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Diffstat (limited to 'source/blender/editors/armature/BIF_generate.h')
-rw-r--r--source/blender/editors/armature/BIF_generate.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/editors/armature/BIF_generate.h b/source/blender/editors/armature/BIF_generate.h
index 8d561d2826b..bc655a4cdff 100644
--- a/source/blender/editors/armature/BIF_generate.h
+++ b/source/blender/editors/armature/BIF_generate.h
@@ -23,21 +23,21 @@
#ifndef BIF_GENERATE_H
#define BIF_GENERATE_H
-struct bContext;
+struct ToolSettings;
struct EditBone;
struct BArcIterator;
struct bArmature;
struct ListBase;
-typedef int(NextSubdivisionFunc)(struct bContext*, struct BArcIterator*, int, int, float[3], float[3]);
+typedef int(NextSubdivisionFunc)(struct ToolSettings*, struct BArcIterator*, int, int, float[3], float[3]);
float calcArcCorrelation(struct BArcIterator *iter, int start, int end, float v0[3], float n[3]);
-int nextFixedSubdivision(struct bContext *C, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
-int nextLengthSubdivision(struct bContext *C, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
-int nextAdaptativeSubdivision(struct bContext *C, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
+int nextFixedSubdivision(struct ToolSettings *toolsettings, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
+int nextLengthSubdivision(struct ToolSettings *toolsettings, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
+int nextAdaptativeSubdivision(struct ToolSettings *toolsettings, struct BArcIterator *iter, int start, int end, float head[3], float p[3]);
-struct EditBone * subdivideArcBy(struct bContext *C, struct bArmature *arm, ListBase *editbones, struct BArcIterator *iter, float invmat[][4], float tmat[][3], NextSubdivisionFunc next_subdividion);
+struct EditBone * subdivideArcBy(struct ToolSettings *toolsettings, struct bArmature *arm, ListBase *editbones, struct BArcIterator *iter, float invmat[][4], float tmat[][3], NextSubdivisionFunc next_subdividion);
void setBoneRollFromNormal(struct EditBone *bone, float *no, float invmat[][4], float tmat[][3]);