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Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c24
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c50
-rw-r--r--source/blender/editors/animation/anim_draw.c6
-rw-r--r--source/blender/editors/animation/anim_filter.c24
-rw-r--r--source/blender/editors/animation/anim_ipo_utils.c18
-rw-r--r--source/blender/editors/animation/fmodifier_ui.c6
-rw-r--r--source/blender/editors/animation/keyframes_draw.c16
-rw-r--r--source/blender/editors/animation/keyframing.c14
-rw-r--r--source/blender/editors/animation/keyingsets.c16
9 files changed, 87 insertions, 87 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index f6b301c4594..a21154bde1b 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -3009,28 +3009,28 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
offset += ICON_WIDTH;
}
}
-
+
/* step 5) draw name ............................................... */
- // TODO: when renaming, we might not want to draw this, especially if name happens to be longer than channel
+ /* TODO: when renaming, we might not want to draw this, especially if name happens to be longer than channel */
if (acf->name) {
char name[ANIM_CHAN_NAME_SIZE]; /* hopefully this will be enough! */
-
+
/* set text color */
- // XXX: if active, highlight differently?
+ /* XXX: if active, highlight differently? */
if (selected)
UI_ThemeColor(TH_TEXT_HI);
else
UI_ThemeColor(TH_TEXT);
-
+
/* get name */
acf->name(ale, name);
-
+
offset += 3;
UI_DrawString(offset, ytext, name);
-
+
/* draw red underline if channel is disabled */
if ((ale->type == ANIMTYPE_FCURVE) && (ale->flag & FCURVE_DISABLED)) {
- // FIXME: replace hardcoded color here, and check on extents!
+ /* FIXME: replace hardcoded color here, and check on extents! */
glColor3f(1.0f, 0.0f, 0.0f);
glLineWidth(2.0);
fdrawline((float)(offset), yminc,
@@ -3038,13 +3038,13 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
glLineWidth(1.0);
}
}
-
+
/* step 6) draw backdrops behidn mute+protection toggles + (sliders) ....................... */
/* reset offset - now goes from RHS of panel */
offset = 0;
-
- // TODO: when drawing sliders, make those draw instead of these toggles if not enough space
-
+
+ /* TODO: when drawing sliders, make those draw instead of these toggles if not enough space */
+
if (v2d) {
short draw_sliders = 0;
float color[3];
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 5c57407d14e..9cd2b29afa6 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -400,7 +400,7 @@ void ANIM_flush_setting_anim_channels(bAnimContext *ac, ListBase *anim_data, bAn
/* compare data, and type as main way of identifying the channel */
if ((ale->data == ale_setting->data) && (ale->type == ale_setting->type)) {
/* we also have to check the ID, this is assigned to, since a block may have multiple users */
- // TODO: is the owner-data more revealing?
+ /* TODO: is the owner-data more revealing? */
if (ale->id == ale_setting->id) {
match = ale;
break;
@@ -576,13 +576,13 @@ static int animedit_poll_channels_active(bContext *C)
ScrArea *sa = CTX_wm_area(C);
/* channels region test */
- // TODO: could enhance with actually testing if channels region?
+ /* TODO: could enhance with actually testing if channels region? */
if (ELEM(NULL, sa, CTX_wm_region(C)))
return 0;
/* animation editor test */
if (ELEM3(sa->spacetype, SPACE_ACTION, SPACE_IPO, SPACE_NLA) == 0)
return 0;
-
+
return 1;
}
@@ -591,9 +591,9 @@ static int animedit_poll_channels_nla_tweakmode_off(bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
Scene *scene = CTX_data_scene(C);
-
+
/* channels region test */
- // TODO: could enhance with actually testing if channels region?
