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Diffstat (limited to 'source/blender/editors/animation/keyingsets.c')
-rw-r--r--source/blender/editors/animation/keyingsets.c1143
1 files changed, 229 insertions, 914 deletions
diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c
index 63323a8519d..1e4180a3ae7 100644
--- a/source/blender/editors/animation/keyingsets.c
+++ b/source/blender/editors/animation/keyingsets.c
@@ -256,14 +256,8 @@ static int remove_active_ks_path_exec (bContext *C, wmOperator *op)
KS_Path *ksp= BLI_findlink(&ks->paths, ks->active_path-1);
if (ksp) {
- /* NOTE: sync this code with BKE_keyingset_free() */
- {
- /* free RNA-path info */
- MEM_freeN(ksp->rna_path);
-
- /* free path itself */
- BLI_freelinkN(&ks->paths, ksp);
- }
+ /* remove the active path from the KeyingSet */
+ BKE_keyingset_free_path(ks, ksp);
/* the active path should now be the previously second-to-last active one */
ks->active_path--;
@@ -467,663 +461,136 @@ void ANIM_OT_keyingset_button_remove (wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-/* ************************************************** */
-/* KEYING SETS - EDITING API */
-
-/* UI API --------------------------------------------- */
-
-/* Build menu-string of available keying-sets (allocates memory for string)
- * NOTE: mode must not be longer than 64 chars
- */
-char *ANIM_build_keyingsets_menu (ListBase *list, short for_edit)
-{
- DynStr *pupds= BLI_dynstr_new();
- KeyingSet *ks;
- char buf[64];
- char *str;
- int i;
-
- /* add title first */
- BLI_dynstr_append(pupds, "Keying Sets%t|");
-
- /* add dummy entries for none-active */
- if (for_edit) {
- BLI_dynstr_append(pupds, "Add New%x-1|");
- BLI_dynstr_append(pupds, " %x0|");
- }
- else
- BLI_dynstr_append(pupds, "No Keying Set%x0|");
-
- /* loop through keyingsets, adding them */
- for (ks=list->first, i=1; ks; ks=ks->next, i++) {
- if (for_edit == 0)
- BLI_dynstr_append(pupds, "KS: ");
-
- BLI_dynstr_append(pupds, ks->name);
- BLI_snprintf( buf, 64, "%%x%d%s", i, ((ks->next)?"|":"") );
- BLI_dynstr_append(pupds, buf);
- }
-
- /* convert to normal MEM_malloc'd string */
- str= BLI_dynstr_get_cstring(pupds);
- BLI_dynstr_free(pupds);
-
- return str;
-}
-
-
/* ******************************************* */
-/* KEYING SETS - BUILTIN */
-
-#if 0 // XXX old keyingsets code based on adrcodes... to be restored in due course
-
-/* ------------- KeyingSet Defines ------------ */
-/* Note: these must all be named with the defks_* prefix, otherwise the template macro will not work! */
-
-/* macro for defining keyingset contexts */
-#define KSC_TEMPLATE(ctx_name) {&defks_##ctx_name[0], NULL, sizeof(defks_##ctx_name)/sizeof(bKeyingSet)}
+/* REGISTERED KEYING SETS */
-/* --- */
+/* Keying Set Type Info declarations */
+ListBase keyingset_type_infos = {NULL, NULL};
-/* check if option not available for deleting keys */
-static short incl_non_del_keys (bKeyingSet *ks, const char mode[])
-{
- /* as optimisation, assume that it is sufficient to check only first letter
- * of mode (int comparison should be faster than string!)
- */
- //if (strcmp(mode, "Delete")==0)
- if (mode && mode[0]=='D')
- return 0;
-
- return 1;
-}
+/* Built-In Keying Sets (referencing type infos)*/
+ListBase builtin_keyingsets = {NULL, NULL};
-/* Object KeyingSets ------ */
+/* --------------- */
-/* check if include shapekey entry */
-static short incl_v3d_ob_shapekey (bKeyingSet *ks, const char mode[])
+/* Find KeyingSet type info given a name */
+KeyingSetInfo *ANIM_keyingset_info_find_named (const char name[])
{
- //Object *ob= (G.obedit)? (G.obedit) : (OBACT); // XXX
- Object *ob= NULL;
- char *newname= NULL;
-
- if(ob==NULL)
- return 0;
-
- /* not available for delete mode */
- if (strcmp(mode, "Delete")==0)
- return 0;
+ KeyingSetInfo *ksi;
- /* check if is geom object that can get shapekeys */
- switch (ob->type) {
- /* geometry? */
- case OB_MESH: newname= "Mesh"; break;
- case OB_CURVE: newname= "Curve"; break;
- case OB_SURF: newname= "Surface"; break;
- case OB_LATTICE: newname= "Lattice"; break;
+ /* sanity checks */
+ if ((name == NULL) || (name[0] == 0))
+ return NULL;
- /* not geometry! */
- default:
- return 0;
+ /* search by comparing names */
+ for (ksi = keyingset_type_infos.first; ksi; ksi = ksi->next) {
+ if (strcmp(ksi->name, name) == 0)
+ return ksi;
}
- /* if ks is shapekey entry (this could be callled for separator before too!) */
- if (ks->flag == -3)
- BLI_strncpy(ks->name, newname, sizeof(ks->name));
-
- /* if it gets here, it's ok */
- return 1;
+ /* no matches found */
+ return NULL;
}
-/* array for object keyingset defines */
-bKeyingSet defks_v3d_object[] =
-{
- /* include_cb, adrcode-getter, name, blocktype, flag, chan_num, adrcodes */
- {NULL, "Loc", ID_OB, 0, 3, {OB_LOC_X,OB_LOC_Y,OB_LOC_Z}},
- {NULL, "Rot", ID_OB, 0, 3, {OB_ROT_X,OB_ROT_Y,OB_ROT_Z}},
- {NULL, "Scale", ID_OB, 0, 3, {OB_SIZE_X,OB_SIZE_Y,OB_SIZE_Z}},
-
- {NULL, "%l", 0, -1, 0, {0}}, // separator
-
- {NULL, "LocRot", ID_OB, 0, 6,
- {OB_LOC_X,OB_LOC_Y,OB_LOC_Z,
- OB_ROT_X,OB_ROT_Y,OB_ROT_Z}},
-
- {NULL, "LocScale", ID_OB, 0, 6,
- {OB_LOC_X,OB_LOC_Y,OB_LOC_Z,
- OB_SIZE_X,OB_SIZE_Y,OB_SIZE_Z}},
-
- {NULL, "LocRotScale", ID_OB, 0, 9,
- {OB_LOC_X,OB_LOC_Y,OB_LOC_Z,
- OB_ROT_X,OB_ROT_Y,OB_ROT_Z,
- OB_SIZE_X,OB_SIZE_Y,OB_SIZE_Z}},
-
- {NULL, "RotScale", ID_OB, 0, 6,
- {OB_ROT_X,OB_ROT_Y,OB_ROT_Z,
- OB_SIZE_X,OB_SIZE_Y,OB_SIZE_Z}},
-
- {incl_non_del_keys, "%l", 0, -1, 0, {0}}, // separator
-
- {incl_non_del_keys, "VisualLoc", ID_OB, INSERTKEY_MATRIX, 3, {OB_LOC_X,OB_LOC_Y,OB_LOC_Z}},
- {incl_non_del_keys, "VisualRot", ID_OB, INSERTKEY_MATRIX, 3, {OB_ROT_X,OB_ROT_Y,OB_ROT_Z}},
-
- {incl_non_del_keys, "VisualLocRot", ID_OB, INSERTKEY_MATRIX, 6,
- {OB_LOC_X,OB_LOC_Y,OB_LOC_Z,
- OB_ROT_X,OB_ROT_Y,OB_ROT_Z}},
-
- {NULL, "%l", 0, -1, 0, {0}}, // separator
-
- {NULL, "Layer", ID_OB, 0, 1, {OB_LAY}}, // icky option...
