diff options
Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r-- | source/blender/editors/animation/anim_channels_defines.c | 79 | ||||
-rw-r--r-- | source/blender/editors/animation/anim_channels_edit.c | 15 | ||||
-rw-r--r-- | source/blender/editors/animation/anim_filter.c | 13 |
3 files changed, 102 insertions, 5 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c index b569f909d7a..0e00e48267b 100644 --- a/source/blender/editors/animation/anim_channels_defines.c +++ b/source/blender/editors/animation/anim_channels_defines.c @@ -51,6 +51,7 @@ #include "DNA_pointcloud_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" +#include "DNA_simulation_types.h" #include "DNA_space_types.h" #include "DNA_speaker_types.h" #include "DNA_volume_types.h" @@ -3033,6 +3034,83 @@ static bAnimChannelType ACF_DSVOLUME = { acf_dsvolume_setting_ptr /* pointer for setting */ }; +/* Simulation Expander ----------------------------------------- */ + +static int acf_dssimulation_icon(bAnimListElem *UNUSED(ale)) +{ + /* TODO: Use correct icon. */ + return ICON_PHYSICS; +} + +static int acf_dssimulation_setting_flag(bAnimContext *UNUSED(ac), + eAnimChannel_Settings setting, + bool *neg) +{ + /* clear extra return data first */ + *neg = false; + + switch (setting) { + case ACHANNEL_SETTING_EXPAND: /* expanded */ + return SIM_DS_EXPAND; + + case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */ + return ADT_NLA_EVAL_OFF; + + case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */ + *neg = true; + return ADT_CURVES_NOT_VISIBLE; + + case ACHANNEL_SETTING_SELECT: /* selected */ + return ADT_UI_SELECTED; + + default: /* unsupported */ + return 0; + } +} + +static void *acf_dssimulation_setting_ptr(bAnimListElem *ale, + eAnimChannel_Settings setting, + short *type) +{ + Simulation *simulation = (Simulation *)ale->data; + + /* clear extra return data first */ + *type = 0; + + switch (setting) { + case ACHANNEL_SETTING_EXPAND: /* expanded */ + return GET_ACF_FLAG_PTR(simulation->flag, type); + + case ACHANNEL_SETTING_SELECT: /* selected */ + case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */ + case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */ + if (simulation->adt) + return GET_ACF_FLAG_PTR(simulation->adt->flag, type); + return NULL; + + default: /* unsupported */ + return NULL; + } +} + +static bAnimChannelType ACF_DSSIMULATION = { + "Simulation Expander", /* type name */ + ACHANNEL_ROLE_EXPANDER, /* role */ + + acf_generic_dataexpand_color, /* backdrop color */ + acf_generic_dataexpand_backdrop, /* backdrop */ + acf_generic_indention_1, /* indent level */ + acf_generic_basic_offset, /* offset */ + + acf_generic_idblock_name, /* name */ + acf_generic_idblock_name_prop, /* name prop */ + acf_dssimulation_icon, /* icon */ + + acf_generic_dataexpand_setting_valid, /* has setting */ + acf_dssimulation_setting_flag, /* flag for setting */ + acf_dssimulation_setting_ptr /* pointer for setting */ +}; + /* GPencil Expander ------------------------------------------- */ // TODO: just get this from RNA? @@ -4049,6 +4127,7 @@ static void ANIM_init_channel_typeinfo_data(void) animchannelTypeInfo[type++] = &ACF_DSHAIR; /* Hair Channel */ animchannelTypeInfo[type++] = &ACF_DSPOINTCLOUD; /* PointCloud Channel */ animchannelTypeInfo[type++] = &ACF_DSVOLUME; /* Volume Channel */ + animchannelTypeInfo[type++] = &ACF_DSSIMULATION; /* Simulation Channel */ animchannelTypeInfo[type++] = &ACF_SHAPEKEY; /* ShapeKey */ diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index a1b1c7815d8..302b1318bba 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -138,7 +138,8 @@ void ANIM_set_active_channel(bAnimContext *ac, case ANIMTYPE_DSMCLIP: case ANIMTYPE_DSHAIR: case ANIMTYPE_DSPOINTCLOUD: - case ANIMTYPE_DSVOLUME: { + case ANIMTYPE_DSVOLUME: + case ANIMTYPE_DSSIMULATION: { /* need to verify that this data is valid for now */ if (ale->adt) { ACHANNEL_SET_FLAG(ale->adt, ACHANNEL_SETFLAG_CLEAR, ADT_UI_ACTIVE); @@ -194,7 +195,8 @@ void ANIM_set_active_channel(bAnimContext *ac, case ANIMTYPE_DSMCLIP: case ANIMTYPE_DSHAIR: case ANIMTYPE_DSPOINTCLOUD: - case ANIMTYPE_DSVOLUME: { + case ANIMTYPE_DSVOLUME: + case ANIMTYPE_DSSIMULATION: { /* need to verify that this data is valid for now */ if (ale && ale->adt) { ale->adt->flag |= ADT_UI_ACTIVE; @@ -332,7 +334,8 @@ void ANIM_deselect_anim_channels( case ANIMTYPE_DSMCLIP: case ANIMTYPE_DSHAIR: case ANIMTYPE_DSPOINTCLOUD: - case ANIMTYPE_DSVOLUME: { + case ANIMTYPE_DSVOLUME: + case ANIMTYPE_DSSIMULATION: { if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED)) { sel = ACHANNEL_SETFLAG_CLEAR; } @@ -428,7 +431,8 @@ void ANIM_deselect_anim_channels( case ANIMTYPE_DSMCLIP: case ANIMTYPE_DSHAIR: case ANIMTYPE_DSPOINTCLOUD: - case ANIMTYPE_DSVOLUME: { + case ANIMTYPE_DSVOLUME: + case ANIMTYPE_DSSIMULATION: { /* need to verify that this data is valid for now */ if (ale->adt) { ACHANNEL_SET_FLAG(ale->adt, sel, ADT_UI_SELECTED); @@ -2964,7 +2968,8 @@ static int mouse_anim_channels(bContext *C, bAnimContext *ac, int channel_index, case ANIMTYPE_DSMCLIP: case ANIMTYPE_DSHAIR: case ANIMTYPE_DSPOINTCLOUD: - case ANIMTYPE_DSVOLUME: { + case ANIMTYPE_DSVOLUME: + case ANIMTYPE_DSSIMULATION: { /* sanity checking... */ if (ale->adt) { /* select/deselect */ diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c index 4dc0bef3a1b..e4da4e66e21 100644 --- a/source/blender/editors/animation/anim_filter.c +++ b/source/blender/editors/animation/anim_filter.c @@ -67,6 +67,7 @@ #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_sequence_types.h" +#include "DNA_simulation_types.h" #include "DNA_space_types.h" #include "DNA_speaker_types.h" #include "DNA_userdef_types.h" @@ -826,6 +827,18 @@ static bAnimListElem *make_new_animlistelem(void *data, ale->adt = BKE_animdata_from_id(data); break; } + case ANIMTYPE_DSSIMULATION: { + Simulation *simulation = (Simulation *)data; + AnimData *adt = simulation->adt; + + ale->flag = FILTER_SIMULATION_OBJD(simulation); + + ale->key_data = (adt) ? adt->action : NULL; + ale->datatype = ALE_ACT; + + ale->adt = BKE_animdata_from_id(data); + break; + } case ANIMTYPE_DSSKEY: { Key *key = (Key *)data; AnimData *adt = key->adt; |