0, {0}} // this will include ob-transforms too! -}; - -/* Camera Buttons KeyingSets ------ */ - -/* check if include internal-renderer entry */ -static short incl_buts_cam1 (bKeyingSet *ks, const char mode[]) -{ - Scene *scene= NULL; // FIXME this will cause a crash, but we need an extra arg first! - /* only if renderer is internal renderer */ - return (scene->r.renderer==R_INTERN); + /* no matches found */ + return NULL; } -/* check if include external-renderer entry */ -static short incl_buts_cam2 (bKeyingSet *ks, const char mode[]) -{ - Scene *scene= NULL; // FIXME this will cause a crash, but we need an extra arg first! - /* only if renderer is internal renderer */ - return (scene->r.renderer!=R_INTERN); -} +/* --------------- */ -/* array for camera keyingset defines */ -bKeyingSet defks_buts_cam[] = +/* Add the given KeyingSetInfo to the list of type infos, and create an appropriate builtin set too */ +void ANIM_keyingset_info_register (const bContext *C, KeyingSetInfo *ksi) { - /* include_cb, name, blocktype, flag, chan_num, adrcodes */ - {NULL, "Lens", ID_CA, 0, 1, {CAM_LENS}}, - {NULL, "Clipping", ID_CA, 0, 2, {CAM_STA,CAM_END}}, - {NULL, "Focal Distance", ID_CA, 0, 1, {CAM_YF_FDIST}}, - - {NULL, "%l", 0, -1, 0, {0}}, // separator + Scene *scene = CTX_data_scene(C); + ListBase *list = NULL; + KeyingSet *ks; + /* determine the KeyingSet list to include the new KeyingSet in */ + if (ksi->builtin) + list = &builtin_keyingsets; + else + list = &scene->keyingsets; - {incl_buts_cam2, "Aperture", ID_CA, 0, 1, {CAM_YF_APERT}}, - {incl_buts_cam1, "Viewplane Shift", ID_CA, 0, 2, {CAM_SHIFT_X,CAM_SHIFT_Y}}, + /* create a new KeyingSet + * - inherit name and keyframing settings from the typeinfo + */ + ks = BKE_keyingset_add(list, ksi->name, ksi->builtin, ksi->keyingflag); - {NULL, "%l", 0, -1, 0, {0}}, // separator + /* link this KeyingSet with its typeinfo */ + memcpy(&ks->typeinfo, ksi->name, sizeof(ks->typeinfo)); - {NULL, "Available", ID_CA, -2, 0, {0}} -}; - -/* --- */ + /* add type-info to the list */ + BLI_addtail(&keyingset_type_infos, ksi); +} -/* Keying Context Defines - Must keep in sync with enumeration (eKS_Contexts) */ -bKeyingContext ks_contexts[] = +/* Remove the given KeyingSetInfo from the list of type infos, and also remove the builtin set if appropriate */ +void ANIM_keyingset_info_unregister (const bContext *C, KeyingSetInfo *ksi) { - KSC_TEMPLATE(v3d_object), - KSC_TEMPLATE(v3d_pchan), + Scene *scene = CTX_data_scene(C); + KeyingSet *ks, *ksn; - KSC_TEMPLATE(buts_shading_mat), - KSC_TEMPLATE(buts_shading_wo), - KSC_TEMPLATE(buts_shading_la), - KSC_TEMPLATE(buts_shading_tex), - - KSC_TEMPLATE(buts_object), - KSC_TEMPLATE(buts_cam) -}; - -/* Keying Context Enumeration - Must keep in sync with definitions*/ -typedef enum eKS_Contexts { - KSC_V3D_OBJECT = 0, - KSC_V3D_PCHAN, - - KSC_BUTS_MAT, - KSC_BUTS_WO, - KSC_BUTS_LA, - KSC_BUTS_TEX, - - KSC_BUTS_OB, - KSC_BUTS_CAM, - - /* make sure this last one remains untouched! */ - KSC_TOT_TYPES -} eKS_Contexts; - - -#endif // XXX old keyingsets code based on adrcodes... to be restored in due course - -/* Macros for Declaring KeyingSets ------------------- */ - -/* A note about this system for declaring built-in Keying Sets: - * One may ask, "What is the purpose of all of these macros and static arrays?" and - * "Why not call the KeyingSets API defined in BKE_animsys.h?". The answer is two-fold. - * - * 1) Firstly, we use static arrays of struct definitions instead of function calls, as - * it