- {NULL, "Available", ID_OB, -2, 0, {0}},
-
- {incl_v3d_ob_shapekey, "%l%l", 0, -1, 0, {0}}, // separator (linked to shapekey entry)
- {incl_v3d_ob_shapekey, "<ShapeKey>", ID_OB, -3, 0, {0}}
-};
-
-/* PoseChannel KeyingSets ------ */
-
-/* array for posechannel keyingset defines */
-bKeyingSet defks_v3d_pchan[] =
+/* Find builtin KeyingSet by name */
+KeyingSet *ANIM_builtin_keyingset_get_named (KeyingSet *prevKS, const char name[])
{
- /* include_cb, name, blocktype, flag, chan_num, adrcodes */
- {NULL, "Loc", ID_PO, 0, 3, {AC_LOC_X,AC_LOC_Y,AC_LOC_Z}},
- {NULL, "Rot", ID_PO, COMMONKEY_PCHANROT, 1, {KAG_CHAN_EXTEND}},
- {NULL, "Scale", ID_PO, 0, 3, {AC_SIZE_X,AC_SIZE_Y,AC_SIZE_Z}},
-
- {NULL, "%l", 0, -1, 0, {0}}, // separator
-
- {NULL, "LocRot", ID_PO, COMMONKEY_PCHANROT, 4,
- {AC_LOC_X,AC_LOC_Y,AC_LOC_Z,
- KAG_CHAN_EXTEND}},
-
- {NULL, "LocScale", ID_PO, 0, 6,
- {AC_LOC_X,AC_LOC_Y,AC_LOC_Z,
- AC_SIZE_X,AC_SIZE_Y,AC_SIZE_Z}},
-
- {NULL, "LocRotScale", ID_PO, COMMONKEY_PCHANROT, 7,
- {AC_LOC_X,AC_LOC_Y,AC_LOC_Z,AC_SIZE_X,AC_SIZE_Y,AC_SIZE_Z,
- KAG_CHAN_EXTEND}},
-
- {NULL, "RotScale", ID_PO, 0, 4,
- {AC_SIZE_X,AC_SIZE_Y,AC_SIZE_Z,
- KAG_CHAN_EXTEND}},
-
- {incl_non_del_keys, "%l", 0, -1, 0, {0}}, // separator
-
- {incl_non_del_keys, "VisualLoc", ID_PO, INSERTKEY_MATRIX, 3, {AC_LOC_X,AC_LOC_Y,AC_LOC_Z}},
- {incl_non_del_keys, "VisualRot", ID_PO, INSERTKEY_MATRIX|COMMONKEY_PCHANROT, 1, {KAG_CHAN_EXTEND}},
-
- {incl_non_del_keys, "VisualLocRot", ID_PO, INSERTKEY_MATRIX|COMMONKEY_PCHANROT, 4,
- {AC_LOC_X,AC_LOC_Y,AC_LOC_Z, KAG_CHAN_EXTEND}},
-
- {NULL, "%l", 0, -1, 0, {0}}, // separator
-
- {NULL, "Available", ID_PO, -2, 0, {0}}
-};
-
-/* Material KeyingSets ------ */
-
-/* array for material keyingset defines */
-bKeyingSet defks_buts_shading_mat[] =
-{
- /* include_cb, name, blocktype, flag, chan_num, adrcodes */
- {NULL, "RGB", ID_MA, 0, 3, {MA_COL_R,MA_COL_G,MA_COL_B}},
- {NULL, "Alpha", ID_MA, 0, 1, {MA_ALPHA}},
- {NULL, "Halo Size", ID_MA, 0, 1, {MA_HASIZE}},
- {NULL, "Mode", ID_MA, 0, 1, {MA_MODE}}, // evil bitflags
-
- {NULL, "%l", 0, -1, 0, {0}}, // separator
-
- {NULL, "All Color", ID_MA, 0, 18,
- {MA_COL_R,MA_COL_G,MA_COL_B,
- MA_ALPHA,MA_HASIZE, MA_MODE,
- MA_SPEC_R,MA_SPEC_G,MA_SPEC_B,
- MA_REF,MA_EMIT,MA_AMB,MA_SPEC,MA_HARD,
- MA_MODE,MA_TRANSLU,MA_ADD}},
-
- {NULL, "All Mirror", ID_MA, 0, 5,
- {MA_RAYM,MA_FRESMIR,MA_FRESMIRI,
- MA_FRESTRA,MA_FRESTRAI}},
-
- {NULL, "%l", 0, -1, 0, {0}}, // separator
-
- {NULL, "Ofs", ID_MA, COMMONKEY_ADDMAP, 3, {MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z}},
- {NULL, "Size", ID_MA, COMMONKEY_ADDMAP, 3, {MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z}},
-
- {NULL, "All Mapping", ID_MA, COMMONKEY_ADDMAP, 14,
- {MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z,
- MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z,
- MAP_R,MAP_G,MAP_B,MAP_DVAR,
- MAP_COLF,MAP_NORF,MAP_VARF,MAP_DISP}},
-
- {NULL, "%l", 0, -1, 0, {0}}, // separator
-
- {NULL, "Available", ID_MA, -2, 0, {0}}
-};
-
-/* World KeyingSets ------ */
-
-/* array for world keyingset defines */
-bKeyingSet defks_buts_shading_wo[] =
-{
- /* include_cb, name, blocktype, flag, chan_num, adrcodes */
- {NULL, "Zenith RGB", ID_WO, 0, 3, {WO_ZEN_R,WO_ZEN_G,WO_ZEN_B}},
- {NULL, "Horizon RGB", ID_WO, 0, 3, {WO_HOR_R,WO_HOR_G,WO_HOR_B}},
-
- {NULL, "%l", 0, -1, 0, {0}}, // separator
-
- {NULL, "Mist", ID_WO, 0, 4, {WO_MISI,WO_MISTDI,WO_MISTSTA,WO_MISTHI}},
- {NULL, "Stars", ID_WO, 0, 5, {WO_STAR_R,WO_STAR_G,WO_STAR_B,WO_STARDIST,WO_STARSIZE}},
-
-
- {NULL, "%l", 0, -1, 0, {0}}, // separator
-
- {NULL, "Ofs", ID_WO, COMMONKEY_ADDMAP, 3, {MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z}},