+ /* TODO: could enhance with actually testing if channels region? */
if (ELEM(NULL, sa, CTX_wm_region(C)))
return 0;
/* animation editor test */
@@ -1314,16 +1314,16 @@ static int animchannels_visibility_set_exec(bContext *C, wmOperator *UNUSED(op))
/* make all the selected channels visible */
filter = (ANIMFILTER_SEL | ANIMFILTER_NODUPLIS);
ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
-
+
for (ale = anim_data.first; ale; ale = ale->next) {
/* hack: skip object channels for now, since flushing those will always flush everything, but they are always included */
- // TODO: find out why this is the case, and fix that
+ /* TODO: find out why this is the case, and fix that */
if (ale->type == ANIMTYPE_OBJECT)
continue;
-
+
/* enable the setting */
ANIM_channel_setting_set(&ac, ale, ACHANNEL_SETTING_VISIBLE, ACHANNEL_SETFLAG_ADD);
-
+
/* now, also flush selection status up/down as appropriate */
ANIM_flush_setting_anim_channels(&ac, &all_data, ale, ACHANNEL_SETTING_VISIBLE, 1);
}
@@ -1394,13 +1394,13 @@ static int animchannels_visibility_toggle_exec(bContext *C, wmOperator *UNUSED(o
/* Now set the flags */
for (ale = anim_data.first; ale; ale = ale->next) {
/* hack: skip object channels for now, since flushing those will always flush everything, but they are always included */
- // TODO: find out why this is the case, and fix that
+ /* TODO: find out why this is the case, and fix that */
if (ale->type == ANIMTYPE_OBJECT)
continue;
-
+
/* change the setting */
ANIM_channel_setting_set(&ac, ale, ACHANNEL_SETTING_VISIBLE, vis);
-
+
/* now, also flush selection status up/down as appropriate */
ANIM_flush_setting_anim_channels(&ac, &all_data, ale, ACHANNEL_SETTING_VISIBLE, (vis == ACHANNEL_SETFLAG_ADD));
}
@@ -1734,9 +1734,9 @@ static void ANIM_OT_channels_collapse(wmOperatorType *ot)
static int animchannels_enable_poll(bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
-
+
/* channels region test */
- // TODO: could enhance with actually testing if channels region?
+ /* TODO: could enhance with actually testing if channels region? */
if (ELEM(NULL, sa, CTX_wm_region(C)))
return 0;
@@ -2103,17 +2103,17 @@ static int mouse_anim_channels(bAnimContext *ac, float UNUSED(x), int channel_in
BLI_freelistN(&anim_data);
return 0;
}
-
+
/* selectmode -1 is a special case for ActionGroups only, which selects all of the channels underneath it only... */
- // TODO: should this feature be extended to work with other channel types too?
+ /* TODO: should this feature be extended to work with other channel types too? */
if ((selectmode == -1) && (ale->type != ANIMTYPE_GROUP)) {
/* normal channels should not behave normally in this case */
BLI_freelistN(&anim_data);
return 0;
}
-
+
/* action to take depends on what channel we've got */
- // WARNING: must keep this in sync with the equivalent function in nla_channels.c
+ /* WARNING: must keep this in sync with the equivalent function in nla_channels.c */
switch (ale->type) {
case ANIMTYPE_SCENE:
{
@@ -2152,9 +2152,9 @@ static int mouse_anim_channels(bAnimContext *ac, float UNUSED(x), int channel_in
}
else {
Base *b;
-
+
/* deselect all */
- // TODO: should this deselect all other types of channels too?
+ /* TODO: should this deselect all other types of channels too? */
for (b = sce->base.first; b; b = b->next) {
b->flag &= ~SELECT;
b->object->flag = b->flag;
@@ -2438,10 +2438,10 @@ void ED_operatortypes_animchannels(void)
WM_operatortype_append(ANIM_OT_channels_setting_enable);
WM_operatortype_append(ANIM_OT_channels_setting_disable);
WM_operatortype_append(ANIM_OT_channels_setting_toggle);
-
+
WM_operatortype_append(ANIM_OT_channels_delete);
-
- // XXX does this need to be a separate operator?
+
+ /* XXX does this need to be a separate operator? */
WM_operatortype_append(ANIM_OT_channels_editable_toggle);
WM_operatortype_append(ANIM_OT_channels_move);
@@ -2463,11 +2463,11 @@ void ED_keymap_animchannels(wmKeyConfig *keyconf)
/* selection */
/* click-select */
- // XXX for now, only leftmouse....