reduces the start-up overhead and allocated-memory footprint of Blender. If we called - * the KeyingSets API to build these sets, the overhead of checking for unique names, allocating - * memory for each and every path and KeyingSet, scattered around in RAM, all of which would increase - * the startup time (which is totally unacceptable) and could lead to fragmentation+slower access times. - * 2) Since we aren't using function calls, we need a nice way of defining these KeyingSets in a way which - * is easily readable and less prone to breakage from changes to the underlying struct definitions. Further, - * adding additional entries SHOULD NOT require custom code to be written to access these new entries/sets. - * Therefore, here we have a system with nice, human-readable statements via macros, and static arrays which - * are linked together using more special macros + struct definitions, allowing for such a generic + simple - * initialisation function (init_builtin_keyingsets()) compared with that of something like the Nodes system. - * - * -- Joshua Leung, April 2009 - */ - -/* Struct type for declaring builtin KeyingSets in as entries in static arrays*/ -typedef struct bBuiltinKeyingSet { - KeyingSet ks; /* the KeyingSet to build */ - int tot; /* the total number of paths defined */ - KS_Path paths[64]; /* the paths for the KeyingSet to use */ -} bBuiltinKeyingSet; - - /* WARNING: the following macros must be kept in sync with the - * struct definitions in DNA_anim_types.h! - */ - -/* macro for defining a builtin KeyingSet */ -#define BI_KS_DEFINE_BEGIN(name, keyingflag) \ - {{NULL, NULL, {NULL, NULL}, name, KEYINGSET_BUILTIN, keyingflag}, - -/* macro to finish defining a builtin KeyingSet */ -#define BI_KS_DEFINE_END \ - } - -/* macro to start defining paths for a builtin KeyingSet */ -#define BI_KS_PATHS_BEGIN(tot) \ - tot, { - -/* macro to finish defining paths for a builtin KeyingSet */ -#define BI_KS_PATHS_END \ + /* find relevant scene KeyingSets which use this, and remove them */ + for (ks= scene->keyingsets.first; ks; ks= ksn) { + ksn = ks->next; + + /* remove if matching typeinfo name */ + if (strcmp(ks->typeinfo, ksi->name) == 0) { + BKE_keyingset_free(ks); + BLI_freelinkN(&scene->keyingsets, ks); + } } -/* macro for defining a builtin KeyingSet's path */ -#define BI_KSP_DEFINE(id_type, templates, prop_path, array_index, flag, groupflag) \ - {NULL, NULL, NULL, "", id_type, templates, prop_path, array_index, flag, groupflag} + /* do the same with builtin sets? */ + // TODO: this isn't done now, since unregister is really only used atm when we + // reload the scripts, which kindof defeats the purpose of "builtin"? -/* macro for defining a builtin KeyingSet with no paths (use in place of BI_KS_PAHTS_BEGIN/END block) */ -#define BI_KS_PATHS_NONE \ - 0, {0} -/* ---- */ - -/* Struct type for finding all the arrays of builtin KeyingSets */ -typedef struct bBuiltinKSContext { - bBuiltinKeyingSet *bks; /* array of KeyingSet definitions */ - int tot; /* number of KeyingSets in this array */ -} bBuiltinKSContext; - -/* macro for defining builtin KeyingSet sets - * NOTE: all the arrays of sets must follow this naming convention! - */ -#define BKSC_TEMPLATE(ctx_name) {&def_builtin_keyingsets_##ctx_name[0], sizeof(def_builtin_keyingsets_##ctx_name)/sizeof(bBuiltinKeyingSet)} - - -/* 3D-View Builtin KeyingSets ------------------------ */ - -static bBuiltinKeyingSet def_builtin_keyingsets_v3d[] = -{ - /* Simple Keying Sets ************************************* */ - /* Keying Set - "Location" ---------- */ - BI_KS_DEFINE_BEGIN("Location", 0) - BI_KS_PATHS_BEGIN(1) - BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "location", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM) - BI_KS_PATHS_END - BI_KS_DEFINE_END, - - /* Keying Set - "Rotation" ---------- */ - BI_KS_DEFINE_BEGIN("Rotation", 0) - BI_KS_PATHS_BEGIN(1) - BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN|KSP_TEMPLATE_ROT, "rotation", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM) - BI_KS_PATHS_END - BI_KS_DEFINE_END, - - /* Keying Set - "Scaling" ---------- */ - BI_KS_DEFINE_BEGIN("Scaling", 0) - BI_KS_PATHS_BEGIN(1) - BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "scale", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM) - BI_KS_PATHS_END - BI_KS_DEFINE_END, - - /* Compound Keying Sets *********************************** */ - /* Keying Set - "LocRot" ---------- */ - BI_KS_DEFINE_BEGIN("LocRot", 0) - BI_KS_PATHS_BEGIN(2) - BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "location", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM), - BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN|KSP_TEMPLATE_ROT, "rotation", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM) - BI_KS_PATHS_END - BI_KS_DEFINE_END, - - /* Keying Set - "LocRotScale" ---------- */ - BI_KS_DEFINE_BEGIN("LocRotScale", 0) - BI_KS_PATHS_BEGIN(3) - BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "location", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM), - BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN|KSP_TEMPLATE_ROT, "rotation", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM), - BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "scale", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM) - BI_KS_PATHS_END - BI_KS_DEFINE_END, - - /* Keying Sets with Keying Flags ************************* */ - /* Keying Set - "VisualLoc" ---------- */ - BI_KS_DEFINE_BEGIN("VisualLoc", INSERTKEY_MATRIX) - BI_KS_PATHS_BEGIN(1) - BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "location", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM) - BI_KS_PATHS_END - BI_KS_DEFINE_END, - - /* Keying Set - "Rotation" ---------- */ - BI_KS_DEFINE_BEGIN("VisualRot", INSERTKEY_MATRIX) - BI_KS_PATHS_BEGIN(1) - BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN|KSP_TEMPLATE_ROT, "rotation", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM) - BI_KS_PATHS_END - BI_KS_DEFINE_END, - - /* Keying Set - "VisualLocRot" ---------- */ - BI_KS_DEFINE_BEGIN("VisualLocRot", INSERTKEY_MATRIX) - BI_KS_PATHS_BEGIN(2) - BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "location", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM), - BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN|KSP_TEMPLATE_ROT, "rotation", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM) - BI_KS_PATHS_END - BI_KS_DEFINE_END -}; - -/* All Builtin KeyingSets ------------------------ */ - -/* total number of builtin KeyingSet contexts */ -#define MAX_BKSC_TYPES 1 - -/* array containing all the available builtin KeyingSets definition sets - * - size of this is MAX_BKSC_TYPES+1 so that we don't smash the stack - */ -static bBuiltinKSContext def_builtin_keyingsets[MAX_BKSC_TYPES+1] = -{ - BKSC_TEMPLATE(v3d) - /* add more contexts above this line... */ -}; - - -/* ListBase of these KeyingSets chained up ready for usage - * NOTE: this is exported to keyframing.c for use... - */ -ListBase builtin_keyingsets = {NULL, NULL}; - -/* Utility