- {NULL, "Size", ID_WO, COMMONKEY_ADDMAP, 3, {MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z}},
-
- {NULL, "All Mapping", ID_WO, COMMONKEY_ADDMAP, 14,
- {MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z,
- MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z,
- MAP_R,MAP_G,MAP_B,MAP_DVAR,
- MAP_COLF,MAP_NORF,MAP_VARF,MAP_DISP}},
-
- {NULL, "%l", 0, -1, 0, {0}}, // separator
-
- {NULL, "Available", ID_WO, -2, 0, {0}}
-};
-
-/* Lamp KeyingSets ------ */
-
-/* array for lamp keyingset defines */
-bKeyingSet defks_buts_shading_la[] =
-{
- /* include_cb, name, blocktype, flag, chan_num, adrcodes */
- {NULL, "RGB", ID_LA, 0, 3, {LA_COL_R,LA_COL_G,LA_COL_B}},
- {NULL, "Energy", ID_LA, 0, 1, {LA_ENERGY}},
- {NULL, "Spot Size", ID_LA, 0, 1, {LA_SPOTSI}},
-
- {NULL, "%l", 0, -1, 0, {0}}, // separator
-
- {NULL, "Ofs", ID_LA, COMMONKEY_ADDMAP, 3, {MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z}},
- {NULL, "Size", ID_LA, COMMONKEY_ADDMAP, 3, {MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z}},
-
- {NULL, "All Mapping", ID_LA, COMMONKEY_ADDMAP, 14,
- {MAP_OFS_X,MAP_OFS_Y,MAP_OFS_Z,
- MAP_SIZE_X,MAP_SIZE_Y,MAP_SIZE_Z,
- MAP_R,MAP_G,MAP_B,MAP_DVAR,
- MAP_COLF,MAP_NORF,MAP_VARF,MAP_DISP}},
+ KeyingSet *ks, *first=NULL;
- {NULL, "%l", 0, -1, 0, {0}}, // separator
+ /* sanity checks any name to check? */
+ if (name[0] == 0)
+ return NULL;
- {NULL, "Available", ID_LA, -2, 0, {0}}
-};
-
-/* Texture KeyingSets ------ */
-
-/* array for texture keyingset defines */
-bKeyingSet defks_buts_shading_tex[] =
-{
- /* include_cb, name, blocktype, flag, chan_num, adrcodes */
- {NULL, "Clouds", ID_TE, 0, 5,
- {TE_NSIZE,TE_NDEPTH,TE_NTYPE,
- TE_MG_TYP,TE_N_BAS1}},
-
- {NULL, "Marble", ID_TE, 0, 7,
- {TE_NSIZE,TE_NDEPTH,TE_NTYPE,
- TE_TURB,TE_MG_TYP,TE_N_BAS1,TE_N_BAS2}},
-
- {NULL, "Stucci", ID_TE, 0, 5,
- {TE_NSIZE,TE_NTYPE,TE_TURB,
- TE_MG_TYP,TE_N_BAS1}},
-
- {NULL, "Wood", ID_TE, 0, 6,
- {TE_NSIZE,TE_NTYPE,TE_TURB,
- TE_MG_TYP,TE_N_BAS1,TE_N_BAS2}},
-
- {NULL, "Magic", ID_TE, 0, 2, {TE_NDEPTH,TE_TURB}},
-
- {NULL, "Blend", ID_TE, 0, 1, {TE_MG_TYP}},
-
- {NULL, "Musgrave", ID_TE, 0, 6,
- {TE_MG_TYP,TE_MGH,TE_MG_LAC,
- TE_MG_OCT,TE_MG_OFF,TE_MG_GAIN}},
-
- {NULL, "Voronoi", ID_TE, 0, 9,
- {TE_VNW1,TE_VNW2,TE_VNW3,TE_VNW4,
- TE_VNMEXP,TE_VN_DISTM,TE_VN_COLT,
- TE_ISCA,TE_NSIZE}},
+ /* get first KeyingSet to use */
+ if (prevKS && prevKS->next)
+ first= prevKS->next;
+ else
+ first= builtin_keyingsets.first;
- {NULL, "Distorted Noise", ID_TE, 0, 4,
- {TE_MG_OCT,TE_MG_OFF,TE_MG_GAIN,TE_DISTA}},
-
- {NULL, "Color Filter", ID_TE, 0, 5,
- {TE_COL_R,TE_COL_G,TE_COL_B,TE_BRIGHT,TE_CONTRA}},
-
- {NULL, "%l", 0, -1, 0, {0}}, // separator
-
- {NULL, "Available", ID_TE, -2, 0, {0}}
-};
-
-/* Object Buttons KeyingSets ------ */
-
-/* check if include particles entry */
-static short incl_buts_ob (bKeyingSet *ks, const char mode[])
-{
- //Object *ob= OBACT; // xxx
- Object *ob= NULL;
- /* only if object is mesh type */
-
- if(ob==NULL) return 0;
- return (ob->type == OB_MESH);
-}
-
-/* array for texture keyingset defines */
-bKeyingSet defks_buts_object[] =
-{
- /* include_cb, name, blocktype, flag, chan_num, adrcodes */
- {incl_buts_ob, "Surface Damping", ID_OB, 0, 1, {OB_PD_SDAMP}},
- {incl_buts_ob, "Random Damping", ID_OB, 0, 1, {OB_PD_RDAMP}},
- {incl_buts_ob, "Permeability", ID_OB, 0, 1, {OB_PD_PERM}},
-
- {NULL, "%l", 0, -1, 0, {0}}, // separator
-
- {NULL, "Force Strength", ID_OB, 0, 1, {OB_PD_FSTR}},
- {NULL, "Force Falloff", ID_OB, 0, 1, {OB_PD_FFALL}},
-
- {NULL, "%l", 0, -1, 0, {0}}, // separator
+ /* loop over KeyingSets checking names */
+ for (ks= first; ks; ks= ks->next) {
+ if (strcmp(name, ks->name) == 0)
+ return ks;
+ }
- {NULL, "Available", ID_OB, -2, 0, {0}} // this will include ob-transforms too!