+ /* XXX for now, only leftmouse.... */
WM_keymap_add_item(keymap, "ANIM_OT_channels_click", LEFTMOUSE, KM_PRESS, 0, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "ANIM_OT_channels_click", LEFTMOUSE, KM_PRESS, KM_SHIFT, 0)->ptr, "extend", TRUE);
RNA_boolean_set(WM_keymap_add_item(keymap, "ANIM_OT_channels_click", LEFTMOUSE, KM_PRESS, KM_CTRL | KM_SHIFT, 0)->ptr, "children_only", TRUE);
-
+
/* rename */
WM_keymap_add_item(keymap, "ANIM_OT_channels_rename", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index ddc4f4d943c..0d48bf19c9e 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -381,11 +381,11 @@ float ANIM_unit_mapping_get_factor(Scene *scene, ID *id, FCurve *fcu, short rest
return RAD2DEGF(1.0f); /* radians to degrees */
}
}
-
- // TODO: other rotation types here as necessary
+
+ /* TODO: other rotation types here as necessary */
}
}
-
+
/* no mapping needs to occur... */
return 1.0f;
}
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index a6d1ac64bbe..e239719d894 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -164,21 +164,21 @@ static short actedit_get_context(bAnimContext *ac, SpaceAction *saction)
ac->mode = saction->mode;
return 1;
-
- case SACTCONT_GPENCIL: /* Grease Pencil */ // XXX review how this mode is handled...
+
+ case SACTCONT_GPENCIL: /* Grease Pencil */ /* XXX review how this mode is handled... */
/* update scene-pointer (no need to check for pinning yet, as not implemented) */
saction->ads.source = (ID *)ac->scene;
-
+
ac->datatype = ANIMCONT_GPENCIL;
ac->data = &saction->ads;
-
+
ac->mode = saction->mode;
return 1;
-
- case SACTCONT_MASK: /* Grease Pencil */ // XXX review how this mode is handled...
+
+ case SACTCONT_MASK: /* Grease Pencil */ /* XXX review how this mode is handled... */
/* update scene-pointer (no need to check for pinning yet, as not implemented) */
{
- // TODO, other methods to get the mask
+ /* TODO, other methods to get the mask */
// Sequence *seq = BKE_sequencer_active_get(ac->scene);
//MovieClip *clip = ac->scene->clip;
// struct Mask *mask = seq ? seq->mask : NULL;
@@ -1890,9 +1890,9 @@ static size_t animdata_filter_ds_obanim(bAnimContext *ac, ListBase *anim_data, b
AnimData *adt = ob->adt;
short type = 0, expanded = 1;
void *cdata = NULL;
-
+
/* determine the type of expander channels to use */
- // this is the best way to do this for now...
+ /* this is the best way to do this for now... */
ANIMDATA_FILTER_CASES(ob,
{ /* AnimData - no channel, but consider data */ },
{ /* NLA - no channel, but consider data */ },
@@ -2122,11 +2122,11 @@ static size_t animdata_filter_dopesheet_scene(bAnimContext *ac, ListBase *anim_d
if ((ntree) && !(ads->filterflag & ADS_FILTER_NONTREE)) {
tmp_items += animdata_filter_ds_nodetree(ac, &tmp_data, ads, (ID *)sce, ntree, filter_mode);
}
-
- // TODO: one day, when sequencer becomes its own datatype, perhaps it should be included here
+
+ /* TODO: one day, when sequencer becomes its own datatype, perhaps it should be included here */
}
END_ANIMFILTER_SUBCHANNELS;
-
+
/* if we collected some channels, add these to the new list... */
if (tmp_items) {
/* firstly add object expander if required */
diff --git a/source/blender/editors/animation/anim_ipo_utils.c b/source/blender/editors/animation/anim_ipo_utils.c
index a73651d7664..35782c3b3ae 100644
--- a/source/blender/editors/animation/anim_ipo_utils.c
+++ b/source/blender/editors/animation/anim_ipo_utils.c
@@ -143,15 +143,15 @@ int getname_anim_fcurve(char *name, ID *id, FCurve *fcu)
/* no array index */
arrayname = "";
}
-
+
/* putting this all together into the buffer */
- // XXX we need to check for invalid names...