API ------------------------ */ - -/* Link up all of the builtin Keying Sets when starting up Blender - * This is called from WM_init() in wm_init_exit.c - */ -void init_builtin_keyingsets (void) -{ - bBuiltinKSContext *bksc; - bBuiltinKeyingSet *bks; - int bksc_i, bks_i; - - /* loop over all the sets of KeyingSets, setting them up, and chaining them to the builtins list */ - for (bksc_i= 0, bksc= &def_builtin_keyingsets[0]; bksc_i < MAX_BKSC_TYPES; bksc_i++, bksc++) - { - /* for each set definitions for a builtin KeyingSet, chain the paths to that KeyingSet and add */ - for (bks_i= 0, bks= bksc->bks; bks_i < bksc->tot; bks_i++, bks++) - { - KeyingSet *ks= &bks->ks; - KS_Path *ksp; - int pIndex; - - /* loop over paths, linking them to the KeyingSet and each other */ - for (pIndex= 0, ksp= &bks->paths[0]; pIndex < bks->tot; pIndex++, ksp++) - BLI_addtail(&ks->paths, ksp); - - /* add KeyingSet to builtin sets list */ - BLI_addtail(&builtin_keyingsets, ks); - } - } + /* free the type info */ + BLI_freelinkN(&keyingset_type_infos, ksi); } +/* --------------- */ -/* Get the first builtin KeyingSet with the given name, which occurs after the given one (or start of list if none given) */ -KeyingSet *ANIM_builtin_keyingset_get_named (KeyingSet *prevKS, char name[]) +void ANIM_keyingset_infos_exit () { - KeyingSet *ks, *first=NULL; - - /* sanity checks - any name to check? */ - if (name[0] == 0) - return NULL; + KeyingSetInfo *ksi, *next; - /* get first KeyingSet to use */ - if (prevKS && prevKS->next) - first= prevKS->next; - else - first= builtin_keyingsets.first; + /* free type infos */ + for (ksi=keyingset_type_infos.first; ksi; ksi=next) { + next= ksi->next; - /* loop over KeyingSets checking names */ - for (ks= first; ks; ks= ks->next) { - if (strcmp(name, ks->name) == 0) - return ks; + /* free extra RNA data, and remove from list */ + if (ksi->ext.free) + ksi->ext.free(ksi->ext.data); + BLI_freelinkN(&keyingset_type_infos, ksi); } - /* no matches found */ - return NULL; + /* free builtin sets */ + BKE_keyingsets_free(&builtin_keyingsets); } +/* ******************************************* */ +/* KEYING SETS API (for UI) */ /* Get the active Keying Set for the Scene provided */ KeyingSet *ANIM_scene_get_active_keyingset (Scene *scene) @@ -1142,127 +609,74 @@ KeyingSet *ANIM_scene_get_active_keyingset (Scene *scene) return NULL; } -/* ******************************************* */ -/* KEYFRAME MODIFICATION */ - -/* KeyingSet Menu Helpers ------------ */ - -/* Extract the maximum set of requirements from the KeyingSet */ -static int keyingset_relative_get_templates (KeyingSet *ks) +/* Check if KeyingSet can be used in the current context */ +short ANIM_keyingset_context_ok_poll (bContext *C, KeyingSet *ks) { - KS_Path *ksp; - int templates= 0; - - /* loop over the paths (could be slow to do for a number of KeyingSets)? */ - for (ksp= ks->paths.first; ksp; ksp= ksp->next) { - /* add the destination's templates to the set of templates required for the set */ - templates |= ksp->templates; + if ((ks->flag & KEYINGSET_ABSOLUTE) == 0) { + KeyingSetInfo *ksi = ANIM_keyingset_info_find_named(ks->typeinfo); + + /* get the associated 'type info' for this KeyingSet */ + if (ksi == NULL) + return 0; + // TODO: check for missing callbacks! + + /* check if it can be used in the current context */ + return (ksi->poll(ksi, C)); } - return templates; -} - -/* Check if context data is suitable for the given Keying Set */ -short keyingset_context_ok_poll (bContext *C, KeyingSet *ks) -{ - // TODO: - // For 'relative' keyingsets (i.e. py-keyingsets), add a call here - // which basically gets a listing of all the paths to be used for this - // set. - - return 1; } -/* KeyingSet Context Operations ------------ */ +/* ******************************************* */ +/* KEYFRAME MODIFICATION */ + +/* Special 'Overrides' Iterator for Relative KeyingSets ------ */ + +/* 'Data Sources' for relative Keying Set 'overrides' + * - this is basically a wrapper for PointerRNA's in a linked list + * - do not allow this to be accessed from outside for now + */ +typedef struct tRKS_DSource { + struct tRKS_DSource *next, *prev; + PointerRNA ptr; /* the whole point of this exercise! */ +} tRKS_DSource; + -/* Get list of data-sources from context (in 3D-View) for inserting keyframes using the given relative Keying Set */ -static short modifykey_get_context_v3d_data (bContext *C, ListBase *dsources, KeyingSet *ks) +/* Iterator used for overriding the behaviour of iterators defined for + * relative Keying Sets, with the main usage of this being operators + * requiring Auto Keyframing. Internal Use Only! + */ +static void RKS_ITER_overrides_list (KeyingSetInfo *ksi, bContext *C, KeyingSet *ks, ListBase *dsources) { - bCommonKeySrc *cks; - Object *obact= CTX_data_active_object(C); - int templates; - short ok= 0; - - /* get the templates in use in this KeyingSet which we should supply data for */ - templates = keyingset_relative_get_templates(ks); - - /* check if the active object is in PoseMode (i.e. only deal with bones) */ - // TODO: check with the templates to see what we really need to store - if ((obact && obact->pose) && (obact->mode & OB_MODE_POSE)) { - /* Pose Mode: Selected bones */ -#if 0 - //set_pose_keys(ob); /* sets pchan->flag to POSE_KEY if bone selected, and clears if not */ - - /* loop through posechannels */ - //for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) { - // if (pchan->flag & POSE_KEY) { - // } - //} -#endif - - CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones) - { - /* add a new keying-source */ - cks= MEM_callocN(sizeof(bCommonKeySrc), "bCommonKeySrc"); - BLI_addtail(dsources, cks); - - /* set necessary info */ - cks->id= &obact->id; - cks->pchan= pchan; - - if (templates & KSP_TEMPLATE_CONSTRAINT) - cks->con= constraints_get_active(&pchan->constraints); - - ok= 1; - } - CTX_DATA_END; - } - else { - /* Object Mode: Selected objects */ - CTX_DATA_BEGIN(C, Object*, ob, selected_objects) - { - /* add a new keying-source */ - cks= MEM_callocN(sizeof(bCommonKeySrc), "bCommonKeySrc"); - BLI_addtail(dsources, cks); - - /* set necessary info */ - cks->id= &ob->id; - - if (templates & KSP_TEMPLATE_CONSTRAINT) - cks->con= constraints_get_active(&ob->constraints); - - ok= 1; - } - CTX_DATA_END; - } + tRKS_DSource *ds; - /* return whether any data was extracted */ - return ok; + for (ds = dsources->first; ds; ds = ds->next) { + /* run generate callback on this data */ + ksi->generate(ksi, C, ks, &ds->ptr); + } } -/* Get list of data-sources from context for inserting keyframes using the given relative Keying Set */ -short modifykey_get_context_data (bContext *C, ListBase *dsources, KeyingSet *ks) +/* Add new data source for relative Keying Sets */ +void ANIM_relative_keyingset_add_source (ListBase *dsources, ID *id, StructRNA *srna, void *data) { - ScrArea *sa= CTX_wm_area(C); + tRKS_DSource *ds; - /* for now, the active area is used to determine what set of contexts apply */ - if (sa == NULL) - return 