-};
-
-/* Camera Buttons KeyingSets ------ */
-
-/* check if include internal-renderer entry */
-static short incl_buts_cam1 (bKeyingSet *ks, const char mode[])
-{
- Scene *scene= NULL; // FIXME this will cause a crash, but we need an extra arg first!
- /* only if renderer is internal renderer */
- return (scene->r.renderer==R_INTERN);
+ /* no matches found */
+ return NULL;
}
-/* check if include external-renderer entry */
-static short incl_buts_cam2 (bKeyingSet *ks, const char mode[])
-{
- Scene *scene= NULL; // FIXME this will cause a crash, but we need an extra arg first!
- /* only if renderer is internal renderer */
- return (scene->r.renderer!=R_INTERN);
-}
+/* --------------- */
-/* array for camera keyingset defines */
-bKeyingSet defks_buts_cam[] =
+/* Add the given KeyingSetInfo to the list of type infos, and create an appropriate builtin set too */
+void ANIM_keyingset_info_register (const bContext *C, KeyingSetInfo *ksi)
{
- /* include_cb, name, blocktype, flag, chan_num, adrcodes */
- {NULL, "Lens", ID_CA, 0, 1, {CAM_LENS}},
- {NULL, "Clipping", ID_CA, 0, 2, {CAM_STA,CAM_END}},
- {NULL, "Focal Distance", ID_CA, 0, 1, {CAM_YF_FDIST}},
-
- {NULL, "%l", 0, -1, 0, {0}}, // separator
+ Scene *scene = CTX_data_scene(C);
+ ListBase *list = NULL;
+ KeyingSet *ks;
+ /* determine the KeyingSet list to include the new KeyingSet in */
+ if (ksi->builtin)
+ list = &builtin_keyingsets;
+ else
+ list = &scene->keyingsets;
- {incl_buts_cam2, "Aperture", ID_CA, 0, 1, {CAM_YF_APERT}},
- {incl_buts_cam1, "Viewplane Shift", ID_CA, 0, 2, {CAM_SHIFT_X,CAM_SHIFT_Y}},
+ /* create a new KeyingSet
+ * - inherit name and keyframing settings from the typeinfo
+ */
+ ks = BKE_keyingset_add(list, ksi->name, ksi->builtin, ksi->keyingflag);
- {NULL, "%l", 0, -1, 0, {0}}, // separator
+ /* link this KeyingSet with its typeinfo */
+ memcpy(&ks->typeinfo, ksi->name, sizeof(ks->typeinfo));
- {NULL, "Available", ID_CA, -2, 0, {0}}
-};
-
-/* --- */
+ /* add type-info to the list */
+ BLI_addtail(&keyingset_type_infos, ksi);
+}
-/* Keying Context Defines - Must keep in sync with enumeration (eKS_Contexts) */
-bKeyingContext ks_contexts[] =
+/* Remove the given KeyingSetInfo from the list of type infos, and also remove the builtin set if appropriate */
+void ANIM_keyingset_info_unregister (const bContext *C, KeyingSetInfo *ksi)
{
- KSC_TEMPLATE(v3d_object),
- KSC_TEMPLATE(v3d_pchan),
+ Scene *scene = CTX_data_scene(C);
+ KeyingSet *ks, *ksn;
- KSC_TEMPLATE(buts_shading_mat),
- KSC_TEMPLATE(buts_shading_wo),
- KSC_TEMPLATE(buts_shading_la),
- KSC_TEMPLATE(buts_shading_tex),
-
- KSC_TEMPLATE(buts_object),
- KSC_TEMPLATE(buts_cam)
-};
-
-/* Keying Context Enumeration - Must keep in sync with definitions*/
-typedef enum eKS_Contexts {
- KSC_V3D_OBJECT = 0,
- KSC_V3D_PCHAN,
-
- KSC_BUTS_MAT,
- KSC_BUTS_WO,
- KSC_BUTS_LA,
- KSC_BUTS_TEX,
-
- KSC_BUTS_OB,
- KSC_BUTS_CAM,
-
- /* make sure this last one remains untouched! */
- KSC_TOT_TYPES
-} eKS_Contexts;
-
-
-#endif // XXX old keyingsets code based on adrcodes... to be restored in due course
-
-/* Macros for Declaring KeyingSets ------------------- */
-
-/* A note about this system for declaring built-in Keying Sets:
- * One may ask, "What is the purpose of all of these macros and static arrays?" and
- * "Why not call the KeyingSets API defined in BKE_animsys.h?". The answer is two-fold.
- *
- * 1) Firstly, we use static arrays of struct definitions instead of function calls, as
- * it reduces the start-up overhead and allocated-memory footprint of Blender. If we called
- * the KeyingSets API to build these sets, the overhead of checking for unique names, allocating
- * memory for each and every path and KeyingSet, scattered around in RAM, all of which would increase
- * the startup time (which is totally unacceptable) and could lead to fragmentation+slower access times.
- * 2) Since we aren't using function calls, we need a nice way of defining these KeyingSets in a way which
- * is easily readable and less prone to breakage from changes to the underlying struct definitions. Further,
- * adding additional entries SHOULD NOT require custom code to be written to access these new entries/sets.
- * Therefore, here we have a system with nice, human-readable statements via macros, and static arrays which
- * are linked together using more special macros + struct definitions, allowing for such a generic + simple
- * initialisation function (init_builtin_keyingsets()) compared with that of something like the Nodes system.
- *
- * -- Joshua Leung, April 2009
- */
-
-/* Struct type for declaring builtin KeyingSets in as entries in static arrays*/
-typedef struct bBuiltinKeyingSet {
- KeyingSet ks; /* the KeyingSet to build */
- int tot; /* the total number of paths defined */
- KS_Path paths[64]; /* the paths for the KeyingSet to use */
-} bBuiltinKeyingSet;
-
- /* WARNING: the following macros must be kept in sync with the
- * struct definitions in DNA_anim_types.h!