- // XXX the name length limit needs to be passed in or as some define
+ /* XXX we need to check for invalid names...
+ * XXX the name length limit needs to be passed in or as some define */
if (structname)
- BLI_snprintf(name, 256, "%s%s (%s)", arrayname, propname, structname);
+ BLI_snprintf(name, 256, "%s%s (%s)", arrayname, propname, structname);
else
- BLI_snprintf(name, 256, "%s%s", arrayname, propname);
-
+ BLI_snprintf(name, 256, "%s%s", arrayname, propname);
+
/* free temp name if nameprop is set */
if (free_structname)
MEM_freeN((void *)structname);
@@ -170,11 +170,11 @@ int getname_anim_fcurve(char *name, ID *id, FCurve *fcu)
else {
/* invalid path */
BLI_snprintf(name, 256, "\"%s[%d]\"", fcu->rna_path, fcu->array_index);
-
+
/* icon for this should be the icon for the base ID */
- // TODO: or should we just use the error icon?
+ /* TODO: or should we just use the error icon? */
icon = RNA_struct_ui_icon(id_ptr.type);
-
+
/* tag F-Curve as disabled - as not usable path */
fcu->flag |= FCURVE_DISABLED;
}
diff --git a/source/blender/editors/animation/fmodifier_ui.c b/source/blender/editors/animation/fmodifier_ui.c
index 8c1e2bedd86..91cc602c838 100644
--- a/source/blender/editors/animation/fmodifier_ui.c
+++ b/source/blender/editors/animation/fmodifier_ui.c
@@ -506,10 +506,10 @@ static void draw_modifier__envelope(uiLayout *layout, ID *id, FModifier *fcm, sh
row = uiLayoutRow(col, TRUE);
uiItemR(row, &ptr, "default_min", 0, IFACE_("Min"), ICON_NONE);
uiItemR(row, &ptr, "default_max", 0, IFACE_("Max"), ICON_NONE);
-
+
/* control points header */
- // TODO: move this control-point control stuff to using the new special widgets for lists
- // the current way is far too cramped
+ /* TODO: move this control-point control stuff to using the new special widgets for lists
+ * the current way is far too cramped */
row = uiLayoutRow(layout, FALSE);
block = uiLayoutGetBlock(row);
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c
index 46a89963ad9..84711b97729 100644
--- a/source/blender/editors/animation/keyframes_draw.c
+++ b/source/blender/editors/animation/keyframes_draw.c
@@ -673,23 +673,23 @@ static void draw_keylist(View2D *v2d, DLRBT_Tree *keys, DLRBT_Tree *blocks, floa
/* draw keys */
if (keys) {
/* locked channels are less strongly shown, as feedback for locked channels in DopeSheet */
- // TODO: allow this opacity factor to be themed?
