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Diffstat (limited to 'source/blender/editors/animation')
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c4
-rw-r--r--source/blender/editors/animation/keyframing.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 05cbb3ef48f..8f6d0045c9c 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -4710,7 +4710,7 @@ static void achannel_setting_slider_cb(bContext *C, void *id_poin, void *fcu_poi
const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(depsgraph,
(float)CFRA);
NlaKeyframingContext *nla_context = BKE_animsys_get_nla_keyframing_context(
- &nla_cache, &id_ptr, adt, &anim_eval_context, false);
+ &nla_cache, &id_ptr, adt, &anim_eval_context);
/* get current frame and apply NLA-mapping to it (if applicable) */
cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
@@ -4766,7 +4766,7 @@ static void achannel_setting_slider_shapekey_cb(bContext *C, void *key_poin, voi
const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(depsgraph,
(float)CFRA);
NlaKeyframingContext *nla_context = BKE_animsys_get_nla_keyframing_context(
- &nla_cache, &id_ptr, key->adt, &anim_eval_context, false);
+ &nla_cache, &id_ptr, key->adt, &anim_eval_context);
/* get current frame and apply NLA-mapping to it (if applicable) */
const float remapped_frame = BKE_nla_tweakedit_remap(
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index e8146ca960a..db3a1b99135 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -1384,7 +1384,7 @@ static AnimationEvalContext nla_time_remap(const AnimationEvalContext *anim_eval
if (adt && adt->action == act) {
/* Get NLA context for value remapping. */
*r_nla_context = BKE_animsys_get_nla_keyframing_context(
- nla_cache, id_ptr, adt, anim_eval_context, false);
+ nla_cache, id_ptr, adt, anim_eval_context);
/* Apply NLA-mapping to frame. */
const float remapped_frame = BKE_nla_tweakedit_remap(