- */
-
-/* macro for defining a builtin KeyingSet */
-#define BI_KS_DEFINE_BEGIN(name, keyingflag) \
- {{NULL, NULL, {NULL, NULL}, name, KEYINGSET_BUILTIN, keyingflag},
-
-/* macro to finish defining a builtin KeyingSet */
-#define BI_KS_DEFINE_END \
- }
-
-/* macro to start defining paths for a builtin KeyingSet */
-#define BI_KS_PATHS_BEGIN(tot) \
- tot, {
-
-/* macro to finish defining paths for a builtin KeyingSet */
-#define BI_KS_PATHS_END \
+ /* find relevant scene KeyingSets which use this, and remove them */
+ for (ks= scene->keyingsets.first; ks; ks= ksn) {
+ ksn = ks->next;
+
+ /* remove if matching typeinfo name */
+ if (strcmp(ks->typeinfo, ksi->name) == 0) {
+ BKE_keyingset_free(ks);
+ BLI_freelinkN(&scene->keyingsets, ks);
+ }
}
-/* macro for defining a builtin KeyingSet's path */
-#define BI_KSP_DEFINE(id_type, templates, prop_path, array_index, flag, groupflag) \
- {NULL, NULL, NULL, "", id_type, templates, prop_path, array_index, flag, groupflag}
+ /* do the same with builtin sets? */
+ // TODO: this isn't done now, since unregister is really only used atm when we
+ // reload the scripts, which kindof defeats the purpose of "builtin"?
-/* macro for defining a builtin KeyingSet with no paths (use in place of BI_KS_PAHTS_BEGIN/END block) */
-#define BI_KS_PATHS_NONE \
- 0, {0}
-/* ---- */
-
-/* Struct type for finding all the arrays of builtin KeyingSets */
-typedef struct bBuiltinKSContext {
- bBuiltinKeyingSet *bks; /* array of KeyingSet definitions */
- int tot; /* number of KeyingSets in this array */
-} bBuiltinKSContext;
-
-/* macro for defining builtin KeyingSet sets
- * NOTE: all the arrays of sets must follow this naming convention!
- */
-#define BKSC_TEMPLATE(ctx_name) {&def_builtin_keyingsets_##ctx_name[0], sizeof(def_builtin_keyingsets_##ctx_name)/sizeof(bBuiltinKeyingSet)}
-
-
-/* 3D-View Builtin KeyingSets ------------------------ */
-
-static bBuiltinKeyingSet def_builtin_keyingsets_v3d[] =
-{
- /* Simple Keying Sets ************************************* */
- /* Keying Set - "Location" ---------- */
- BI_KS_DEFINE_BEGIN("Location", 0)
- BI_KS_PATHS_BEGIN(1)
- BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "location", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM)
- BI_KS_PATHS_END
- BI_KS_DEFINE_END,
-
- /* Keying Set - "Rotation" ---------- */
- BI_KS_DEFINE_BEGIN("Rotation", 0)
- BI_KS_PATHS_BEGIN(1)
- BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN|KSP_TEMPLATE_ROT, "rotation", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM)
- BI_KS_PATHS_END
- BI_KS_DEFINE_END,
-
- /* Keying Set - "Scaling" ---------- */
- BI_KS_DEFINE_BEGIN("Scaling", 0)
- BI_KS_PATHS_BEGIN(1)
- BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "scale", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM)
- BI_KS_PATHS_END
- BI_KS_DEFINE_END,
-
- /* Compound Keying Sets *********************************** */
- /* Keying Set - "LocRot" ---------- */
- BI_KS_DEFINE_BEGIN("LocRot", 0)
- BI_KS_PATHS_BEGIN(2)
- BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "location", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM),
- BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN|KSP_TEMPLATE_ROT, "rotation", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM)
- BI_KS_PATHS_END
- BI_KS_DEFINE_END,
-
- /* Keying Set - "LocRotScale" ---------- */
- BI_KS_DEFINE_BEGIN("LocRotScale", 0)
- BI_KS_PATHS_BEGIN(3)
- BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "location", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM),
- BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN|KSP_TEMPLATE_ROT, "rotation", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM),
- BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "scale", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM)
- BI_KS_PATHS_END
- BI_KS_DEFINE_END,
-
- /* Keying Sets with Keying Flags ************************* */
- /* Keying Set - "VisualLoc" ---------- */
- BI_KS_DEFINE_BEGIN("VisualLoc", INSERTKEY_MATRIX)
- BI_KS_PATHS_BEGIN(1)
- BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "location", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM)
- BI_KS_PATHS_END
- BI_KS_DEFINE_END,
-
- /* Keying Set - "Rotation" ---------- */
- BI_KS_DEFINE_BEGIN("VisualRot", INSERTKEY_MATRIX)
- BI_KS_PATHS_BEGIN(1)
- BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN|KSP_TEMPLATE_ROT, "rotation", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM)
- BI_KS_PATHS_END
- BI_KS_DEFINE_END,
-
- /* Keying Set - "VisualLocRot" ---------- */
- BI_KS_DEFINE_BEGIN("VisualLocRot", INSERTKEY_MATRIX)
- BI_KS_PATHS_BEGIN(2)
- BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN, "location", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM),
- BI_KSP_DEFINE(ID_OB, KSP_TEMPLATE_OBJECT|KSP_TEMPLATE_PCHAN|KSP_TEMPLATE_ROT, "rotation", 0, KSP_FLAG_WHOLE_ARRAY, KSP_GROUP_TEMPLATE_ITEM)
- BI_KS_PATHS_END
- BI_KS_DEFINE_END
-};
-
-/* All Builtin KeyingSets ------------------------ */
-
-/* total number of builtin KeyingSet contexts */
-#define MAX_BKSC_TYPES 1
-
-/* array containing all the available builtin KeyingSets definition sets
- * - size of this is MAX_BKSC_TYPES+1 so that we don't smash the stack
- */
-static bBuiltinKSContext def_builtin_keyingsets[MAX_BKSC_TYPES+1] =
-{
- BKSC_TEMPLATE(v3d)
- /* add more contexts above this line... */
-};
-
-
-/* ListBase of these KeyingSets chained up ready for usage
- * NOTE: this is exported to keyframing.c for use...