+ /* TODO: allow this opacity factor to be themed? */
float kalpha = (channelLocked) ? 0.35f : 1.0f;
-
+
for (ak = keys->first; ak; ak = ak->next) {
- /* optimization: if keyframe doesn't appear within 5 units (screenspace) in visible area, don't draw
+ /* optimization: if keyframe doesn't appear within 5 units (screenspace) in visible area, don't draw
* - this might give some improvements, since we current have to flip between view/region matrices
*/
if (IN_RANGE_INCL(ak->cfra, v2d->cur.xmin, v2d->cur.xmax) == 0)
continue;
-
+
/* draw using OpenGL - uglier but faster */
- // NOTE1: a previous version of this didn't work nice for some intel cards
- // NOTE2: if we wanted to go back to icons, these are icon = (ak->sel & SELECT) ? ICON_SPACE2 : ICON_SPACE3;
+ /* NOTE1: a previous version of this didn't work nice for some intel cards
+ * NOTE2: if we wanted to go back to icons, these are icon = (ak->sel & SELECT) ? ICON_SPACE2 : ICON_SPACE3; */
draw_keyframe_shape(ak->cfra, ypos, xscale, 5.0f, (ak->sel & SELECT), ak->key_type, KEYFRAME_SHAPE_BOTH, kalpha);
- }
+ }
}
-
+
glDisable(GL_BLEND);
}
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 0c9a6ff6bf1..7600e1d4690 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -134,9 +134,9 @@ bAction *verify_adt_action(ID *id, short add)
printf("ERROR: Couldn't add AnimData (ID = %s)\n", (id) ? (id->name) : "<None>");
return NULL;
}
-
+
/* init action if none available yet */
- // TODO: need some wizardry to handle NLA stuff correct
+ /* TODO: need some wizardry to handle NLA stuff correct */
if ((adt->action == NULL) && (add)) {
char actname[sizeof(id->name) - 2];
BLI_snprintf(actname, sizeof(actname), "%sAction", id->name + 2);
@@ -256,8 +256,8 @@ int insert_bezt_fcurve(FCurve *fcu, BezTriple *bezt, short flag)
dst->f1 = bezt->f1;
dst->f2 = bezt->f2;
dst->f3 = bezt->f3;
-
- // TODO: perform some other operations?
+
+ /* TODO: perform some other operations? */
}
}
/* keyframing modes allow to not replace keyframe */
@@ -1691,11 +1691,11 @@ static short object_frame_has_keyframe(Object *ob, float frame, short filter)
/* 1. test for relative (with keyframes) */
if (id_frame_has_keyframe((ID *)key, frame, filter))
return 1;
-
+
/* 2. test for time */
- // TODO... yet to be implemented (this feature may evolve before then anyway)
+ /* TODO... yet to be implemented (this feature may evolve before then anyway) */
}
-
+
/* try materials */
if (!(filter & ANIMFILTER_KEYS_LOCAL) && !(filter & ANIMFILTER_KEYS_NOMAT) ) {
/* if only active, then we can skip a lot of looping */
diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c
index cd914f9ff9a..04fd7f677b0 100644
--- a/source/blender/editors/animation/keyingsets.c
+++ b/source/blender/editors/animation/keyingsets.c
@@ -597,13 +597,13 @@ void ANIM_keyingset_info_register(KeyingSetInfo *ksi)
void ANIM_keyingset_info_unregister(Main *bmain, KeyingSetInfo *ksi)
{
KeyingSet *ks, *ksn;
-
+
/* find relevant builtin KeyingSets which use this, and remove them */
- // TODO: this isn't done now, since unregister is really only used atm when we
- // reload the scripts, which kindof defeats the purpose of "builtin"?
+ /* TODO: this isn't done now, since unregister is really only used atm when we
+ * reload the scripts, which kindof defeats the purpose of "builtin"? */
for (ks = builtin_keyingsets.first; ks; ks = ksn) {
ksn = ks->next;
-
+
/* remove if matching typeinfo name */
if (strcmp(ks->typeinfo, ksi->idname) == 0) {
Scene *scene;
@@ -791,8 +791,8 @@ short ANIM_keyingset_context_ok_poll(bContext *C, KeyingSet *ks)
/* get the associated 'type info' for this KeyingSet */
if (ksi == NULL)
return 0;
- // TODO: check for missing callbacks!
-
+ /* TODO: check for missing callbacks! */
+
/* check if it can be used in the current context */
return (ksi->poll(ksi, C));
}
@@ -878,8 +878,8 @@ short ANIM_validate_keyingset(bContext *C, ListBase *dsources, KeyingSet *ks)
/* get the associated 'type info' for this KeyingSet */
if (ksi == NULL)
return MODIFYKEY_MISSING_TYPEINFO;
- // TODO: check for missing callbacks!
-
+ /* TODO: check for missing callbacks! */
+
/* check if it can be used in the current context */
if (ksi->poll(ksi, C)) {
/* if a list of data sources are provided, run a special iterator over them,