0; + /* sanity checks + * we must have at least one valid data pointer to use + */ + if (ELEM(NULL, dsources, srna) || ((id == data) && (id == NULL))) + return; -#if 0 - switch (sa->spacetype) { - case SPACE_VIEW3D: /* 3D-View: Selected Objects or Bones */ - return modifykey_get_context_v3d_data(C, dsources, ks); - } + /* allocate new elem, and add to the list */ + ds = MEM_callocN(sizeof(tRKS_DSource), "tRKS_DSource"); + BLI_addtail(dsources, ds); - /* nothing happened */ - return 0; -#endif - - /* looking into this code, it doesnt use the 3D view - Campbell */ - return modifykey_get_context_v3d_data(C, dsources, ks); -} + /* depending on what data we have, create using ID or full pointer call */ + if (srna && data) + RNA_pointer_create(id, srna, data, &ds->ptr); + else + RNA_id_pointer_create(id, &ds->ptr); +} /* KeyingSet Operations (Insert/Delete Keyframes) ------------ */ @@ -1270,8 +684,9 @@ short modifykey_get_context_data (bContext *C, ListBase *dsources, KeyingSet *ks * by the KeyingSet. This takes into account many of the different combinations of using KeyingSets. * Returns the number of channels that keyframes were added to */ -int modify_keyframes (Scene *scene, ListBase *dsources, bAction *act, KeyingSet *ks, short mode, float cfra) +int ANIM_apply_keyingset (bContext *C, ListBase *dsources, bAction *act, KeyingSet *ks, short mode, float cfra) { + Scene *scene= CTX_data_scene(C); KS_Path *ksp; int kflag=0, success= 0; char *groupname= NULL; @@ -1291,201 +706,101 @@ int modify_keyframes (Scene *scene, ListBase *dsources, bAction *act, KeyingSet else if (mode == MODIFYKEY_MODE_DELETE) kflag= 0; - /* check if the KeyingSet is absolute or not (i.e. does it requires sources info) */ - if (ks->flag & KEYINGSET_ABSOLUTE) { - /* Absolute KeyingSets are simpler to use, as all the destination info has already been - * provided by the user, and is stored, ready to use, in the KeyingSet paths. + /* if relative Keying Sets, poll and build up the paths */ + if ((ks->flag & KEYINGSET_ABSOLUTE) == 0) { + KeyingSetInfo *ksi = ANIM_keyingset_info_find_named(ks->typeinfo); + + /* clear all existing paths + * NOTE: BKE_keyingset_free() frees all of the paths for the KeyingSet, but not the set itself */ - for (ksp= ks->paths.first; ksp; ksp= ksp->next) { - int arraylen, i; - - /* get pointer to name of group to add channels to */ - if (ksp->groupmode == KSP_GROUP_NONE) - groupname= NULL; - else if (ksp->groupmode == KSP_GROUP_KSNAME) - groupname= ks->name; - else - groupname= ksp->group; - - /* init arraylen and i - arraylen should be greater than i so that - * normal non-array entries get keyframed correctly - */ - i= ksp->array_index; - arraylen= i; - - /* get length of array if whole array option is enabled */ - if (ksp->flag & KSP_FLAG_WHOLE_ARRAY) { - PointerRNA id_ptr, ptr; - PropertyRNA *prop; - - RNA_id_pointer_create(ksp->id, &id_ptr); - if (RNA_path_resolve(&id_ptr, ksp->rna_path, &ptr, &prop) && prop) - arraylen= RNA_property_array_length(&ptr, prop); - } - - /* we should do at least one step */ - if (arraylen == i) - arraylen++; - - /* for each possible index, perform operation - * - assume that arraylen is greater than index + BKE_keyingset_free(ks); + + /* get the associated 'type info' for this KeyingSet */ + if (ksi == NULL) + return MODIFYKEY_MISSING_TYPEINFO; + // TODO: check for missing callbacks! + + /* check if it can be used in the current context */ + if (ksi->poll(ksi, C)) { + /* if a list of data sources are provided, run a special iterator