- */
-ListBase builtin_keyingsets = {NULL, NULL};
-
-/* Utility API ------------------------ */
-
-/* Link up all of the builtin Keying Sets when starting up Blender
- * This is called from WM_init() in wm_init_exit.c
- */
-void init_builtin_keyingsets (void)
-{
- bBuiltinKSContext *bksc;
- bBuiltinKeyingSet *bks;
- int bksc_i, bks_i;
-
- /* loop over all the sets of KeyingSets, setting them up, and chaining them to the builtins list */
- for (bksc_i= 0, bksc= &def_builtin_keyingsets[0]; bksc_i < MAX_BKSC_TYPES; bksc_i++, bksc++)
- {
- /* for each set definitions for a builtin KeyingSet, chain the paths to that KeyingSet and add */
- for (bks_i= 0, bks= bksc->bks; bks_i < bksc->tot; bks_i++, bks++)
- {
- KeyingSet *ks= &bks->ks;
- KS_Path *ksp;
- int pIndex;
-
- /* loop over paths, linking them to the KeyingSet and each other */
- for (pIndex= 0, ksp= &bks->paths[0]; pIndex < bks->tot; pIndex++, ksp++)
- BLI_addtail(&ks->paths, ksp);
-
- /* add KeyingSet to builtin sets list */
- BLI_addtail(&builtin_keyingsets, ks);
- }
- }
+ /* free the type info */
+ BLI_freelinkN(&keyingset_type_infos, ksi);
}
+/* --------------- */
-/* Get the first builtin KeyingSet with the given name, which occurs after the given one (or start of list if none given) */
-KeyingSet *ANIM_builtin_keyingset_get_named (KeyingSet *prevKS, char name[])
+void ANIM_keyingset_infos_exit ()
{
- KeyingSet *ks, *first=NULL;
-
- /* sanity checks - any name to check? */
- if (name[0] == 0)
- return NULL;
+ KeyingSetInfo *ksi, *next;
- /* get first KeyingSet to use */
- if (prevKS && prevKS->next)
- first= prevKS->next;
- else
- first= builtin_keyingsets.first;
+ /* free type infos */
+ for (ksi=keyingset_type_infos.first; ksi; ksi=next) {
+ next= ksi->next;
- /* loop over KeyingSets checking names */
- for (ks= first; ks; ks= ks->next) {
- if (strcmp(name, ks->name) == 0)
- return ks;
+ /* free extra RNA data, and remove from list */
+ if (ksi->ext.free)
+ ksi->ext.free(ksi->ext.data);
+ BLI_freelinkN(&keyingset_type_infos, ksi);
}
- /* no matches found */
- return NULL;
+ /* free builtin sets */
+ BKE_keyingsets_free(&builtin_keyingsets);
}
+/* ******************************************* */
+/* KEYING SETS API (for UI) */
/* Get the active Keying Set for the Scene provided */
KeyingSet *ANIM_scene_get_active_keyingset (Scene *scene)
@@ -1142,127 +609,74 @@ KeyingSet *ANIM_scene_get_active_keyingset (Scene *scene)
return NULL;
}
-/* ******************************************* */
-/* KEYFRAME MODIFICATION */
-
-/* KeyingSet Menu Helpers ------------ */
-
-/* Extract the maximum set of requirements from the KeyingSet */
-static int keyingset_relative_get_templates (KeyingSet *ks)
+/* Check if KeyingSet can be used in the current context */
+short ANIM_keyingset_context_ok_poll (bContext *C, KeyingSet *ks)
{
- KS_Path *ksp;
- int templates= 0;
-
- /* loop over the paths (could be slow to do for a number of KeyingSets)? */
- for (ksp= ks->paths.first; ksp; ksp= ksp->next) {
- /* add the destination's templates to the set of templates required for the set */
- templates |= ksp->templates;
+ if ((ks->flag & KEYINGSET_ABSOLUTE) == 0) {
+ KeyingSetInfo *ksi = ANIM_keyingset_info_find_named(ks->typeinfo);
+
+ /* get the associated 'type info' for this KeyingSet */
+ if (ksi == NULL)
+ return 0;
+ // TODO: check for missing callbacks!
+
+ /* check if it can be used in the current context */
+ return (ksi->poll(ksi, C));
}
- return templates;
-}
-
-/* Check if context data is suitable for the given Keying Set */
-short keyingset_context_ok_poll (bContext *C, KeyingSet *ks)
-{
- // TODO:
- // For 'relative' keyingsets (i.e. py-keyingsets), add a call here
- // which basically gets a listing of all the paths to be used for this
- // set.
-
-
return 1;
}
-/* KeyingSet Context Operations ------------ */
+/* ******************************************* */
+/* KEYFRAME MODIFICATION */
+
+/* Special 'Overrides' Iterator for Relative KeyingSets ------ */
+
+/* 'Data Sources' for relative Keying Set 'overrides'
+ * - this is basically a wrapper for PointerRNA's in a linked list
+ * - do not allow this to be accessed from outside for now
+ */
+typedef struct tRKS_DSource {
+ struct tRKS_DSource *next, *prev;
+ PointerRNA ptr; /* the whole point of this exercise! */
+} tRKS_DSource;
+
-/* Get list of data-sources from context (in 3D-View) for inserting keyframes using the given relative Keying Set */
-static short modifykey_get_context_v3d_data (bContext *C, ListBase *dsources, KeyingSet *ks)
+/* Iterator used for overriding the behaviour of iterators defined for
+ * relative Keying Sets, with the main usage of this being operators
+ * requiring Auto Keyframing. Internal Use Only!
+ */
+static void RKS_ITER_overrides_list (KeyingSetInfo *ksi, bContext *C, KeyingSet *ks, ListBase *dsources)
{
- bCommonKeySrc *cks;
- Object *obact= CTX_data_active_object(C);
- int templates;
- short ok= 0;
-
- /* get the templates in use in this KeyingSet which we should supply data for */
- templates = keyingset_relative_get_templates(ks);
-
- /* check if the active object is in PoseMode (i.e. only deal with bones) */
- // TODO: check with the templates to see what we really need to store
- if ((obact && obact->pose) && (obact->mode & OB_MODE_POSE)) {
- /* Pose Mode: Selected bones */
-#if 0
- //set_pose_keys(ob); /* sets pchan->flag to POSE_KEY if bone selected, and clears if not */
-
- /* loop through posechannels */
- //for (pchan=ob->pose->chanbase.first; pchan; pchan=pchan->next) {
- // if (pchan->flag & POSE_KEY) {
- // }
- //}
-#endif
-
- CTX_DATA_BEGIN(C, bPoseChannel*, pchan, selected_pose_bones)
- {
- /* add a new keying-source */
- cks= MEM_callocN(sizeof(bCommonKeySrc), "bCommonKeySrc");
- BLI_addtail(dsources, cks);
-
- /* set necessary info */
- cks->id= &obact->id;
- cks->pchan= pchan;
-
- if (templates & KSP_TEMPLATE_CONSTRAINT)
- cks->con= constraints_get_active(&pchan->constraints);
-
- ok= 1;
- }
- CTX_DATA_END;
- }
- else {
- /* Object Mode: Selected objects */
- CTX_DATA_BEGIN(C, Object*, ob, selected_objects)
- {
- /* add a new keying-source */
- cks= MEM_callocN(sizeof(bCommonKeySrc), "bCommonKeySrc");
- BLI_addtail(dsources, cks);
-
- /* set necessary info */
- cks->id= &ob->id;
-
- if (templates & KSP_TEMPLATE_CONSTRAINT)
- cks->con= constraints_get_active(&ob->constraints);
-
- ok= 1;
- }
- CTX_DATA_END;
- }
+ tRKS_DSource *ds;
- /* return whether any data was extracted */
- return ok;
+ for (ds = dsources->first; ds; ds = ds->next) {
+ /* run generate callback on this data */
+ ksi->generate(ksi, C, ks, &ds->ptr);
+ }
}
-/* Get list of data-sources from context for inserting keyframes using the given relative Keying Set */
-short modifykey_get_context_data (bContext *C, ListBase *dsources, KeyingSet *ks)
+/* Add new data source for relative Keying Sets */
+void ANIM_relative_keyingset_add_source (ListBase *dsources, ID *id, StructRNA *srna, void *data)
{
- ScrArea *sa= CTX_wm_area(C);
+ tRKS_DSource *ds;
- /* for now, the active area is used to determine what set of contexts apply */
- if (sa == NULL)
- return 0;
+ /* sanity checks
+ * we must have at least one valid data pointer to use
+ */
+ if (ELEM(NULL, dsources, srna) || ((id == data) && (id == NULL)))
+ return;
-#if 0
- switch (sa->spacetype) {
- case SPACE_VIEW3D: /* 3D-View: Selected Objects or Bones */
- return modifykey_get_context_v3d_data(C, dsources, ks);
- }
+ /* allocate new elem, and add to the list */
+ ds = MEM_callocN(sizeof(tRKS_DSource), "tRKS_DSource");
+ BLI_addtail(dsources, ds);
- /* nothing happened */
- return 0;
-#endif
-
- /* looking into this code, it doesnt use the 3D view - Campbell */
- return modifykey_get_context_v3d_data(C, dsources, ks);
-}
+ /* depending on what data we have, create using ID or full pointer call */
+ if (srna && data)
+ RNA_pointer_create(id, srna, data, &ds->ptr);
+ else
+ RNA_id_pointer_create(id, &ds->ptr);
+}
/* KeyingSet Operations (Insert/Delete Keyframes) ------------ */
@@ -1270,8 +684,9 @@ short modifykey_get_context_data (bContext *C, ListBase *dsources, KeyingSet *ks
* by the KeyingSet. This takes into account many of the different combinations of using KeyingSets.
* Returns the number of channels that keyframes were added to
*/
-int modify_keyframes (Scene *scene, ListBase *dsources, bAction *act, KeyingSet *ks, short mode, float cfra)
+int ANIM_apply_keyingset (bContext *C, ListBase *dsources, bAction *act, KeyingSet *ks, short mode, float cfra)
{
+ Scene *scene= CTX_data_scene(C);
KS_Path *ksp;
int kflag=0, success= 0;
char *groupname= NULL;
@@ -1291,201 +706,101 @@ int modify_keyframes (Scene *scene, ListBase *dsources, bAction *act, KeyingSet
else if (mode == MODIFYKEY_MODE_DELETE)
kflag= 0;
- /* check if the KeyingSet is absolute or not (i.e. does it requires sources info) */
- if (ks->flag & KEYINGSET_ABSOLUTE) {
- /* Absolute KeyingSets are simpler to use, as all the destination info has already been
- * provided by the user, and is stored, ready to use, in the KeyingSet paths.
+ /* if relative Keying Sets, poll and build up the paths */
+ if ((ks->flag & KEYINGSET_ABSOLUTE) == 0) {
+ KeyingSetInfo *ksi = ANIM_keyingset_info_find_named(ks->typeinfo);
+
+ /* clear all existing paths
+ * NOTE: BKE_keyingset_free() frees all of the paths for the KeyingSet, but not the set itself
*/
- for (ksp= ks->paths.first; ksp; ksp= ksp->next) {
- int arraylen, i;
-
- /* get pointer to name of group to add channels to */
- if (ksp->groupmode == KSP_GROUP_NONE)
- groupname= NULL;
- else if (ksp->groupmode == KSP_GROUP_KSNAME)
- groupname= ks->name;
- else
- groupname= ksp->group;
-
- /* init arraylen and i - arraylen should be greater than i so that
- * normal non-array entries get keyframed correctly
- */
- i= ksp->array_index;
- arraylen= i;
-
- /* get length of array if whole array option is enabled */
- if (ksp->flag & KSP_FLAG_WHOLE_ARRAY) {
- PointerRNA id_ptr, ptr;
- PropertyRNA *prop;
-
- RNA_id_pointer_create(ksp->id, &id_ptr);
- if (RNA_path_resolve(&id_ptr, ksp->rna_path, &ptr, &prop) && prop)
- arraylen= RNA_property_array_length(&ptr, prop);
- }
-
- /* we should do at least one step */
- if (arraylen == i)
- arraylen++;
-
- /* for each possible index, perform operation
- * - assume that arraylen is greater than index
+ BKE_keyingset_free(ks);
+
+ /* get the associated 'type info' for this KeyingSet */
+ if (ksi == NULL)
+ return MODIFYKEY_MISSING_TYPEINFO;
+ // TODO: check for missing callbacks!
+
+ /* check if it can be used in the current context */
+ if (ksi->poll(ksi, C)) {
+ /* if a list of data sources are provided, run a special iterator over them,
+ * otherwise, just continue per normal
*/
- for (; i < arraylen; i++) {
- /* action to take depends on mode */
- if (mode == MODIFYKEY_MODE_INSERT)
- success += insert_keyframe(ksp->id, act, groupname, ksp->rna_path, i, cfra, kflag);
- else if (mode == MODIFYKEY_MODE_DELETE)
- success += delete_keyframe(ksp->id, act, groupname, ksp->rna_path, i, cfra, kflag);
- }
-
- /* set recalc-flags */
- if (ksp->id) {
- switch (GS(ksp->id->name)) {
- case ID_OB: /* Object (or Object-Related) Keyframes */
- {
- Object *ob= (Object *)ksp->id;
-
- ob->recalc |= OB_RECALC;
- }
- break;
- }
+ if (dsources)
+ RKS_ITER_overrides_list(ksi, C, ks, dsources);
+ else
+ ksi->iter(ksi, C, ks);
- /* send notifiers for updates (this doesn't require context to work!) */
- WM_main_add_notifier(NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
- }
+ /* if we don't have any paths now, then this still qualifies as invalid context */
+ if (ks->paths.first == NULL)
+ return MODIFYKEY_INVALID_CONTEXT;
+ }
+ else {
+ /* poll callback tells us that KeyingSet is useless in current context */
+ return MODIFYKEY_INVALID_CONTEXT;
}
}
- else if (dsources && dsources->first) {
- /* for each one of the 'sources', resolve the template markers and expand arrays, then insert keyframes */
- bCommonKeySrc *cks;
+
+ /* apply the paths as specified in the KeyingSet now */
+ for (ksp= ks->paths.first; ksp; ksp= ksp->next) {
+ int arraylen, i;
+ short kflag2;
- /* for each 'source' for keyframe data, resolve each of the paths from the KeyingSet */
- for (cks= dsources->first; cks; cks= cks->next) {
- /* for each path in KeyingSet, construct a path using the templates */
- for (ksp= ks->paths.first; ksp; ksp= ksp->next) {
- DynStr *pathds= BLI_dynstr_new();
- char *path = NULL;
- int arraylen, i;
-
- /* set initial group name */
- if (cks->id == NULL) {
- printf("ERROR: Skipping 'Common-Key' Source. No valid ID present.\n");
- continue;
- }
- else
- groupname= cks->id->name+2;
-
- /* construct the path */
- // FIXME: this currently only works with a few hardcoded cases
- if ((ksp->templates & KSP_TEMPLATE_PCHAN) && (cks->pchan)) {
- /* add basic pose-channel path access */
- BLI_dynstr_append(pathds, "pose.bones[\"");
- BLI_dynstr_append(pathds, cks->pchan->name);
- BLI_dynstr_append(pathds, "\"]");