over them, + * otherwise, just continue per normal */ - for (; i < arraylen; i++) { - /* action to take depends on mode */ - if (mode == MODIFYKEY_MODE_INSERT) - success += insert_keyframe(ksp->id, act, groupname, ksp->rna_path, i, cfra, kflag); - else if (mode == MODIFYKEY_MODE_DELETE) - success += delete_keyframe(ksp->id, act, groupname, ksp->rna_path, i, cfra, kflag); - } - - /* set recalc-flags */ - if (ksp->id) { - switch (GS(ksp->id->name)) { - case ID_OB: /* Object (or Object-Related) Keyframes */ - { - Object *ob= (Object *)ksp->id; - - ob->recalc |= OB_RECALC; - } - break; - } + if (dsources) + RKS_ITER_overrides_list(ksi, C, ks, dsources); + else + ksi->iter(ksi, C, ks); - /* send notifiers for updates (this doesn't require context to work!) */ - WM_main_add_notifier(NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); - } + /* if we don't have any paths now, then this still qualifies as invalid context */ + if (ks->paths.first == NULL) + return MODIFYKEY_INVALID_CONTEXT; + } + else { + /* poll callback tells us that KeyingSet is useless in current context */ + return MODIFYKEY_INVALID_CONTEXT; } } - else if (dsources && dsources->first) { - /* for each one of the 'sources', resolve the template markers and expand arrays, then insert keyframes */ - bCommonKeySrc *cks; + + /* apply the paths as specified in the KeyingSet now */ + for (ksp= ks->paths.first; ksp; ksp= ksp->next) { + int arraylen, i; + short kflag2; - /* for each 'source' for keyframe data, resolve each of the paths from the KeyingSet */ - for (cks= dsources->first; cks; cks= cks->next) { - /* for each path in KeyingSet, construct a path using the templates */ - for (ksp= ks->paths.first; ksp; ksp= ksp->next) { - DynStr *pathds= BLI_dynstr_new(); - char *path = NULL; - int arraylen, i; - - /* set initial group name */ - if (cks->id == NULL) { - printf("ERROR: Skipping 'Common-Key' Source. No valid ID present.\n"); - continue; - } - else - groupname= cks->id->name+2; - - /* construct the path */ - // FIXME: this currently only works with a few hardcoded cases - if ((ksp->templates & KSP_TEMPLATE_PCHAN) && (cks->pchan)) { - /* add basic pose-channel path access */ - BLI_dynstr_append(pathds, "pose.bones[\""); - BLI_dynstr_append(pathds, cks->pchan->name); - BLI_dynstr_append(pathds, "\"]"); - - /* override default group name */ - groupname= cks->pchan->name; - } - if ((ksp->templates & KSP_TEMPLATE_CONSTRAINT) && (cks->con)) { - /* add basic constraint path access */ - BLI_dynstr_append(pathds, "constraints[\""); - BLI_dynstr_append(pathds, cks->con->name); - BLI_dynstr_append(pathds, "\"]"); - - /* override default group name */ - groupname= cks->con->name; - } + /* since keying settings can be defined on the paths too, extend the path before using it */ + kflag2 = (kflag | ksp->keyingflag); + + /* get pointer to name of group to add channels to */ + if (ksp->groupmode == KSP_GROUP_NONE) + groupname= NULL; + else if (ksp->groupmode == KSP_GROUP_KSNAME) + groupname= ks->name; + else + groupname= ksp->group; + + /* init arraylen and i - arraylen should be greater than i so that + * normal non-array entries get keyframed correctly + */ + i= ksp->array_index; + arraylen= i; + + /* get length of array if whole array option is enabled */ + if (ksp->flag & KSP_FLAG_WHOLE_ARRAY) { + PointerRNA id_ptr, ptr; + PropertyRNA *prop; + + RNA_id_pointer_create(ksp->id, &id_ptr); + if (RNA_path_resolve(&id_ptr, ksp->rna_path, &ptr, &prop) && prop) + arraylen= RNA_property_array_length(&ptr, prop); + } + + /* we