-
- /* override default group name */
- groupname= cks->pchan->name;
- }
- if ((ksp->templates & KSP_TEMPLATE_CONSTRAINT) && (cks->con)) {
- /* add basic constraint path access */
- BLI_dynstr_append(pathds, "constraints[\"");
- BLI_dynstr_append(pathds, cks->con->name);
- BLI_dynstr_append(pathds, "\"]");
-
- /* override default group name */
- groupname= cks->con->name;
- }
+ /* since keying settings can be defined on the paths too, extend the path before using it */
+ kflag2 = (kflag | ksp->keyingflag);
+
+ /* get pointer to name of group to add channels to */
+ if (ksp->groupmode == KSP_GROUP_NONE)
+ groupname= NULL;
+ else if (ksp->groupmode == KSP_GROUP_KSNAME)
+ groupname= ks->name;
+ else
+ groupname= ksp->group;
+
+ /* init arraylen and i - arraylen should be greater than i so that
+ * normal non-array entries get keyframed correctly
+ */
+ i= ksp->array_index;
+ arraylen= i;
+
+ /* get length of array if whole array option is enabled */
+ if (ksp->flag & KSP_FLAG_WHOLE_ARRAY) {
+ PointerRNA id_ptr, ptr;
+ PropertyRNA *prop;
+
+ RNA_id_pointer_create(ksp->id, &id_ptr);
+ if (RNA_path_resolve(&id_ptr, ksp->rna_path, &ptr, &prop) && prop)
+ arraylen= RNA_property_array_length(&ptr, prop);
+ }
+
+ /* we should do at least one step */
+ if (arraylen == i)
+ arraylen++;
+
+ /* for each possible index, perform operation
+ * - assume that arraylen is greater than index
+ */
+ for (; i < arraylen; i++) {
+ /* action to take depends on mode */
+ if (mode == MODIFYKEY_MODE_INSERT)
+ success += insert_keyframe(ksp->id, act, groupname, ksp->rna_path, i, cfra, kflag2);
+ else if (mode == MODIFYKEY_MODE_DELETE)
+ success += delete_keyframe(ksp->id, act, groupname, ksp->rna_path, i, cfra, kflag2);
+ }
+
+ /* set recalc-flags */
+ if (ksp->id) {
+ switch (GS(ksp->id->name)) {
+ case ID_OB: /* Object (or Object-Related) Keyframes */
{
- /* add property stored in KeyingSet Path */
- if (BLI_dynstr_get_len(pathds))
- BLI_dynstr_append(pathds, ".");
-
- /* apply some further templates? */
- if (ksp->templates & KSP_TEMPLATE_ROT) {
- /* for builtin Keying Sets, this template makes the best fitting path for the
- * current rotation mode of the Object / PoseChannel to be used
- */
- if (strcmp(ksp->rna_path, "rotation")==0) {
- /* get rotation mode */
- short rotmode= (cks->pchan)? (cks->pchan->rotmode) :
- (GS(cks->id->name)==ID_OB)? ( ((Object *)cks->id)->rotmode ) :
- (0);
-
- /* determine path to build */
- if (rotmode == ROT_MODE_QUAT)
- BLI_dynstr_append(pathds, "rotation_quaternion");
- else if (rotmode == ROT_MODE_AXISANGLE)
- BLI_dynstr_append(pathds, "rotation_axis_angle");
- else
- BLI_dynstr_append(pathds, "rotation_euler");
- }
- }
- else {
- /* just directly use the path */
- BLI_dynstr_append(pathds, ksp->rna_path);
- }
-
- /* convert to C-string */
- path= BLI_dynstr_get_cstring(pathds);
- BLI_dynstr_free(pathds);
- }
-
- /* get pointer to name of group to add channels to
- * - KSP_GROUP_TEMPLATE_ITEM is handled above while constructing the paths
- */
- if (ksp->groupmode == KSP_GROUP_NONE)
- groupname= NULL;
- else if (ksp->groupmode == KSP_GROUP_KSNAME)
- groupname= ks->name;
- else if (ksp->groupmode == KSP_GROUP_NAMED)
- groupname= ksp->group;
-
- /* init arraylen and i - arraylen should be greater than i so that
- * normal non-array entries get keyframed correctly
- */
- i= ksp->array_index;
- arraylen= i+1;
-
- /* get length of array if whole array option is enabled */
- if (ksp->flag & KSP_FLAG_WHOLE_ARRAY) {
- PointerRNA id_ptr, ptr;
- PropertyRNA *prop;
+ Object *ob= (Object *)ksp->id;
- RNA_id_pointer_create(cks->id, &id_ptr);
- if (RNA_path_resolve(&id_ptr, path, &ptr, &prop) && prop)
- arraylen= RNA_property_array_length(&ptr, prop);
- }
-
- /* for each possible index, perform operation
- * - assume that arraylen is greater than index
- */
- for (; i < arraylen; i++) {
- /* action to take depends on mode */
- if (mode == MODIFYKEY_MODE_INSERT)
- success+= insert_keyframe(cks->id, act, groupname, path, i, cfra, kflag);
- else if (mode == MODIFYKEY_MODE_DELETE)
- success+= delete_keyframe(cks->id, act, groupname, path, i, cfra, kflag);
+ ob->recalc |= OB_RECALC;
}
-
- /* free the path */
- MEM_freeN(path);
+ break;
}
- /* set recalc-flags */
- if (cks->id) {
- switch (GS(cks->id->name)) {
- case ID_OB: /* Object (or Object-Related) Keyframes */
- {
- Object *ob= (Object *)cks->id;
-
- ob->recalc |= OB_RECALC;
- }
- break;
- }
-
- /* send notifiers for updates (this doesn't require context to work!) */
- WM_main_add_notifier(NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
- }
+ /* send notifiers for updates (this doesn't require context to work!) */
+ WM_main_add_notifier(NC_ANIMATION|ND_KEYFRAME_EDIT, NULL);
}
}