should do at least one step */ + if (arraylen == i) + arraylen++; + + /* for each possible index, perform operation + * - assume that arraylen is greater than index + */ + for (; i < arraylen; i++) { + /* action to take depends on mode */ + if (mode == MODIFYKEY_MODE_INSERT) + success += insert_keyframe(ksp->id, act, groupname, ksp->rna_path, i, cfra, kflag2); + else if (mode == MODIFYKEY_MODE_DELETE) + success += delete_keyframe(ksp->id, act, groupname, ksp->rna_path, i, cfra, kflag2); + } + + /* set recalc-flags */ + if (ksp->id) { + switch (GS(ksp->id->name)) { + case ID_OB: /* Object (or Object-Related) Keyframes */ { - /* add property stored in KeyingSet Path */ - if (BLI_dynstr_get_len(pathds)) - BLI_dynstr_append(pathds, "."); - - /* apply some further templates? */ - if (ksp->templates & KSP_TEMPLATE_ROT) { - /* for builtin Keying Sets, this template makes the best fitting path for the - * current rotation mode of the Object / PoseChannel to be used - */ - if (strcmp(ksp->rna_path, "rotation")==0) { - /* get rotation mode */ - short rotmode= (cks->pchan)? (cks->pchan->rotmode) : - (GS(cks->id->name)==ID_OB)? ( ((Object *)cks->id)->rotmode ) : - (0); - - /* determine path to build */ - if (rotmode == ROT_MODE_QUAT) - BLI_dynstr_append(pathds, "rotation_quaternion"); - else if (rotmode == ROT_MODE_AXISANGLE) - BLI_dynstr_append(pathds, "rotation_axis_angle"); - else - BLI_dynstr_append(pathds, "rotation_euler"); - } - } - else { - /* just directly use the path */ - BLI_dynstr_append(pathds, ksp->rna_path); - } - - /* convert to C-string */ - path= BLI_dynstr_get_cstring(pathds); - BLI_dynstr_free(pathds); - } - - /* get pointer to name of group to add channels to - * - KSP_GROUP_TEMPLATE_ITEM is handled above while constructing the paths - */ - if (ksp->groupmode == KSP_GROUP_NONE) - groupname= NULL; - else if (ksp->groupmode == KSP_GROUP_KSNAME) - groupname= ks->name; - else if (ksp->groupmode == KSP_GROUP_NAMED) - groupname= ksp->group; - - /* init arraylen and i - arraylen should be greater than i so that - * normal non-array entries get keyframed correctly - */ - i= ksp->array_index; - arraylen= i+1; - - /* get length of array if whole array option is enabled */ - if (ksp->flag & KSP_FLAG_WHOLE_ARRAY) { - PointerRNA id_ptr, ptr; - PropertyRNA *prop; + Object *ob= (Object *)ksp->id; - RNA_id_pointer_create(cks->id, &id_ptr); - if (RNA_path_resolve(&id_ptr, path, &ptr, &prop) && prop) - arraylen= RNA_property_array_length(&ptr, prop); - } - - /* for each possible index, perform operation - * - assume that arraylen is greater than index - */ - for (; i < arraylen; i++) { - /* action to take depends on mode */ - if (mode == MODIFYKEY_MODE_INSERT) - success+= insert_keyframe(cks->id, act, groupname, path, i, cfra, kflag); - else if (mode == MODIFYKEY_MODE_DELETE) - success+= delete_keyframe(cks->id, act, groupname, path, i, cfra, kflag); + ob->recalc |= OB_RECALC; } - - /* free the path */ - MEM_freeN(path); + break; } - /* set recalc-flags */ - if (cks->id) { - switch (GS(cks->id->name)) { - case ID_OB: /* Object (or Object-Related) Keyframes */ - { - Object *ob= (Object *)cks->id; - - ob->recalc |= OB_RECALC; - } - break; - } - - /* send notifiers for updates (this doesn't require context to work!) */ - WM_main_add_notifier(NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); - } + /* send notifiers for updates (this doesn't require context to work!) */ + WM_main_add_notifier(NC_ANIMATION|ND_KEYFRAME_EDIT, NULL); } } |